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Author Topic: Calsiah Gameplay: Please comment and suggest! -  (Read 656 times) Bookmark and Share
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Hot_Dog
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« on: 06 April, 2011, 08:14:04 »
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In creating the S.A.D. spin-off board game called Calsiah, my goal is to create a game in which both large, epic battles and smaller battles (such as harrasment) occur.  I don't want Calsiah to be a game where a player moves every unit in a clumped up ball around and around the board, and I also don't want it to be a game where units are weakly spread all over the place.  So I'll tell you what I've cooked up, please let me know what you think!

Basically, the goal of Calsiah is to control 5 planets.  You defend planets with ground units and control the map (game board) with air units.  Belthium Crystals are recieved from controlling planets, and titanium (a second resource) is recieved by controlling asteroids in the center of the map.  You need belthium crystals and titanium to buy units to help you win the game.



* Very Rough Picture of Gameboard.bmp (10.4 KB, 274x294 - viewed 136 times.)
« Last Edit: 07 April, 2011, 04:12:01 by Hot_Dog » Logged

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« Reply #1 on: 06 April, 2011, 22:08:19 »
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I normally don't double post like this, but some people didn't get a chance to read this last night, and it means a lot to me to make this a great game.  If you have any comments or suggestions, please don't hesitate!
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There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.

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« Reply #2 on: 07 April, 2011, 04:03:09 »
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I think the issue is that the post is too long. That tends to scare away several of our members from replying. Notice how almost every project updates that comes with a wall of text don't get much attention.

I personally opened the thread and when I saw the huge text I closed it. I'm gonna try to read through some parts now and concentrate, but I can't promise much.

Could you repost your first message in less than 4 lines or so?
« Last Edit: 07 April, 2011, 04:03:27 by DJ_O » Logged

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« Reply #3 on: 07 April, 2011, 04:12:18 »
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You're right, DJ.  First post edited.
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There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.

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« Reply #4 on: 07 April, 2011, 04:40:48 »
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I see, that seems interesting. So basically 6 out of the 9 planets? Also how many units do we have at the start? Do we have to do some choices of unit purchase, saving money, teching up?

I also like the idea of not having army balls, so there's more strategy/tactic involved in general.
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« Reply #5 on: 07 April, 2011, 04:44:52 »
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I see, that seems interesting. So basically 6 out of the 9 planets? Also how many units do we have at the start? Do we have to do some choices of unit purchase, saving money, teching up?

I also like the idea of not having army balls, so there's more strategy/tactic involved in general.

5 out of 9 planets.  One of them HAS to be the one in the center.

Humans get around 20 units at the start, Ptaloids about 35, Tosonians about 11.

Every unit is important, including units that don't require titanium.  As you play, you have to pick units carefully.
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There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.

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« Reply #6 on: 15 April, 2011, 00:31:48 »
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I see, that seems interesting. So basically 6 out of the 9 planets? Also how many units do we have at the start? Do we have to do some choices of unit purchase, saving money, teching up?

I also like the idea of not having army balls, so there's more strategy/tactic involved in general.

5 out of 9 planets.  One of them HAS to be the one in the center.

Humans get around 20 units at the start, Ptaloids about 35, Tosonians about 11.

Every unit is important, including units that don't require titanium.  As you play, you have to pick units carefully.

Great game even though it is an alpha
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Hot_Dog
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« Reply #7 on: 15 April, 2011, 00:40:24 »
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I see, that seems interesting. So basically 6 out of the 9 planets? Also how many units do we have at the start? Do we have to do some choices of unit purchase, saving money, teching up?

I also like the idea of not having army balls, so there's more strategy/tactic involved in general.

5 out of 9 planets.  One of them HAS to be the one in the center.

Humans get around 20 units at the start, Ptaloids about 35, Tosonians about 11.

Every unit is important, including units that don't require titanium.  As you play, you have to pick units carefully.

Great game even though it is an alpha

Wha?  Alpha?  I haven't even started this game yet!
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There are people who can speak two languages, and they are called bilingual.  There are people who speak three languages and are therefore trilingual.  Then there are people who speak one language, and these people are called Americans.

DJ Omnimaga
Retired Omnimaga founder (Site issues must be PM'ed to Netham45, Eeems, Shmibs, Deep Thought and AngelFish, not me.)
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« Reply #8 on: 15 April, 2011, 02:31:17 »
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And I just lost x.x

Anyway welcome on the forums. Cheesy
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