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Author Topic: YAMGT - Yet Another Minigames thread  (Read 26618 times) Bookmark and Share
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Darl181
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« Reply #285 on: 19 March, 2011, 01:18:08 »
+6

Version 8finally : P
Added:
tons of tiles...one-way (all four directions), portals, wall switches
smaller jump, key is Y=/F1

Changed:
GUI in editor--tiles are split into "basic", "advanced", and "interactive"
Game and editor split into different programs

Included level shown in screenie

About the portals: yes, there's two of them.  They're different tile numbers.  If only one exists and you touch it, nothing should happen.  The editor enforces that only one of each type is in the level.

TIO is the game, TIOE is the editor

* TIO.8xp (5.67 KB - downloaded 43 times.)
* TIOE.8xp (5.07 KB - downloaded 44 times.)

* tio8Game.gif (2415.7 KB, 192x128 - viewed 301 times.)

* tio8Editor.gif (76.77 KB, 192x128 - viewed 283 times.)
* TIOLVL01.8XV (0.45 KB - downloaded 52 times.)
« Last Edit: 23 March, 2011, 05:23:58 by Darl181 » Logged




 
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« Reply #286 on: 19 March, 2011, 01:27:09 »
0

Whoa! That looks amazing! And it's only black and white? Crazy
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Darl181
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« Reply #287 on: 19 March, 2011, 01:40:33 »
0

At some points it uses animated sprites to simulate grayscale, but the sprites are monochrome.
And thanks Cheesy
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« Reply #288 on: 19 March, 2011, 01:44:19 »
0

Yeah, that looks great.  Nice job! Cheesy
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« Reply #289 on: 19 March, 2011, 21:47:24 »
0

Last night, I added tiles that, once you step on top of them (they function the same as the solid black floor tiles), a timer starts.
After 10 frames, the tile disappears, to reappear in 30 frames.
So, next is door/key, and after that I don't have any more ideas, except for something that breaks if you fall on top of it at terminal velocity or something Tongue

Also I need to optimize at some point, but I'm going to get more stuff added before that.
« Last Edit: 20 March, 2011, 23:39:51 by Darl181 » Logged




 
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« Reply #290 on: 19 March, 2011, 21:49:54 »
0

Last night, I added tiles that, once you step on top of them (they function the same as the solid black floor tiles), a timer starts.
After 10 frames, the tile disappears, to reappear in 30 frames.
So, next it door/key, and after that I don't have any more ideas, except for something that breaks if you fall on top of it at terminal velocity or something Tongue

Also I need to optimize at some point, but I'm going to get more stuff added before that.

Those temporary tiles look sweet Smiley
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« Reply #291 on: 19 March, 2011, 23:39:20 »
0

Those temporary tiles look sweet Smiley
Thanks Grin

EDIT:
added door/key.  Actually it's not a key but a 2*2 button b/c I have no idea how to sprite a 4*4 key, but w/e
also added text to the tile select GUI such as "FLOOR/WALL", "BOOST", "START", etc.  thanks to Deep Thought and Ztrumpet for help on that Cheesy

EDIT2:
I have an idea of how to do a levelset, so that's probably coming up soon
Also, should I enable password protection for the levels, like in the mario1.2/2.0 editor?
« Last Edit: 21 March, 2011, 02:33:10 by Darl181 » Logged




 
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You'll understand / It's not a shame / To be always / Losing the game / Burma-Shave
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« Reply #292 on: 21 March, 2011, 02:35:27 »
0

Ok, now I know what to add next: an options menu.
Ideas so far:
In the game:
Speed
Controls
In the editor:
overwrite on/off
wraparound on/off
manage levelset
level password

What else would you like to see?
« Last Edit: 21 March, 2011, 02:36:04 by Darl181 » Logged




 
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Haxball: MMO soccer/air hockey game
  Draw with sand.  Yay?
The Game
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« Reply #293 on: 21 March, 2011, 02:59:57 »
0

This looks fantastic and really open-ended.
Great work.
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« Reply #294 on: 22 March, 2011, 01:27:44 »
+6

better menu
Wink
The one that's readable is the one selected.

EDIT: As of now I've also been able to get both the whole thing flaming and the whole thing raining.


* titleScreenConcept.gif (237.72 KB, 192x128 - viewed 230 times.)
« Last Edit: 22 March, 2011, 05:19:44 by Darl181 » Logged




 
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"Dynamic userbars!"
Omnimaga radio
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Our World of Text
Draw on websites
Then blow them up
In-browser flight simulator
Haxball: MMO soccer/air hockey game
  Draw with sand.  Yay?
The Game
You just lost the game
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« Reply #295 on: 22 March, 2011, 01:49:11 »
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Oh my, that's wonderful!  Excellent job! Cheesy
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« Reply #296 on: 23 March, 2011, 05:46:29 »
+3

Version 9

Added...
menu shown above
options*
tiles: disappearing and door/button
somewhat fool-proofed editor, error messages on exit if needed
level selected in one program is saved in an appvar so a) you don't have to re-select it every time and b) it synchronizes between the programs

Included:
level shown in screenie, edited slightly so you have to use the portal to get at the button Tongue
attempt at a readme


I'm thinking of making a title screen that has some effect actually relevant to the game--any ideas?
Also ideas relating to options and tiles are appreciated Grin

*or lack thereof

* TIOv9.8xp (8.16 KB - downloaded 68 times.)
* TIOEv9.8xp (6.17 KB - downloaded 51 times.)
* TIOLVL02.8XV (0.45 KB - downloaded 49 times.)

* game9.gif (907.02 KB, 192x128 - viewed 196 times.)

* editor9.gif (536.34 KB, 192x128 - viewed 202 times.)
* TioReadmeV9.txt (2.97 KB - downloaded 49 times.)
« Last Edit: 23 March, 2011, 06:21:41 by Darl181 » Logged




 
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You'll understand / It's not a shame / To be always / Losing the game / Burma-Shave
"Dynamic userbars!"
Omnimaga radio
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Our World of Text
Draw on websites
Then blow them up
In-browser flight simulator
Haxball: MMO soccer/air hockey game
  Draw with sand.  Yay?
The Game
You just lost the game
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« Reply #297 on: 23 March, 2011, 05:52:50 »
0

That title screen looks frickin epic.
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« Reply #298 on: 23 March, 2011, 05:53:00 »
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That title screen looks frickin epic.
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« Reply #299 on: 23 March, 2011, 05:54:27 »
0

Oh and btw thanks to Builderboy for the fire algorithm.
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OS 1.04.32

OS 3.1.0.392  Boot1 3.0.99  Boot2 3.10.16
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Quote
You'll understand / It's not a shame / To be always / Losing the game / Burma-Shave
"Dynamic userbars!"
Omnimaga radio
Interactive Omnimaga radio
Our World of Text
Draw on websites
Then blow them up
In-browser flight simulator
Haxball: MMO soccer/air hockey game
  Draw with sand.  Yay?
The Game
You just lost the game
Zombo.com
light post color is #dfefff
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