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Author Topic: nTris - Tetris for nSpire - -  (Read 8271 times) Bookmark and Share
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DJ Omnimaga
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« Reply #60 on: 01 November, 2011, 21:27:10 »
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Ah ok. Also I saw two people post the link above in the last month or so and one of them said Tetris is available at the bottom of that page, but when I check myself, it's not. Huh? Is the link just posted so we check Wayback Archive or something? Huh?
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« Reply #61 on: 01 November, 2011, 21:31:11 »
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Compasstech removed the link on the day we linked to it >.>

the direct link to the archive should still work, though
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« Reply #62 on: 01 November, 2011, 23:34:46 »
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Yes, the direct link used on TI-Planet still does work.
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« Reply #63 on: 02 November, 2011, 00:10:35 »
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Oh ok. I'Ll try to find it again then Tongue
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« Reply #64 on: 04 November, 2011, 03:55:45 »
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Well okay, if there isn't one since Tetris company is being selfish (;_;) then can someone make one?  Angel

That would be AWESOME and greatly appreciated!!!

On the Sample Scripting site they took down the link to dl the periodic table.  Any ideas why or where else to get it?
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« Reply #65 on: 05 November, 2011, 00:22:12 »
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Never mind, the one on TIplanet is there now.  Though I'd say it isn't that amazing O.o
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« Reply #66 on: 06 November, 2011, 00:32:09 »
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Never mind, the one on TIplanet is there now.  Though I'd say it isn't that amazing O.o
Hmm... It is also very easy and it doesn't speed up or anything, so as long as you know how to play, you could get scores over 1000 since the score is the number of lines completed.  I got so bored at 200 I committed suicide.  It's literally way to easy... Sad
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« Reply #67 on: 26 December, 2011, 06:47:50 »
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Erm you shouldn't double-post within short periods of time... oh wait you triple-posted! shocked

However yeah I tried the game from TI and it wasn't great. It seems like it was made just so there's a Tetris game available on the CX, without worrying about quality. <_<
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« Reply #68 on: 26 December, 2011, 12:08:25 »
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It seems like it was made just so there's a Tetris game available on the CX, without worrying about quality. <_<

At that time, it rather was to demonstrate the poure possibilities. Good graphics were not the main point. This was something they know it can be done. They were focusing more on the 'algorithm' behind it and user interactino with keypresses etc., as a demo

Well, that's what I think
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« Reply #69 on: 26 December, 2011, 20:27:37 »
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Erm you shouldn't double-post within short periods of time... oh wait you triple-posted! shocked

However yeah I tried the game from TI and it wasn't great. It seems like it was made just so there's a Tetris game available on the CX, without worrying about quality. <_<
that wasnt a double post he waited one day
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« Reply #70 on: 27 December, 2011, 08:18:39 »
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Oh I thought it was 24 hours now Tongue
It seems like it was made just so there's a Tetris game available on the CX, without worrying about quality. <_<

At that time, it rather was to demonstrate the poure possibilities. Good graphics were not the main point. This was something they know it can be done. They were focusing more on the 'algorithm' behind it and user interactino with keypresses etc., as a demo

Well, that's what I think
Yeah I know, although I noticed it took quite a while before any Lua and Prizm game gets any good graphics. Even early Ndless games had very basic graphics compared to nDoom, for example. At one point it's always good to push graphics a bit further, else people all think that's all we can do in the language. X.x
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« Reply #71 on: 28 December, 2011, 02:38:36 »
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Sorry Smiley
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« Reply #72 on: 31 December, 2011, 01:33:54 »
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No problem, just pointing out in case Tongue
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« Reply #73 on: 04 January, 2012, 00:18:41 »
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Don't worry that was when I first joined so I didn't really know. Tongue Long time ago!
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« Reply #74 on: 20 September, 2012, 11:42:13 »
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Continuing with my ndless explorations, i've decided to ressurrect this popular and funny project, because it brings me back some of my almost forgotten memories. I guess the author 'wRieden' has gone on vacation. Hope he doesn't mind. Smiley
So, i've decided to try to make it ready for Nspire CX (gray-color!). I think i did it in some way. Try it out and tell if it works and if you can manage to make some points (cx is a bit faster). Please find attached the source and .tns. Maybe some game experts want to add some color. The cx 'pain' was mostly due to the timers having different addresses. nTrisCX should also run in non-cx systems. Have fun.

* nTrisCx.rar (9.32 KB - downloaded 15 times.)
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