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annoyingcalc
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@ toxic_kitten I think ben_g is working on it if not when I learn Asm I will continue this project
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ben_g
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Date Registered: 08 May, 2011, 21:03:27
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It might be best if you finish it, as I already have 2 projects. If you need to know anything abouth how a polygon based 3D engine works, feel free to ask me.
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From when I saw this image, I never lost the game again!
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thepenguin77
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No, I didn't resume this
I merely fixed a bug.
In MP OS's, starfox often crashes when it quits. I figured something this epic shouldn't do that, so I fixed it. I'll probably release this demo to ticalc.org soon.
As always, if you want to do something productive with this, be my guest. Just make sure to give me credit. (There are some pretty cool triangle and quadrilateral routines in there)
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zStart v1.3.011 4-29-2013 zStart fully works on 83+BE's (except custom font)All of my utilitiesTI-Connect HelpYou can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it. -Runer112
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DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
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Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50227
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I had my hopes up for a second.  However something I think that would be cool is if someone tried making a version of this using fake 3D, with 2D ships zooming in/out, pre-rendered prior the level is loaded. Maybe certain stuff like spheres could be pre-rendered too?
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« Last Edit: 29 April, 2012, 05:21:29 by DJ_O »
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