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Author Topic: Pokemon Topaze (Axe) -  (Read 16683 times) Bookmark and Share
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Jonius7
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« Reply #195 on: 06 March, 2012, 14:45:06 »
0

Wow, this version of Pokemon is something special, specially created for calculators. And great job for adding the trading Pokemon via linking feature. Cheesy
I shall try it when I have time. Shall surely be addicting, like the original Pokemon games.
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Intermediate TI-nspire Basic Programmer
Programmed some CASIO Basic in the past
DJ_O Music Discographist Wink
Userbars for these coming... in the process

My Released and Announced Projects (Updated 2013/01/29)
TI-nspire BASIC
TI-nspire Hold 'em | Health Bar | Scissors Paper Rock | Battle of 16s (stalled) | sTIck RPG (stalled) | Monopoly (stalled)

TI-nspire Lua
Numstrat | TI-nspire Hold 'em Lua | Terraria (coming soon)
Axe Parser
Doodle God (stalled while I go and learn some Axe)

Spoiler for Other Stuff:
Spoiler for Want your own HonestDownloads userbar?:
Hello! Do you want to show your affection for my website, HonestDownloads? Then here is a userbar I specially created earlier just for HonestDownloads users!

To add it to your signature just copy and paste the code below into your sig and you'll become an instant supporter of my website!

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[URL=http://www.jhgenius01.webs.com][IMG]http://s1.bild.me/bilder/060112/3684792HDuserbaruser.png[/IMG][/URL]
Spoiler for My TI-nspire Basic Programs (Updated 2012/04/15):
***List of Programs in the TI-nspire Stadium***
Group Release 2012/04/07 on omnimaga.org

Games
   Noteable Release    ticalc.org Release Development/Not Publicly Released
2010/05/08 TI-nspire Hold 'em
   2012/04/07 v1.1.2   2012/04/10 v1.1.3  2012/04/14 v1.2.1
2010/08/03 Cosmic Legions
   2012/04/07 v0.2.2.2 (1st Release)
2010/08/12 Battle of 16s
   2012/04/07 v0.2.7
2010/09/10 Health Bar
   2012/04/07 v1.2     2012/04/02 v1.0   
2010/12/04 sTIck RPG
   2012/04/07 v0.1.5.2
2011/01/09 Monopoly
   2012/04/07 v0.16    (1st Release)
2012/04/09 Scissors Paper Rock
   2012/04/14 v0.8.1

Miscellaneous
2010/11/07 中文 (Chinese) Demonstration
   2012/04/07 v1.3     (1st Release)

Potential/Minor Programs
2010/09/26 Shanghai Metro
   2012/04/07 v0.2     (1st Release)
2010/12/22 TI-nspire Programming Tutorials
   2012/04/07 v0.1     (1st Release)
2010/12/28 Casino Games
   Was not released.
2011/04/22 Interlink
   2012/04/07 v0.0.4   (1st Release)
2012/03/22 Hierarchy
   2012/04/07 v0.01

Demo Programs (some may become Potential Programs)
2010/06/23 Monopoly (Board)
   2012/04/07 Prototype
2010/07/14 Strategy Battle
   2012/04/07 v0.12
2010/10/05 JRPG
   2012/04/07 v0.2
2010/11/02 PlotGrid
   2012/04/07 v0.2
2010/11/24 civilizaTIon™
   2012/04/07 v0.11

Purely Informational
2011/01/05 TI-nspire Stadium Changelog
   2012/04/07 v2
   Created to list significant releases of my programs. A page similar to this List of Programs in the TI-nspire Stadium was included in the documentation of most of my programs until sometime in Late 2011/Early 2012.

All games and programs coded in TI-nspire Basic.
© 2010-2012 Jason Ho.
Last Updated 14 April 2012

jhgenius01.webs.com
Will be moving! Stay tuned for updates.
Spoiler for Progress of Doodle God Axe:
2011/12/21 4% - Progress Suspended, ideas of graphical sprites still uncertain
Spoiler for Other Other You Know What Other Stuff I'm Talking About Stuff Stuff (Updated 2012/01/17):
zero44
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« Reply #196 on: 08 March, 2012, 21:08:32 »
+3

Hey,

I made a program to send pokemons between two calculators.
It's normally included in the zip of the game, and with it you can send one or more pokemons to a friend's calculator, if you want him for example to give your pokemon experience.
Using it is quite simple, all you need to know is written in readme.txt file.

