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Author Topic: Yet another shooter -  (Read 33581 times) Bookmark and Share
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annoyingcalc
the annoying calculator
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« Reply #360 on: 06 December, 2011, 01:17:19 »
0

That blew me away! That is a great screenshot!
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My minecraft server is usually up, even if mcserverlist says it is down

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epic7
Chopin!
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« Reply #361 on: 06 December, 2011, 01:36:51 »
0

Iambian, do you like cherries? It would appear so.
* epic7 lost

Anyways, cool menu Grin
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Current Projects:
TitleLanguageProgressStatus
DrillMiner    C (ndless)   35%         Active
?     C (ndless)   0%        Unconfirmed

Spoiler for Programming languages I currently know:
Java (Learning in AP Comp Sci)
C (Specifically Ndless)
Unity JavaScript
LabView (For FIRST robotics)
z80 ASM (Just a little bit Tongue)
Xeda112358
Xombie. I am it.
Coder Of Tomorrow
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Last Login: Today at 03:27:42
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
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Total Post Ratings: +598

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« Reply #362 on: 06 December, 2011, 02:26:05 »
0

Does that lowercase "t" have an extra pixel?
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


Iambian
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« Reply #363 on: 06 December, 2011, 03:08:39 »
0

Does that lowercase "t" have an extra pixel?
Yes. That was intentional and is part of the font.
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A Cherry-Flavored Iambian draws near... what do you do? ...
Projects in my development environment:
Celtic 3 (83+) 95% (Hold) | CaDan (83+) 15% (Rst) | E:SoR (84+) 10% (Rst) | CaDanITE (83+) 4% (Hold) | FF:TIoC (83+) 2% (Data)
Xeda112358
Xombie. I am it.
Coder Of Tomorrow
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Last Login: Today at 03:27:42
Date Registered: 31 October, 2010, 08:46:36
Location: Land of Little Cubes and Tea, NY
Posts: 3743


Total Post Ratings: +598

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« Reply #364 on: 06 December, 2011, 03:13:54 »
0

Ah, okay! Also, you have 1+27 well deserved uprates so far shocked
Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


Iambian
Project Author
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Gender: Male
Last Login: 14 May, 2013, 14:52:06
Date Registered: 04 September, 2008, 20:12:14
Location: Nowhere in particular
Posts: 636


Topic starter
Total Post Ratings: +167

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« Reply #365 on: 08 December, 2011, 05:37:32 »
+4

Well, I've got a little bit of some of the other stuff done. Can't save replay files yet, but at least there will be a placeholder for them. Observe.

Oh, yeah. And an included easter egg in the naming screen.
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A Cherry-Flavored Iambian draws near... what do you do? ...
Projects in my development environment:
Celtic 3 (83+) 95% (Hold) | CaDan (83+) 15% (Rst) | E:SoR (84+) 10% (Rst) | CaDanITE (83+) 4% (Hold) | FF:TIoC (83+) 2% (Data)
hellninjas
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« Reply #366 on: 08 December, 2011, 08:03:07 »
0

* hellninjas lost
looks nice!
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NanoWar
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Date Registered: 26 February, 2011, 19:52:49
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« Reply #367 on: 08 December, 2011, 15:19:20 »
0

I don't think you need a cursor to go through the letters. If you choose a letter, the cursor automatically jumps one to the right. Like in most name input screen in Gameboy games or like this: http://img.photobucket.com/albums/v626/bublnsqeek/tutorials/nameinput.gif Smiley .
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annoyingcalc
the annoying calculator
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« Reply #368 on: 08 December, 2011, 17:39:07 »
0




AWESSOME and I love your avatar!
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My minecraft server is usually up, even if mcserverlist says it is down

Spoiler for siq:
Spoiler for signature:
Iambian
Project Author
LV7 Elite (Next: 700)
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Last Login: 14 May, 2013, 14:52:06
Date Registered: 04 September, 2008, 20:12:14
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« Reply #369 on: 08 December, 2011, 21:56:40 »
0

I don't think you need a cursor to go through the letters. If you choose a letter, the cursor automatically jumps one to the right. Like in most name input screen in Gameboy games or like this: http://img.photobucket.com/albums/v626/bublnsqeek/tutorials/nameinput.gif Smiley .
I would prefer a cursor in the name, especially since the name input screen will be automatically filled out with the name you used the last time (Or "Nameless" if you're starting fresh with a new install). If something is already in the field, it might take more thought than strictly necessary to figure out where you are.

Also, whoever said it on IRC, I stand corrected. The behavior of the DEL key, at least in Perfect Cherry Blossom, is to move the cursor back and then remove the character at that position. The cursor also didn't wrap, so I might want to go ahead and fix that behavior. Also, maybe I ought to have something like an "End" option like in most games to exit out of the name select screen, because I'm not sure it's evident that the "go back" key (MODE) will allow you to exit and still accept the changes made.

EDIT: *nomnomnomnom*
« Last Edit: 08 February, 2012, 23:28:44 by Iambian » Logged

A Cherry-Flavored Iambian draws near... what do you do? ...
Projects in my development environment:
Celtic 3 (83+) 95% (Hold) | CaDan (83+) 15% (Rst) | E:SoR (84+) 10% (Rst) | CaDanITE (83+) 4% (Hold) | FF:TIoC (83+) 2% (Data)
Art_of_camelot
The matrix has you.. ಠ_ಠ
Support Staff
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« Reply #370 on: 01 May, 2012, 17:26:29 »
0

A Cherry-Flavored Iambian draws near... what do you do? ...
* Art_of_camelot casts thread bump!
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Projects:
TBA! Coming to an 83+ near you!

NerdTests.com says I'm a Cool Nerd King.  Click here to take the Nerd Test, get nerdy images and jokes, and write on the nerd forum!


Iambian
Project Author
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Gender: Male
Last Login: 14 May, 2013, 14:52:06
Date Registered: 04 September, 2008, 20:12:14
Location: Nowhere in particular
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Total Post Ratings: +167

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« Reply #371 on: 16 April, 2013, 20:19:17 »
0

Minor progress being made with the project. Reworked the player bullet routines to be easier to work with, so geekboy can work more on Nanami's shot type. I'm finally working on the resource handler routines. Might tweak the idea around to support internal garbage collection or something fancy like that. The thing is already getting pretty fancy.
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A Cherry-Flavored Iambian draws near... what do you do? ...
Projects in my development environment:
Celtic 3 (83+) 95% (Hold) | CaDan (83+) 15% (Rst) | E:SoR (84+) 10% (Rst) | CaDanITE (83+) 4% (Hold) | FF:TIoC (83+) 2% (Data)
Matrefeytontias
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Last Login: Yesterday at 12:21:50
Date Registered: 14 October, 2011, 18:48:49
Location: Alone in the Park
Posts: 854


Total Post Ratings: +174

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« Reply #372 on: 16 April, 2013, 22:27:07 »
0

...

...

...

Wait what ? -_o

Iambian posted ?

In CaDan thread ? shocked

HE'S RESUMING IT !!?? w00t
* Matrefeytontias organizes a rave party to celebrate the event
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/image/37571.png[/img]
If at a certain moment you think that I'm awesome, give an internet (>^_^)>
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