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Author Topic: TAO: Unleashed (Progress) -  (Read 5924 times) Bookmark and Share
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graphmastur
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« on: 08 September, 2010, 02:02:33 »
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So, for those of you who have seen my old profile logo (It has changed), you might have wondered, "What is TAO: Unleashed?"  Well, this is the answer.  The most epic game that might ever hit the TI world.  Okay, with more humility, and a more probable outcome, TAO is a game based around the concept of TAO. Confused?  Just google TAO and look at the images. You'll see a weird little circle with two halves.  One black, the other white.  Go ahead and google it now, I'll wait.

Enjoyed the fancy pics?  Excellent! Now that is TAO, what is "unleashed"?  Well for that, we get to the story.  The game is about two characters.  There names are Raito and Kurai.  Raito means light, Kurai means dark.  That is why it is tao.  You have both characters in there, that are the direct opposite of each others.  Raito is a prince who is destined to be king after his father, the previous king, died.

So, there has to be a way to decide who the next king will be.  There is a tournament held every year to decide who the strongest fighter is.  This year, the strongest fighter will be crowned king.  Everyone thinks that Raito is most certainly going to win.  Okay, so this is where you actually get to start playing as Raito.  You have to fight in the tournament against many different people.  Everyone watches Raito's match, but none of the others.  Raito has one more fight left, and along comes a very week looking guy called Kurai.  The crowd assumes Raito is going to win, as Kurai has barely any HP left at all.  When suddenly, bam!  Kurai transforms into the beast sealed within him.  He attacks Raito with a menacing blast, that almost kills Raito!  Raito transforms too, and they attack each other at the same time!  The fight is over?  Who won?  No one will ever know.

So, that's the unleashed part of it, as you can imagine.  Oh, and there's another main character, who is the sage for the king.  After the king died, he basically kept the kingdom from falling apart.  He is much too old to be in the fight, though, so he wants Raito to win.  I have no idea when this massive game might be finished.  Just know that I have plenty of other things to do, so it might take time.  But I seriously want to get this project done!  Also, know, that what I put above is not everything that is in the game.  There is much much more.

So, tell me what you think!
« Last Edit: 05 November, 2010, 04:21:19 by graphmastur » Logged

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« Reply #1 on: 08 September, 2010, 02:15:42 »
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This sounds really cool. I have a question though, is this going to be pronounced like it is spelled or with a "d" sound instead of "t?" Good luck on this Smiley
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« Reply #2 on: 08 September, 2010, 02:19:01 »
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This is interesting. Will the game be centered around the tournament or will the tournament be some sort of intro, then other stuff happens? Will they have to save the kingdom or something? I can't wait to see some screenshots and some info about the game features. Will it be kinda RPG-ish?
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« Reply #3 on: 08 September, 2010, 02:37:13 »
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Oh, I had another question too. Will this be pure TI-BASIC, TI-BASIC with libs/assembly help, Axe, or assembly?
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« Reply #4 on: 08 September, 2010, 04:17:56 »
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Tao as in Tame.
The tournament is the start.  Any more, and it will ruin the story. ;-)  It will be an RPG.  I should get screenshots when I finish the battle engine, but it heavily uses another part of the game.
This will be in ASM. 
« Last Edit: 26 October, 2010, 01:09:45 by graphmastur » Logged

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« Reply #5 on: 08 September, 2010, 04:24:03 »
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This sounds cool. Good luck!
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« Reply #6 on: 08 September, 2010, 04:26:05 »
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I am a bit confused by what you mean by Anymore and it will ruin the story. Do you mean the entire story is just the tournament? (A.K.A a battle-arena RPG) or do you mean you don't want to spoil anything else?
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« Reply #7 on: 08 September, 2010, 04:27:55 »
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I think he means there will be a lot more than the tournament, but im not sure.  Either way, it sounds awesome! Cheesy
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« Reply #8 on: 08 September, 2010, 04:30:03 »
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There is going to be A LOT more than just the tournament, but it's totally a secret what that is!  Not even cherries or "Win THE GAME tickets" will help you here.  haha!

But yeah, it ruins the storyline and won't be fun to play. ;-)
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« Reply #9 on: 08 September, 2010, 04:32:07 »
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Aah ok cool to hear.

TO be honest, although I would have played it as a tournament-only game, I would probably not have played for long, because I still have some grudge against battle arena type games in the TI community. There are so many on ticalc.org, advertising themselves as real RPGs, that it is close to impossible to find a complete RPG there and whenever I ended up with an arena only game with nothing to explore, I got pissed x.x

Notice how there are so few of those games in the defunct RPG section in the archives
« Last Edit: 08 September, 2010, 04:33:00 by DJ Omnimaga » Logged

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« Reply #10 on: 08 September, 2010, 04:34:06 »
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Nah, it's a full RPG.  In fact:
Spoiler for Hidden:
You can play as Raito and/or Kurai in parts of the game./spoiler]
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« Reply #11 on: 08 September, 2010, 04:34:55 »
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Yeah I know that part (from your avatar Tongue) but I wasn't fully certain yet lol
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« Reply #12 on: 28 September, 2010, 00:01:23 »
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This is the official bag of peanuts for TAO. Simply copy and paste this code when you want to use it:

1
2
[url=http://tinyurl.com/taourl][img]http://tinyurl.com/taopeanuts[/img][/url]
To get this:


Since this is a promotional bag of peanuts, you can use them as long as you have the url link like given above^.  Thank you.
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« Reply #13 on: 28 September, 2010, 00:03:34 »
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Not authorized. This is a private site with access restricted to its members.

Also shouldn't this go in Randomness since it's kinda spammish? Also you had my hopes up, I was sure you were posting actual progress x.x
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« Reply #14 on: 28 September, 2010, 00:11:34 »
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Fixed. And yes, it is kinda spammish, I suppose.  But the wiki site is not fully up yet.  The wiki is not set up yet, so that is actual progress.  The wiki will hold all my notes and data.  Also, this is probably going to become an ASM project now.  I'm also having trouble with the text engine design, but the battle engine is done.  (So much data to go through.  There are 50 bytes per type of enemy)
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