Enjoy ! And please give me +1s . =)
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zero44
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« Reply #197 on: 11 March, 2012, 12:54:00 »
0

Heeeello !

I just wanna say you that you can help us to improve the game.
Make suggestions by posting in this topic, or send me a mail at [email protected] .
You could think to other useful objects, and there is how you can do to add pokemons :
•Draw all evolutions in 32*24 sprites
•Tell for all evolutions :
-Level at which the pokemon evolute
-Strengh
-5 attacks and the levels at which they are learnt
-where they can spawn approximately on the map
...And post it in this topic.

Please help us ! And long life to Pokemon on TI 83+ !  You just lost the game
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andrei210
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« Reply #198 on: 05 April, 2012, 17:26:42 »
0

Hi !
I installed the game this morning but when i played the game had a freeze and i had to reset my calculator.


It was in my 2nd fight at the very beginning. I used the screen Show/Hide two times in a row and then pressed ON (ps : I don't know if the calc was already frozen when I pressed ON)

Translation because my french is better than my english and the programmer is french :
[En gros j'etais donc dans mon 2e combat dans les herbes de gauche, j'ai affiché puis éteint l’écran 2 fois d'affiler et j'ai j'ai appuyé sur ON (note : je ne suis pas sur si la calculatrice avait deja freezé quand j'ai appuyer sur ON. En tout cas plus aucune touche ne marchait]
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Hayleia
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« Reply #199 on: 05 April, 2012, 18:09:25 »
0

Did you press on during the battle ? Then the crash is normal: it is said in the readme that On quits, but only when you are in walk mode (read: not in battle Wink); else it will crash.
But the teacher key shouldn't freeze the calc. Remember that to quit the false APD, you must hit 2nd and Del at the same time (but I think you know it since you used it two times in a row).

As tu appuye sur On pendant le combat ? Si oui, c'est normal que ca plante: il est ecrit dans le readme que On quitte, mais seulement quand tu te promenes (donc pas en combat Wink); et sinon, ca plante.
Mais la touch anti prof ne devrait pas freezer la calculette. C'est 2nd et Del en meme temps pour revenir au jeu apres avoir "eteint" l'ecran (mais je crois que tu le sais si tu l'as fait deux fois de suite).
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Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
andrei210
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« Reply #200 on: 05 April, 2012, 20:40:01 »
0

I think I forgot this information when I played. (I have read the entire readme and the 14 pages of this thread so I can't remember all that stuff xD)
Thank you =)

ps : Is it a bug ? if yes, will you fix it ? ( I mean there is no point to let player freeze their calculator ^^)

ps2 : I have an Idea to perfect the game ! I think this idea is for Zer044. Since when can now trade our pokemons with a program we should be able to have pokemon which need to be traded in order to evolve. (in this version, the only one is Kadabra->Alakazam)
« Last Edit: 05 April, 2012, 21:03:28 by andrei210 » Logged
Hayleia
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« Reply #201 on: 05 April, 2012, 21:37:58 »
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I have read the entire readme and the 14 pages of this thread
shocked

Thank you =)
No problem Smiley

ps : Is it a bug ? if yes, will you fix it ? ( I mean there is no point to let player freeze their calculator ^^)
Nope. In fact the battle is a subroutine. And quitting the program from a subroutine is a pain, you can only forcequit, which doesn't work when CrabCake is used. In previous version, you could not quit from battles at all (so, no crash) but I thought that you might sometimes be in emergency and added this, knowing that it could possibly crash, so I said it in the readme. Note that it works sometimes and crash some other times Tongue

ps2 : I have an Idea to perfect the game ! I think this idea is for Zer044. Since when can now trade our pokemons with a program we should be able to have pokemon which need to be traded in order to evolve. (in this version, the only one is Kadabra->Alakazam)
I think he asked me this too, but I can't really remember Tongue
But that would be a pain: I'll have to recreate all the data then adapt the whole game to this new data. The only good thing in this would be that I wouldn't have to code the evolution when trading since it would have to be in Zero44's prog Tongue
« Last Edit: 05 April, 2012, 21:38:27 by Hayleia » Logged





Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
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« Reply #202 on: 05 April, 2012, 21:53:02 »
0

ps2 : I have an Idea to perfect the game ! I think this idea is for Zer044. Since when can now trade our pokemons with a program we should be able to have pokemon which need to be traded in order to evolve. (in this version, the only one is Kadabra->Alakazam)
I think he asked me this too, but I can't really remember Tongue
But that would be a pain: I'll have to recreate all the data then adapt the whole game to this new data. The only good thing in this would be that I wouldn't have to code the evolution when trading since it would have to be in Zero44's prog Tongue
would it be possible to add a flag in the savedata(e.g. 1=hasbeentraded, 0=hasnotbeentraded) and have zero's program change that flag?
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Hayleia
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« Reply #203 on: 05 April, 2012, 21:58:03 »
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would it be possible to add a flag in the savedata(e.g. 1=hasbeentraded, 0=hasnotbeentraded) and have zero's program change that flag?
Wait, seems like I effectively have some free bytes for each Pokemon in the savedata.
This idea could be explored Wink (but for now it is time to sleep -.-°)
Also, I'll have to add Pokemons so that feature is not useless Big frown
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Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
andrei210
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« Reply #204 on: 05 April, 2012, 22:27:54 »
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You will need to add only two pokemons to make this feature usefull : Alakazam(Alakazam) and Golem(Grolem)
[Because Gengar(Ectoplasma) and Machamp(Mackogneur) are already in the game]

These 4 ones are the only ones which doesn't need to carry any item to evolve during the trade.

[Bien sur t'es pas obligé de le faire surtout que apparemment je suis le seul a le demander ^^]
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DJ Omnimaga
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« Reply #205 on: 06 April, 2012, 01:17:42 »
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Hi andrei and welcome to the forums Cheesy

Also that reminds me... I really need to try this at one point.  I must have had too much radiation for breakfast...
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Hayleia
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« Reply #206 on: 06 April, 2012, 06:52:26 »
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Also that reminds me... I really need to try this at one point.  I must have had too much radiation for breakfast...
Lol. Be sure to have a calc with enough space because the game is huge but appvars too Tongue

You will need to add only two pokemons to make this feature useful : Alakazam(Alakazam) and Golem(Grolem)
[Because Gengar(Ectoplasma) and Machamp(Mackogneur) are already in the game]

These 4 ones are the only ones which doesn't need to carry any item to evolve during the trade.

[Bien sur t'es pas obligé de le faire surtout que apparemment je suis le seul a le demander ^^]
Yes, but for now, I have this (in French):
...,Racaillou,Gravalanch,Fantominus,Spectrum,...
Adding Grolem between Gravalanch and Fantominus would change the placements of everyone after (tout le monde se decale), so I'll have to change the data of the grass and the bosses too so they keep having the right Pokemons. A lot of work Big frown
« Last Edit: 06 April, 2012, 06:52:42 by Hayleia » Logged





Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
andrei210
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« Reply #207 on: 06 April, 2012, 19:46:03 »
0

In your program, an evolution MUST be from pokemon X to pokemon X+1 ? If not you just need to add them at the end.

Hi andrei and welcome to the forums Cheesy
I am not a newcomer but thanks =)
« Last Edit: 06 April, 2012, 20:31:20 by andrei210 » Logged
Hayleia
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« Reply #208 on: 06 April, 2012, 20:06:04 »
0

In your program, an evolution MUST be from pokemon X to pokemon X+1 ?
Yes Undecided
But if I have a LOT of time, I'll remake the whole Pokemon Data so they are in the official order (read: don't expect it before the summer at least; moreover, maybe some other things are more important (like being able to use more than 3 items Tongue))
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Spoiler for what I am according to...:
me: useless
Pokemon Test: an Absol
turiqwalrus: an eggplant
p2: A HUMAN BEING !
Blackpilar and p2: iplantonlyplantwantplanttoplantknowplantifplantyouplantareplantaplantboyplantorplantaplantgirlplant
click here to know where you got your last +1s
andrei210
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« Reply #209 on: 06 April, 2012, 20:32:53 »
0

like being able to use more than 3 items Tongue)
3 items ? I though that le Elixir one was not fixed yet
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