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20 May, 2013, 00:39:13 *
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Author Topic: [BULLETIN] Cage Matches -  (Read 35238 times) Bookmark and Share
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SirCmpwn
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« Reply #90 on: 18 October, 2010, 02:25:37 »
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Good luck guys!
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meishe91
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« Reply #91 on: 18 October, 2010, 02:26:55 »
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I have a question. If both contestants get everything finished before the deadline could the contest be done sooner, which means a faster start to the next round?
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« Reply #92 on: 18 October, 2010, 02:28:38 »
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good luck to everyone who is competing!  Cheesy
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Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
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« Reply #93 on: 18 October, 2010, 02:33:13 »
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@meishe91: Yes. If both contestants submit their work, the deadline is moot and the judging begins.
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Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm








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« Reply #94 on: 18 October, 2010, 02:34:51 »
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Ok, that's what I figured. Good to know Smiley
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« Reply #95 on: 18 October, 2010, 02:39:05 »
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well... my engine is finished. so there  Tongue
I finished my basic engine too. Now to add the rest of the gameplay...
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So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
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« Reply #96 on: 18 October, 2010, 02:42:46 »
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well... my engine is finished. so there  Tongue
I finished my basic engine too. Now to add the rest of the gameplay...

so what are you doing to spice it up?
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« Reply #97 on: 18 October, 2010, 02:54:12 »
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I'd be happy to tell, if you would too.
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So, yeah, I have a blog now. Nothing special, just your average ghost town.

Spoiler for Projects:
Spoiler for Pokemon TI:
Map engine is going to be redone from scratch, since I was lacking in organization last time. With a project as big as Pokemon, planning and organization is key, so that will probably be the brunt of the work done on this project for the time being.

Spoiler for Nostalgia:
Being worked on. Nothing really new to put here, but it's being worked on.

Spoiler for Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack.

Spoiler for Nostalgia Origins: Sky's Story:
Currently on hold. I am unsure of whether this will remain DCS7 Hybrid BASIC or if it will use Batlib, Grammer or perhaps Axe.
This may see more progress once a demo of Nostalgia is released.
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« Reply #98 on: 18 October, 2010, 09:05:27 »
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Let the games begin.
I lost Sad
Ah. The deadline is always one week unless it is an RPG, strategy, or text-based game. Then, it is two weeks.
Mhmm... I wonder if I still have it... In 2002 Illusiat 7, 8 and 9 took me 2 weeks each...

Maybe I could try something, if there's ever a pure-BASIC RPG theme that isn't too restrictive on content/story theme Tongue

Good luck to everyone for the current contest!
« Last Edit: 18 October, 2010, 09:06:25 by DJ Omnimaga » Logged

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ASHBAD_ALVIN
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« Reply #99 on: 18 October, 2010, 20:00:41 »
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I wish there could be two fights going on at a time... Sad
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DJ Omnimaga
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« Reply #100 on: 18 October, 2010, 20:36:03 »
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You mean 2 contest rounds at once?
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Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

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« Reply #101 on: 18 October, 2010, 21:05:28 »
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That could be done. I will see how this round turns out.
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Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm








Phantom Sanctuary: Sins of the Savior [==........] 20%
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« Reply #102 on: 18 October, 2010, 21:11:38 »
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Thanks for adding me, Raylin.

I'm still willing to challenge anyone to a cage match in Casio-BASIC, though Grin
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Raylin
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« Reply #103 on: 18 October, 2010, 21:15:05 »
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Casio is not welcome here. >:C

I jest.

But, seriously.
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Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm








Phantom Sanctuary: Sins of the Savior [==........] 20%
AngelFish
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« Reply #104 on: 18 October, 2010, 21:24:58 »
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 I just have wait until January for it to become acceptable...
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