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Author Topic: Age Of Culture II -> Continue Topic -  (Read 4748 times) Bookmark and Share
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lolje
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« on: 10 August, 2009, 11:46:43 »
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This is the main-Topic about my Strategy game Age of culture II (short form AOCII), which is written in Ti-basic(+xLIB).

You may post suggestions, questions and all that stuff here.

Short Description
As the name suggests, Age of Culture was inspired by the famous computer game 'Age of Empires', but was also influenced by other important strategy games as Warcraft III, for example.
While playing the game you will notice that there are two different interfaces:
The first one is the real time based economy-mode, where you can build, recruit, scroll, wage war, save (of course) and all that stuff.
After having set up an army, you will get to know the round based battle mode, which might remind you on games like 'Chess', 'Advance Wars' for the Game Boy Advance or maybe the Nintendo DS Version of 'Age of Empires'.
The game features two types of resources, gold and wood, three different maps, which are fully scrollable, five difficulties, five different unit types of both wide and low range attack, a moderate AI Player and a very rudimentary cheating tool.
I hope you enjoy it.

Here are some Screenshots of the latest version:



Notes: The title screen is a greyscale pixel art by Spellshaper,
          The Screenshots are animated gifs showing the actual gameplay.
          You may notice that they are displaying ten parts of one Session consecutively.
          

Features
- real-time economy mode
- round-based  battle mode
- 3 different scrollable maps
- 5 difficulties
- 5 different types of units
- a moderate AI-Player


To do list
- integration of smith
(- Different gameplay modes)

AOC II runs on the following calculators:
     - TI-84+ (OS-Version 2.30, I don't know about the recent updates...), Ti 84+ Silver Edition
     - TI 83+, Ti 83+ Silver Edition

Compatible with: Ti 83+, , Ti 84+, Wabbitemu (Emulator)

Download: AOCII v0.89 is included as attachement.
Release Date: March the 5th of 2010

* Age_of_culture_2_v89.rar (46.03 KB - downloaded 51 times.)
* Age_of_culture_2_v89_zip.zip (47.45 KB - downloaded 38 times.)
« Last Edit: 16 November, 2010, 02:48:02 by lolje » Logged

lolje
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« Reply #1 on: 10 August, 2009, 11:52:23 »
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*Push*

Some Tool Stuff following soon 2009[...]

Do you know the 'AocII H4xor'?? Cheesy
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« Reply #2 on: 10 August, 2009, 15:18:54 »
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Wow this looks awesome I don't see the attachment though.
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That's what she said!!!
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« Reply #3 on: 10 August, 2009, 16:01:36 »
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That's definitely looking pretty awesome.

(Note: Edited the post to have the 'color' work right and got rid of the HTML [<span>] since members can't use it.)
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DJ Omnimaga
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« Reply #4 on: 10 August, 2009, 18:56:28 »
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I can't wait to see this finished Cheesy, glad you're working on it again Smiley

Attachment is not avaliable indeed Sad, but 0.85 has been avaliable in the Staff download section for over 3 years alerady anyway Tongue (Lolje was actually Omnimaga staff in 2006 until he became inactive for a couple of years)

http://www.omnimaga.org/index.php?action=downloads;sa=view;down=164
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« Reply #5 on: 10 August, 2009, 19:22:13 »
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age of culture ll looks good i'll play it.
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« Reply #6 on: 11 August, 2009, 21:41:59 »
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looks very good
great work, hope to see this finished (and to play)
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moehaha
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« Reply #7 on: 14 August, 2009, 23:02:00 »
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Ok - as for now: ty for all responses...
Pe4nuTs
lolje
« Last Edit: 14 August, 2009, 23:12:09 by lolje » Logged

lolje
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« Reply #8 on: 01 March, 2010, 22:53:39 »
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First of all all, I want to apologize for the lack of updates in the past time.   Undecided
But this time I don't just want to talk and advertize.

I actually have some new stuff for you, which I am going to release very soon.


This is what I got:

-Age of Culture v0.89
     New Features:
          - One new map
          - Balancing stuff (gameplay will be a bit harder)
          - New sprites for the cavallery units

Secondly - as I announced in August '09:

-'AOCII H4xor'
     This is just a very rudimentary cheat-tool for AOCII including custom gold increase and custom wood increase.
     You can just tell me if you want more features - I will integrate them (as long as it wouldn't take too much time ;-) )


I am going to upload it for you by no later than Sunday, the 7th of March.  Wink
« Last Edit: 01 March, 2010, 22:54:57 by lolje » Logged

Geekboy1011
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« Reply #9 on: 02 March, 2010, 00:52:56 »
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nice lolje cant wait to try it Smiley
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Yumé - The Eternal Dreams(tsukasaZX's project): music making working on second piece
PROJECT:TiX - planning stages almost done few more things to think about then i start coding so coding should commence tommorow or the NULL of NULL yay
Project/Mod Cadan: CD  -   My (first?!?) mod of the cadan engine for a not so demoified version of the game : HOLD :Is here
Beta testing: -  Correlation: Wordwrap abuse IF Adventure style
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« Reply #10 on: 02 March, 2010, 03:47:00 »
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nice lolje cant wait to try it Smiley

Yes, I hope so  Smiley

Actually, the update is already done but since I'm currently on an excursion in berlin with some folks of my school, I can't upload it right now.
but I'm quite sure this won't be the last update on Age of Culture II, even if the progress would be just the result of my boredom.
Age of Culture is not dead.
lolje
« Last Edit: 02 March, 2010, 03:48:28 by lolje » Logged

DJ Omnimaga
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« Reply #11 on: 02 March, 2010, 06:40:58 »
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awesome to see it's still alive Smiley glad you're still in the calc scene.
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« Reply #12 on: 02 March, 2010, 08:51:46 »
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I'm glad that this project is still being worked upon! Awesome work!
« Last Edit: 02 March, 2010, 08:52:48 by Silver Shadow » Logged

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« Reply #13 on: 02 March, 2010, 17:14:12 »
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Nice! I played AOCII v.85 already, and it looked very promising Smiley
I hope this continues!
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Spoiler for funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*
lolje
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« Reply #14 on: 05 March, 2010, 23:59:18 »
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Ok guys, here you are:
I just attached the latest version (0.89) to the first post. Enjoy!  Wink
lolje

*waits for some peanuts*
« Last Edit: 06 March, 2010, 00:00:01 by lolje » Logged

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