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Author Topic: BatLib -  (Read 18831 times) Bookmark and Share
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Munchor
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« Reply #345 on: 17 April, 2011, 16:49:06 »
0

This .8xk is the actual app. I accidentally uploaded the wrong app with all the correct documentation the first time Undecided

Ah! Thanks then, putting it in my calculator.
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Xeda112358
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« Reply #346 on: 17 April, 2011, 16:49:48 »
0

Awesome! I am now going to see if I can make the scrolling tilemap Evil
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


Munchor
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« Reply #347 on: 17 April, 2011, 17:26:07 »
0

I have this code:


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10
11
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19
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21
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dim(1,56,4
0->X
0->A
0->Y
dim(52,"7E8181818181817E",8,X,Y,0,99
getKey->A
If A=26
Then
X+1->X
End
If A=34
Then
Y+1->Y
End
If A=25
Then
Y-1->Y
End
If A=24
Then
X-1->X
End
dim(56,4
End
ClrHome

And here's how it works:



It's very weird! Y changing is soft, but X position changing isn't. Then when you hit the margins, weird things happen, please try the file it's attached.

* BAT.8xp (0.21 KB - downloaded 32 times.)
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Xeda112358
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« Reply #348 on: 17 April, 2011, 17:29:16 »
0

Scout: Sprites are drawn to 12 columns. That is why the readme says it must be a value of 0 to 11.

Also, I never added error checking there to save on speed
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


Munchor
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« Reply #349 on: 17 April, 2011, 19:27:39 »
0

Scout: Sprites are drawn to 12 columns. That is why the readme says it must be a value of 0 to 11.

Also, I never added error checking there to save on speed

yeah too bad we have 64 for Y but only 11 for X, I'll try to turn it around someway.
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Xeda112358
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« Reply #350 on: 17 April, 2011, 19:30:03 »
0

Also, unlike Axe, you can make sprites that are, say, 24 pixels wide or some other multiple of 8 (up to 96). And it is pretty fast, too, so it does have advantages Smiley
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


Xeda112358
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« Reply #351 on: 21 April, 2011, 20:33:24 »
+1

Eh, well it isn't exactly the best time for an official update, but I will anyway... What I have updated is a small fix to command 95 and a major revision to command 54 (DBRead). Command 95 was fixed because I went to use it for Samocal and I noticed finally that it wasn't splitting the nibbles like I thought it would (I should really keep better notes on my routines instead of guessing what it does). Anyway, I literally had to remove 6 bytes of code and that was fixed. I have no clue why that code was even there Big smile

As for DBRead, this will prove to be very useful with the fixes and has proven very valuable for Samocal. DBRead stands for Data Base Read because its purpose is to read variables as though they are lists with variable size elements. For example, a program can be seen as a list where every element is each line of code. Obviously, each line is not always the same size and they aren't usually just numbers. That is where this command can be useful! In Samocal, for example, the monsters names are in prgmMONSTERs as follows:

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5
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10
:Florita
:Troll
:Dwarf
:Magfly
:Manita
:Water Demon
:Healer
:Trolm
:Bufli
And it continues. I can store this program in archive and read the lines as I need them!

Also, I would like to note that it is not necessary to read just new lines. You have to specify that you are reading between new lines by using a value of 63. If you wanted, you could read between spaces by using a value of 41 Smiley So anywho, here is the update.

EDIT: Also, I added the StringWidth command to tell you how many pixels wide a string is in small font and I just noticed that I left command 103 in x.x Here is the syntax for Command 103:

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dim(103,SearchByte,NewByte,"VarName"
SearchByte is a value from 0 to 255 that is the byte to search for
NewByte is a value from o to 255 that is the value to replace the byte with
"VarName" is the name of the var to search and modify
I added that because I was having issues with Source Coder. It doesn't like spaces, so I had to replace all the space with another token, then when it was on my calc, I had to go back and replace everything. Anyway, it will still be very useful for a Hangman game Smiley

* BatLib v4.00.103.51 update.zip (351.84 KB - downloaded 81 times.)

* 54-DBRead Example 01.gif (204.75 KB, 192x128 - viewed 484 times.)
« Last Edit: 21 April, 2011, 20:43:19 by Xeda112358 » Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


Munchor
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« Reply #352 on: 21 April, 2011, 22:47:37 »
0

Zeda! An update! I won't install it today this time, since TI-Connect is crashing, but it's always great.
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Xeda112358
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« Reply #353 on: 21 April, 2011, 22:58:22 »
0

That's okay Big smile I already have added and documented two commands (103 and 104).
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


mrmprog
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« Reply #354 on: 22 April, 2011, 02:46:09 »
+1

The lessons I have learned...

