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Author Topic: Bomberman -  (Read 9186 times) Bookmark and Share
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yunhua98
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« Reply #30 on: 20 October, 2010, 22:23:11 »
0

nah, I didn't, I could get on here in front of them, but I'd rather not because of something else I don't want to get into.
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Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
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« Reply #31 on: 21 October, 2010, 09:01:45 »
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Ah ok, I hope it isn't something wrong that happened x.x
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« Reply #32 on: 23 October, 2010, 19:11:02 »
0

Weekend at last!
anyways, I haven't done too much due to a ERR: Block for 3 days, but when I figured it out, I was plagued by another bug.  I managed to get a version with two enemies, and am working on aversion with a user specified number, but since I'm not done with that, no upload yet, just the 2-version.  Wink  heres what I have now, and yes, the title screen is still a placeholder.  Tongue  I can't kill the ghost for soome reason, as you will see in screenie, so Ima gonna need some help on that bug.  Tongue  And yes, you will be in the credits.  Wink



Spoiler for Source:
Quote from: BASIC Code
:.BOMBRMAN AXE BomberMan! v1.0 by: Yunhua Z
:.TITLE
:[Pic1→Pic0T
:.CLEAR SPRITE
:[2288228822882288→Pic0C
:.BOMB SPRITE
:[0C103C4E5E7E7E3C→Pic1
:.BLANK SPACE
:[0000000000000000→Pic2A
:.DOTTED BLOCK
:[7EABD5ABD5ABD57E→Pic2
:.BREAKABLE BLOCK
:[7E81BDA1A1A1817E→Pic3
:.GUY LEFT
:[1C7E1222142A1436→Pic4
:.GUY RIGHT
:[387E48442854286C→Pic5
:.GUY FRONT/BACK
:[1C3E22143E081436→Pic6
:.EXPLODE Horizontal(
:[00FF55AAAA55FF00→Pic7
:.EXPLODE Vertical
:[5A665A665A665A66→Pic8
:.ENEMY FORWARD
:[3C4281A58181A55A→Pic9
:.ENEMY LEFT
:[1C2241514141552A→Pic0
:.ENEMY RIGHT
:[3844828A8282AA54→Pic10
:.ENEMY BACK
:[3C4281818181A55A→Pic11
:.CHERRIES
:[08182464B6FB6F06→Pic12
:.COIN
:[184218A5A5184218→Pic13
:.EXPLODE CENTER
:[5AE75AA5A55AE75A→Pic0E
:"GAME OVER→Str1
:"YOU WIN→Str2
:DiagnosticOff
:ClrDraw
:40→A
:Full
:Repeat K=54
:getKey→K
:If K=1 and (A=40
:48→A
:Pt-Off(22,40,Pic2A
:End
:If K=4 and (A=48
:40→A
:Pt-Off(22,48,Pic2A
:End
:Pt-On(22,A,Pic1
:DispGraph
:Pic0T→DispGraph
:End
:ClrDraw
:Normal
:If A=48
:."CREDITS:→Str3
:."THE OMNIMAGA COMMUNITY FOR SUPPORTING ME
:End
:If A=40
:0→X→Y→A→B→C→E
:16→Z→L
:88→G→{L1+1}
:56→D→{L1+2}
:For(L,0,11
:L*8→N
:For(M,0,7
:M*8→O
:Pt-On(N,O,Pic0C
:End
:End
:sub(BK
:Pt-Off(8,0,Pic0C
:Pt-Off(0,8,Pic0C
:0→θ→{L1+3}
:1→L
:Repeat K=15 or (L=0 or (L=42
:sub(DG
:.AI
:E+1→E
:If E^15=0
:Pt-Off({L1+1},{L1+2},Pic0C
:Pt-Off(G,D,Pic0C
:rand^2→I
:If I=1
:If {L1+1}>0 and (pxl-Test({L1+1}-7,{L1+2}+6)=0
:{L1+1}-(8*(rand^2))→{L1+1}
:8→{L1+3}
:End
:If G>0 and (pxl-Test(G-7,D+6)=0
:G-(8*(rand^2))→G
:8→θ
:End
:If {L1+1}<87 and (pxl-Test({L1+1}+9,{L1+2}+6)=0
:{L1+1}+(8*(rand^2))→{L1+1}
:16→{L1+3}
:End
:If G<87 and (pxl-Test(G+9,D+6)=0
