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graphmastur
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« Reply #15 on: 11 October, 2010, 02:51:54 » |
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It is when the hardware for the LCD turns blue. Basically, you would look for what value to the ports were acceptable, and turn it blue otherwise, but there would still be no point.
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DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
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« Reply #16 on: 11 October, 2010, 06:02:19 » |
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The LSD turns blue when its power is OVER 9000 because you accidentally the whole thing with the game.
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« Last Edit: 11 October, 2010, 06:04:53 by DJ Omnimaga »
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Broseph Radson
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« Reply #17 on: 11 October, 2010, 06:08:40 » |
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That post was so full of win that I can't even begin to comprehend it  Also, LSD can turn blue?
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Darl181
Vy'o'us pleorsdtu tlh'e gjaemue.
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« Reply #18 on: 11 October, 2010, 16:06:20 » |
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Quick question: is the input bug thing fixed in 0.4.5?
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ASHBAD_ALVIN
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« Reply #19 on: 12 October, 2010, 00:27:23 » |
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are far as I can see (which isn't very reputable) no.
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Snake X
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« Reply #20 on: 12 October, 2010, 03:53:23 » |
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 I hope noone gets BLOD on WFRNG for axe cuz it uses input
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There's a Zombie for that™
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AngelFish
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« Reply #21 on: 13 October, 2010, 06:33:21 » |
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If I recall correctly, Input uses an undocumented B_call. There might have been a good reason TI left it undocumented... Never mind. TI's just evil 
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∂²Ψ -(2m(V(x)-E)Ψ --- = ------------- ∂x² ℏ²Ψ
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