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19 June, 2013, 15:20:55 *
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Author Topic: Prizm Useful Routines -- post here! -  (Read 4065 times) Bookmark and Share
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z80man
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Last Login: 10 June, 2013, 08:37:04
Date Registered: 26 December, 2010, 10:02:50
Location: City 17
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« Reply #30 on: 25 October, 2011, 06:17:41 »
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I think if (*base != alpha) should be if (*bitmap != alpha) because you want that color in the bitmap to cause transparency, not that color in VRAM.

Edit: Also, base += WIDTH should be base += WIDTH - width because base was increased by the inner loop.
Good eye there. I was umm testing you for your ability to catch my on purpose mistakes  Undecided

The error has been fixed in my above post
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List of stuff I need to do before September:
1. Finish the Emulator of the Casio Prizm (in active development)
2. Finish the the SH3 asm IDE/assembler/linker program (in active development)
3. Create a partial Java virtual machine  for the Prizm (not started)
4. Create Axe for the Prizm with an Axe legacy mode (in planning phase)
5. Develop a large set of C and asm libraries for the Prizm (some progress)
6. Create an emulator of the 83+ for the Prizm (not started)
7. Create a well polished game that showcases the ability of the Casio Prizm (not started)
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