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Question: Are you participating in #1?
Yes
No
Maybe

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Author Topic: Who is going to participate in the 2011 programming contests? -  (Read 6839 times) Bookmark and Share
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Netham45
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« Reply #30 on: 17 May, 2011, 23:32:22 »
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Nope, I haven't done calc programming in forever.
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« Reply #31 on: 17 May, 2011, 23:32:32 »
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Well last year we had more participants in general, but then around late August most of them lost their entire progress in ram clears, with no backups Big frown, plus some people ran out of time since they had huge projects. Hopefully this year projects are planned better, in terms of data protection and time management. Smiley
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« Reply #32 on: 18 May, 2011, 00:25:47 »
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Well, the criteria are narrower, so no RPGs, but the massive amounts of physics games worries me.

btw, changed my vote to yes, no that I figured out what I'm going to do.  Wink
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« Reply #33 on: 18 May, 2011, 03:50:57 »
0

OMG. Well I began reading HotDog's ASM tutorials about 1 1/2 weeks ago. Am i really going to step up and be committed to learning and programming Axe Parser on wabbitemu and have a game ready in 2 months?
BooYah! I have an idea for a puzzle game, though it remains to be seen whether i can learn and program in 2 months.
I downloaded Axe 0.52 the other day and am committing to finding tutorials around. Any tutorials around u think are useful?

I will be happy enough if i am one of the few who manage to submit an entry. That'll be satisfaction for me. Then we'll see about #3
« Last Edit: 18 May, 2011, 03:51:50 by jhgenius01 » Logged



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My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
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Doodle God (stalled while I go and learn some Axe)

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Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
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« Reply #34 on: 18 May, 2011, 03:51:44 »
0

You could start here Cheesy http://www.omnimaga.org/index.php?topic=6693.0
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Jonius7
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« Reply #35 on: 18 May, 2011, 03:53:38 »
0

Wow Thanks! A lot to read. I'm spoilt for choice!
« Last Edit: 18 May, 2011, 03:54:20 by jhgenius01 » Logged



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+9001
Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
Spoiler for Want your own HonestDownloads userbar?:
Hello! Do you want to show your affection for my website, HonestDownloads? Then here is a userbar I specially created earlier just for HonestDownloads users!

To add it to your signature just copy and paste the code below into your sig and you'll become an instant supporter of my website!

1
[URL=http://www.jhgenius01.webs.com][IMG]http://s1.bild.me/bilder/060112/3684792HDuserbaruser.png[/IMG][/URL]
Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
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« Reply #36 on: 18 May, 2011, 03:54:56 »
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Don't get overwhelmed though, a lot of those tutorials can be pretty specific and hard to understand without a basic understanding of axe
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« Reply #37 on: 18 May, 2011, 04:39:39 »
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I'll try to make a nice platformer game...
* ralphdspam starts playing Castlevania and Super Mario Bros. 3 for inspiration.
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« Reply #38 on: 18 May, 2011, 05:01:30 »
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If you make an actual Castlevania game, prepare to get a lot of attention from a certain qazz42. Tongue
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« Reply #39 on: 18 May, 2011, 07:45:12 »
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It won't be Castlevania.  It will just draw some elements from it.  I hope I can get over my cold so I don't fall too behind schedule. Tongue
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« Reply #40 on: 18 May, 2011, 10:44:07 »
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It won't be Castlevania.  It will just draw some elements from it.  I hope I can get over my cold so I don't fall too behind schedule. Tongue
Sorry to hear about your cold. Hopefully it won't last for 2 months and prevent you from participating Tongue
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List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)
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« Reply #41 on: 18 May, 2011, 12:37:19 »
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Are these contest only for z80 calcs? I know the axe parser one is, but I'm not sure if there are going to be other contests for all calcs.
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« Reply #42 on: 18 May, 2011, 12:39:09 »
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O.M.! 14 ppl in only the first week of the contest are entering and 7 maybe!
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If something above sounds rude, feel free to vote it down, it was not meant to be rude<<lolol
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Spoiler for Still Alive:
This was a triumph.
I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.

Aperture Science:
We do what we must because we can.
For the good of all of us
Except the ones who are dead.

But there's no sense crying over every mistake
You just keep on trying till you run out of cake
And the science gets done and you make a neat gun
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THAT WAS A JOKE. HA HA, FAT CHANCE.
Anyway, this cake is great:
It's so delicious and moist.

Look at me still talking when there's science to do.
When I look out there it makes me GLaD I'm not you.
I've experiments to run there is research to be done
On the people who are still alive

And believe me I am still alive.
I'm doing science and I'm still alive.
I feel FANTASTIC and I'm still alive.
While you're dying I'll be still alive.
And when you're dead I will be still alive.

Still alive
Still alive
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« Reply #43 on: 18 May, 2011, 13:17:49 »
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I chose 'Maybe.'
If I get my 'secret' engine to work, i'll join Big smile
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« Last Edit: 18 May, 2011, 13:18:09 by yeongJIN_COOL » Logged

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« Reply #44 on: 18 May, 2011, 14:03:29 »
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You never know... maybe. Wink
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