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Author Topic: List of all programs made with Axe Parser -  (Read 11909 times) Bookmark and Share
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Michael_Lee
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« Reply #15 on: 04 December, 2010, 08:19:40 »
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Things that work, no bugs, decent code:
Minesweeper
Unoptimized Conway's game of life (near bottom of page)
Piano simulator (scroll to bottom of forum page, needs headphones)

Things that are in progress:
Light (primarily shadow-casting stuff, at this point)

Ugly things:
A minigame I suspect might do nasty things to your calc:
A version of Falldown with ugly code + isn't completely bug-free
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My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.
DJ Omnimaga
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« Reply #16 on: 04 December, 2010, 08:42:28 »
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Oh I remember the Piano program. I need to try it on-calc at one point.

What is wrong with the minigame btw? I remember this and it looked awesome. Does it randomly crash or something?
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kindermoumoute
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« Reply #17 on: 04 December, 2010, 11:28:23 »
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Update list.
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Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
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« Reply #18 on: 04 December, 2010, 13:18:22 »
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This is looking good Smiley

A complete list of all Axe games Cheesy
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« Reply #19 on: 04 December, 2010, 18:03:37 »
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What is wrong with the minigame btw? I remember this and it looked awesome. Does it randomly crash or something?

Well, I don't know.  I think I remember seeing some dubious screenshots of it, plus occasionally the sprites/obstacle things stop appearing at all.
Also, I don't think I've ever added a check to make sure that the number of objects doesn't exceed the spaces in L1.
I haven't had a crash, but it still makes me a bit nervous.
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My website: Currently boring.

Projects:
Axe Interpreter
   > Core: Done
   > Memory: Need write code to add constants.
   > Graphics: Rewritten.  Needs to integrate sprites with constants.
   > IO: GetKey done.  Need to add mostly homescreen IO stuff.
Croquette:
   > Stomping bugs
   > Internet version: On hold until I can make my website less boring/broken.
jacques
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« Reply #20 on: 04 December, 2010, 18:09:42 »
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That's a good idea. Smiley

You can add Axe Cuberunner : http://www.ticalc.org/archives/files/fileinfo/431/43160.html  Smiley
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ASHBAD_ALVIN
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« Reply #21 on: 04 December, 2010, 18:11:15 »
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you can add wallball: http://www.ticalc.org/archives/files/fileinfo/431/43141.html

EDIT: the newest version (1.1) of wallball was rewritten in Axe to make it faster and add in things I didn't know how to add in before.
« Last Edit: 04 December, 2010, 18:14:43 by ASHBAD_ALVIN » Logged
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« Reply #22 on: 05 December, 2010, 00:31:26 »
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Cool ! update.
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Projects :

Worms armageddon z80 :
- smoothscrolling Pixelmapping : 100%
- Map editor : 80%
- Game System : 0%

Tutoriel français sur l'Axe Parser
- 1ère partie : en ligne.
- 2ème partie : en ligne.
- 3ème partie : en ligne.
- 4ème partie : 10%
- Annexe : 100%
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« Reply #23 on: 05 December, 2010, 00:38:00 »
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you can add wallball: http://www.ticalc.org/archives/files/fileinfo/431/43141.html

EDIT: the newest version (1.1) of wallball was rewritten in Axe to make it faster and add in things I didn't know how to add in before.

Great, today was first time I checked this project, very nice, indeed!
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DJ Omnimaga
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« Reply #24 on: 05 December, 2010, 06:47:27 »
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What is wrong with the minigame btw? I remember this and it looked awesome. Does it randomly crash or something?

Well, I don't know.  I think I remember seeing some dubious screenshots of it, plus occasionally the sprites/obstacle things stop appearing at all.
Also, I don't think I've ever added a check to make sure that the number of objects doesn't exceed the spaces in L1.
I haven't had a crash, but it still makes me a bit nervous.
I see. Well, if you fix it (or get help to fix it) are you planning to put it in the dl section?

Also Nice to hear there'sa  new version of WallBall Ashbad! Cheesy
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Aichi
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« Reply #25 on: 05 December, 2010, 13:28:22 »
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A list with all Axe Parser programs, very nice. Smiley
I created Pugluna.
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Ashbad
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« Reply #26 on: 05 December, 2010, 14:21:41 »
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well, since I'll upload it later this week when I get my cable in the mail, add Pyyrix's Most Excellent Adventure  w00t
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DJ Omnimaga
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« Reply #27 on: 05 December, 2010, 22:59:56 »
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A list with all Axe Parser programs, very nice. Smiley
I created Pugluna.
This was epic shocked. If only it was finished Big frown . I hope you also finish Xeverion.

well, since I'll upload it later this week when I get my cable in the mail, add Pyyrix's Most Excellent Adventure  w00t
YAY! I want to try it soon. Good luck with linking issues!
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« Reply #28 on: 06 December, 2010, 00:52:03 »
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This was epic shocked. If only it was finished Big frown
Pugluna is almost finished. There are some known bugs, though.

I hope you also finish Xeverion.
I'll probably finish Xeverion, but before that I'm working on some other projects,
Super Smash Bros Brawl for TI right now.

@ kindermoumoute
How about creating a second section for this topic, called 'Projects in Progress' ?
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DJ Omnimaga
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« Reply #29 on: 06 December, 2010, 04:36:32 »
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Ah cool, I remember you lost most of the progress and decided to stop working on it. I also hope you announce SSBB soon (at least when you have some of the coding done).

As for projects in progress, that would be nice, but I think it should only be for games that got a download available, because there are so many projects that die after one month of activity so the list will be cluttered fast.
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