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Author Topic: gbc4nspire Bug -  (Read 2717 times) Bookmark and Share
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calc84maniac
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Date Registered: 28 August, 2008, 05:09:05
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« Reply #15 on: 20 February, 2012, 05:29:59 »
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Ok, I have a "problem" or maybe a bug or maybe I am getting worried for nothing.
In Pokemon Cristal the clock is very strange. I don't expect it to be accurate but
- the minutes are always at 58
- the hours increase by one every <random long number> (so it is always night, but it used to be day at the beginnning)
- the day changes sometimes I don't know how
- "Mom" says she lost the notice to set the clock

How is it working ? Huh?
Ah, I never really implemented support for the clock that is used in some cartridges. It would have been hard to do with the way I implemented memory reads, so I didn't do it.
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"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman
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