Don't set all the font chars to be blank  Evil Laugh
Don't start a Recode block on the home screen   <_<
Don't forget that key codes are not the same as Basic Frustrated

The times I've cleared my ram: ∞
« Last Edit: 22 April, 2011, 02:51:29 by mrmprog » Logged

Xeda112358
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Location: Land of Little Cubes and Tea, NY
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« Reply #355 on: 22 April, 2011, 03:20:53 »
0

The lessons I have learned...

Don't set all the font chars to be blank  Evil Laugh
Don't start a Recode block on the home screen   <_<
Don't forget that key codes are not the same as Basic Frustrated

The times I've cleared my ram: ∞

Cheesy Is it bad that I gave respect for that? That actually made me laugh out loud because I learned the first one pretty fast, too Big smile
I should definitely make a note about the ReCode thing and while I said in the regular BatLib readme that the codes were different for dim(43, I never mentioned in the ReCode readme anything about that, so sorry x.x

Xeda112358 revises readme...

EDIT: I also noticed that I forgot to fix the Pause While command to Pause If in the readme.... Also fixing Cheesy Thanks!
« Last Edit: 22 April, 2011, 03:31:12 by Xeda112358 » Logged



Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


Munchor
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« Reply #356 on: 22 April, 2011, 17:07:44 »
0

I also have infinite ram clears with recode :S
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Xeda112358
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« Reply #357 on: 22 April, 2011, 22:15:56 »
0

I have them only from simple mistakes, but then again, I made it so I know all the tricks and limits Undecided
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


DJ Omnimaga
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« Reply #358 on: 30 April, 2011, 02:01:14 »
0

About the sprite display, are sprites only displayed at multiple of 8 horizontally? This might be an issue for some games where the programmer wants smooth character movement or similar things. Do you think this could be changed?

I'm glad this is still progressing regularly. Cheesy
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Xeda112358
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Posts: 3743


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« Reply #359 on: 30 April, 2011, 05:22:58 »
0

Yes, currently I only have it with multiples of 8 (I was a big fan of using Celtic 3 before I learned assembly). That method is simply a lot faster to render and it can display sprites a multiple of 8 wide (so 64 pixel wide sprites, for example). If I make a routine that lets you display at any X coordinate, it will probably be only 8x8 sprites to begin with, and maybe eventually multiples of 8 wide.
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Grammer Download (2.29.04.12)
Latest update (possibly incomplete)
My pastebin
Spoiler for FileSyst:
FileSyst is an application that provides a folder and filesystem for the TI-83+/84+ calculators. It is designed to be easy to access and use in BASIC, and it can be used to access game files and save data, or to create a command prompt, among other things:

Spoiler for Graphiti:
This is a graph explorer for graph theory. It will require lots of work to finish. Currently you can:
Add/delete vertices
Add edges (direction not shown, but they are directed)
Arrange vertices in a circle (in the future, you will be able to define levels of rings and the number of nodes in each)
Create complete graphs quickly

Plans:
Add adjacency matrix viewer
Deleting edges
Multiple graphs support
Arrows for directed graphs
Planarity testing
Matrix operations
Weighted edges
Chromatic polynomials
Chromatic numbers

Spoiler for Stats:

Samocal             [o---------]
Virtual Processor   [o---------]
EnG                 [oo--------]
Grammer             [ooo-------]
AsmComp             [ooo-------]
Partex              [oooo------]
BatLib              [oooooooo--]
Grammer82           [----------]
Grammer68000        [----------]


Pseudonyms:  Zeda, Xeda, Thunderbolt
Languages:   English, français
Programming: z80 Assmebly
             Grammer
             TI-BASIC (83/84/+/SE, 89/89t/92)
Known For:   -Creator of the Grammer programming language
              (Winning program of zContest2011)
             -BatLib- One of the most feature packed libraries for BASIC programmers available
              with over 100 functions and a simple programming language
             -Learning to program z80 in hexadecimal before using an assembler (no computer was
              available!)
╔═╦╗░╠═╬╣▒║ ║║▓╚═╩╝█


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