:G+(8*(rand^2))→G
:16→θ
:End
:End
:If I=0
:If {L1+2}>0 and (pxl-Test({L1+1}+1,{L1+2}-2)=0
:{L1+2}-(8*(rand^2))→{L1+2}
:24→{L1+3}
:End
:If D>0 and (pxl-Test(G+1,D-2)=0
Cheesy-(8*(rand^2))→D
:24→θ
:End
:If {L1+2}<55 and pxl-Test({L1+1}+1,{L1+2}+14)=0
:{L1+2}+(8*(rand^2))→{L1+2}
:0→{L1+3}
:End
:If D<55 and (pxl-Test(G+1,D+14)=0
Cheesy+(8*(rand^2))→D
:0→θ
:End
:End
:If L=20
:254→G→D
:End
:If L=22
:254→{L1+1}→{L1+2}
:End
:Pt-Off({L1+1},{L1+2},Pic9+{L1+3}
:Pt-Off(G,D,Pic9+θ
:End
:If {L1+1}=X and ({L1+2}=Y
:0→L
:End
:If G=X and (D=Y
:0→L
:End
:.BOMB CHECK AND EXPLODE
:!If B=0
:A+1→A
:End
:If A=200
:Pt-Off(P,Q,Pic0E
:If pxl-Test(P+9,Q+2)=0
:Pt-Off(P+8,Q,Pic7
:If pxl-Test(P+17,Q+2)=0
:Pt-Off(P+16,Q,Pic7
:End
:End
:If pxl-Test(P-7,Q+2)=0
:Pt-Off(P-8,Q,Pic7
:If pxl-Test(P-15,Q+2)=0
:Pt-Off(P-16,Q,Pic7
:End
:End
:If pxl-Test(P+1,Q+10)=0
:Pt-Off(P,Q+8,Pic8
:If pxl-Test(P+1,Q+18)=0
:Pt-Off(P,Q+16,Pic8
:End
:End
:If pxl-Test(P+1,Q-6)=0
:Pt-Off(P,Q-8,Pic8
:If pxl-Test(P+1,Q-14)=0
:Pt-Off(P,Q-16,Pic8
:End
:End
:DispGraph
:Pause 100
:If (X-P≤16 or (P-X≤16)) and (Y=Q
:0→L
:End
:If (Y-Q≤16 or (Q-Y≤16)) and (X=P
:0→L
:End
:If G+8=P and (D=Q
:L+19→L
:End
:If G+16=P and (D=Q
:L+19→L
:End
:If G-8=P and (D=Q
:L+19→L
:End
:If G-16=P and (D=Q
:L+19→L
:End
:If G=P and (D+8=Q
:L+19→L
:End
:If G=P and (D+16=Q
:L+19→L
:End
:If G=P and (D-8=Q
:L+19→L
:End
:If G=P and (D-8=Q
:L+19→L
:End
:If {L1+1}=P+8 and ({L1+2}=Q
:L+22→L
:End
:If {L1+1}=P+16 and ({L1+2}=Q
:L+22→L
:End
:If {L1+1}=P-8 and ({L1+2}=Q
:L+22→L
:End
:If {L1+1}=P-16 and ({L1+2}=Q
:L+22→L
:End
:If {L1+1}=P and ({L1+2}=Q+8
:L+22→L
:End
:If {L1+1}=P and ({L1+2}=Q+16
:L+22→L
:End
:If {L1+1}=P and ({L1+2}=Q-8
:L+22→L
:End
:If {L1+1}=P and (L1+2}=Q-16
:L+22→L
:End
:End
:If A=250
:Pt-Off(P,Q,Pic0C
:Pt-Off(P-8,Q,Pic0C
:Pt-Off(P-16,Q,Pic0C
:Pt-Off(P,Q-8,Pic0C
:Pt-Off(P,Q-16,Pic0C
:Pt-Off(P+8,Q,Pic0C
:Pt-Off(P+16,Q,Pic0C
:Pt-Off(P,Q+8,Pic0C
:Pt-Off(P,Q+16,Pic0C
:.DispGraph
:0→A→B
:End
:.END BOMB SECTION
:!If L=0
:.KEYCHECK SERIES
:getKey→K
:If K=48 and (B=1
:199→A
:End
:If K=54 and (B=0
:8→C
:1→B
:X→P
:Y→Q
:Pt-On(P,Q,Pic1
:Pt-On(P,Q,Pic0C
:.DispGraph
:End
:If K=3 and (X<87 and (pxl-Test(X+10,Y+5)=0
:8→Z
:sub(CS
:X+8→X
:End
:If K=2 and (X>0 and (pxl-Test(X-6,Y+5)=0
:0→Z
:sub(CS
:X-8→X
:End
:If K=4 and (Y>0 and (pxl-Test(X+2,Y-3)=0
:16→Z
:sub(CS
:Y-8→Y
:End
:If K=1 and (Y<55 and (pxl-Test(X+2,Y+13)=0
:16→Z
:sub(CS
:Y+8→Y
:End
:Pt-Off(X,Y,Pic4+Z
:.DispGraph
:End
:End
:.WIN
:If L=42
:Output(1,1,Str2
:End
:.DIE ROUTINE
:!If L
:Output(0,0,Str1
:End
:Lbl CS
:.CLEAR ROUTINE
:Pt-Off(X,Y,Pic0C+C
:0→C
:.DispGraph
:Return
:.MAP
:Lbl BK
:For(O,1,7
:O*8→T
:O+1→O
:For(N,0,11
:8*N→V
:If rand^5≠0
:Pt-Off(V,T,Pic3
:End
:End
:End
:For(N,0,11
:8*N→V
:N+1→N
:For(O,1,7
:O*8→T
:If rand^5≠0
:Pt-Off(T,V,Pic3
:End
:End
:End
:Return
:Lbl DG
:For(N,1,10
:N+1→N
:N*8→R
:For(O,1,6
:O+1→O
:O*8→S
:Pt-Off(R,S,Pic2
:End
:End
:DispGraph
:Return
:.Lbl BK
:.For(M,1,11
:.M*8→T
:.M+1→M
:.For(U,1,7
:.U*8→V
:.U+1→U
:.Pt-On(T,V,Pic3
:.End
:.End
:.StorePic
:.DispGraph
:.Return
:End
:
Generated by SourceCoder, © 2005-2010 Cemetech

