Omnimaga: The Coders Of Tomorrow
Welcome, Guest. Please login or register.
 
Omnimaga: The Coders Of Tomorrow
22 May, 2013, 00:31:08 *
Welcome, Guest. Please login or register.

Login with username, password and session length
 
   home   news downloads projects tutorials misc forums rules new posts irc about Login Register  
+-OmnomIRC

You must Register, be logged in and have at least 40 posts to use this shout-box! If it still doesn't show up afterward, it might be that OmnomIRC is disabled for your group or under maintenance.

Note: You can also use an IRC client like mIRC, X-Chat or Mibbit to connect to an EFnet server and #omnimaga.

Pages: [1]   Go Down
  Print  
Author Topic: store arbitrary buffers to L3 and L6? -  (Read 319 times) Bookmark and Share
0 Members and 1 Guest are viewing this topic.
willrandship
Omnimagus of the Multi-Base.
LV11 Super Veteran (Next: 3000)
***********
Offline Offline

Gender: Male
Last Login: 19 May, 2013, 22:45:51
Date Registered: 11 April, 2010, 03:08:32
Location: Between Venus and Mars
Posts: 2638


Topic starter
Total Post Ratings: +66

View Profile
« on: 30 April, 2011, 19:49:17 »
0

Ooh, that is nice! I completely forgot about the copy command! Thanks!

Now all I have left is to work out how to change what cells are on the screen, with user input, but that should be pretty quick!

Oh, do interrupts work during getkeyr?

Also, any way to make a compiled axe prog read from a Pic in RAM? as in, not [Picvar] since that incorporates it on compiling.

Edit: WOAH! weird crash! My nspire is still running, but it has corrupted pixels in the top of the emu, in the grey area! (OS 1.4) And they come back when I turn the emu off and on again!

Edit2: Gone after a full reboot, but they come back again if I rerun the prog!
« Last Edit: 30 April, 2011, 20:04:50 by willrandship » Logged

Pages: [1]   Go Up
  Print  
 
Jump to:  

Powered by EzPortal
Powered by MySQL Powered by SMF 1.1.18 | SMF © 2013, Simple Machines Powered by PHP
Page created in 0.165 seconds with 31 queries.
Skin by DJ Omnimaga edited from SMF default theme with the help of tr1p1ea.
All programs, games and songs avaliable on this website are property of their respective owners.
Best viewed in Opera, Firefox, Chrome and Safari with a resolution of 1024x768 or above.