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Author Topic: Star Fox -  (Read 14687 times) Bookmark and Share
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annoyingcalc
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« Reply #240 on: 24 July, 2011, 15:08:32 »
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@ toxic_kitten I think ben_g is working on it if not when I learn Asm I will continue this project
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« Reply #241 on: 25 July, 2011, 00:36:13 »
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It might be best if you finish it, as I already have 2 projects. If you need to know anything abouth how a polygon based 3D engine works, feel free to ask me.
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« Reply #242 on: 29 April, 2012, 04:40:31 »
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No, I didn't resume this


I merely fixed a bug.

In MP OS's, starfox often crashes when it quits. I figured something this epic shouldn't do that, so I fixed it. I'll probably release this demo to ticalc.org soon.


As always, if you want to do something productive with this, be my guest. Just make sure to give me credit. (There are some pretty cool triangle and quadrilateral routines in there)

* starfox.8xp (10.19 KB - downloaded 33 times.)
* starfox.z80 (100.68 KB - downloaded 40 times.)
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« Reply #243 on: 29 April, 2012, 05:21:21 »
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I had my hopes up for a second. Tongue However something I think that would be cool is if someone tried making a version of this using fake 3D, with 2D ships zooming in/out, pre-rendered prior the level is loaded. Maybe certain stuff like spheres could be pre-rendered too?
« Last Edit: 29 April, 2012, 05:21:29 by DJ_O » Logged

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