here's the program

* YOU_LOST_THE_GAME.8xp (5.59 KB - downloaded 50 times.)
« Last Edit: 23 October, 2010, 19:20:38 by yunhua98 » Logged


Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
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« Reply #33 on: 23 October, 2010, 19:15:25 »
0

I really love that bomb explosion animation. As for the bugs maybe you could post your source code so someone can help? (Maybe in the Axe sub-forum so people notice)
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« Reply #34 on: 23 October, 2010, 19:17:52 »
0

well, the source is in the spoiler, but I'll post it in the Axe subforum as well.  and as for the explosion, I got if from a Flash version of bomberman.  Wink
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Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
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*
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« Reply #35 on: 23 October, 2010, 19:32:58 »
0

Ah I didn't see the code in there. I am used to asking because most people doesn't post their source right away since it's their project.
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yunhua98
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« Reply #36 on: 23 October, 2010, 19:36:17 »
0

yeah, but I know when I can't do something myself.  And I honestly don't think anyone here would steal anyone else's projects.  Besides, even if someone did, I have the rest of Omnimaga knowing that I was the one who was making it, so I'm not worried.  Wink

Long Live Omnimaga!

ok...  maybe that sounded a bit out of place.  Tongue
Logged


Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
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« Reply #37 on: 23 October, 2010, 20:44:04 »
0

Yeah true but I know some people want their game to be closed source so other people discover their tricks by themselves (as some sort of competition I guess Tongue)
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« Reply #38 on: 23 October, 2010, 20:55:57 »
0

I think i see a problem...

:If {L1+1}=P and ({L1+2}=Q+8
:L+22→L
:End

should be
:If {L1+1}=P and ({L1+2}=(Q+8)
:L+22→L
:End
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Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Non-Cas |||  OS: 1.1 |||  Build: Old  |||  84+ keypad.   Being lent out
____________________________________________________________
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« Reply #39 on: 29 October, 2010, 23:40:28 »
0

thanks for everyone's help guys!
I figured out the bug with the help of Aichi, so I'm gonna post another version hopefully with menus soon, and then it'll be playable.  afterwards is the bonus stuff.  Wink
* yunhua98 goes to add Aichi to credits...
Logged


Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
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« Reply #40 on: 30 October, 2010, 05:25:16 »
0

Glad to hear, can't wait to try it when I have time Smiley
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« Reply #41 on: 04 November, 2010, 19:17:19 »
0

I got a decent titlescreen now. but I removed the second ghost since it seemed to be causing problems.  I'm gonna recode that section and see if it works.  Wink

btw, will repeatedly displaying and removing a picture using Axe to produce waves damage the LCD?  cause thats what I'm using for the title.
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Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
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Gender: Male
Last Login: Today at 19:10:11
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50232


Total Post Ratings: +2615

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« Reply #42 on: 05 November, 2010, 01:43:46 »
0

Do you mean something like Repeat getkey=15:DrawInv:DispGraph:End that quickly flashes? That should be perfectly fine. Will you post a screenshot of the title screen, by the way? I'm happy to see it is still progressing Smiley
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« Reply #43 on: 05 November, 2010, 05:24:28 »
0

no, its just repeatedly Pic1->DispGraph type thing.  as for screenie, I will but not until weekends.  Wink
Logged


Spoiler for =====My Projects=====:
Minor setback due to code messing up.  On hold for Contest.

On hold for Contest.


Spoiler for ===Staff Memberships===:






Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
Editor
LV15 Omnimagician (Next: --)
*
Offline Offline

Gender: Male
Last Login: Today at 19:10:11
Date Registered: 25 August, 2008, 07:00:21
Location: Québec (Canada)
Posts: 50232


Total Post Ratings: +2615

View Profile WWW
« Reply #44 on: 05 November, 2010, 05:40:05 »
0

I'M not sure what you mean then Huh?
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Retired 83+ coder, Omnimaga/TIMGUL founder. Now doing power metal music (formerly did electronica)

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