Author Topic: Supersonic Ball now up on Google Play  (Read 10214 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Supersonic Ball now up on Google Play
« Reply #15 on: September 07, 2014, 06:00:00 pm »
Ok thanks for the info. Will people with notifications ON be notified that a new update is available?

Offline Juju

  • Incredibly sexy mare
  • Coder Of Tomorrow
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 5730
  • Rating: +500/-19
  • Weird programmer
    • View Profile
    • juju2143's shed
Re: Supersonic Ball now up on Google Play
« Reply #16 on: September 07, 2014, 06:02:31 pm »
Yes, but it won't install automatically because there's a new permission you have to approve. (which is Vibrate, dunno why but that might probably be useful later.)

Remember the day the walrus started to fly...

I finally cleared my sig after 4 years you're happy now?
THEGAME
This signature is ridiculously large you've been warned.

The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on Facebook and Tumblr.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Supersonic Ball now up on Google Play
« Reply #17 on: September 08, 2014, 02:10:50 am »
Ok I don't know if it's because it's still the old version, but I redownloaded the app (the Google Play page had a different logo) and it still errors out. Gonna try tomorrow to see. How do you check what version of an app it is in Google Play? Actually on the phone it says version 0.1.1b-supersonicball-v0.9.3-beta 1.1


Also you should use a custom icon. :P
« Last Edit: September 08, 2014, 02:13:34 am by DJ Omnimaga »

Offline Juju

  • Incredibly sexy mare
  • Coder Of Tomorrow
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 5730
  • Rating: +500/-19
  • Weird programmer
    • View Profile
    • juju2143's shed
Re: Supersonic Ball now up on Google Play
« Reply #18 on: September 08, 2014, 08:58:38 am »
I should really design one, yeah... Next update.

Remember the day the walrus started to fly...

I finally cleared my sig after 4 years you're happy now?
THEGAME
This signature is ridiculously large you've been warned.

The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on Facebook and Tumblr.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Supersonic Ball now up on Google Play
« Reply #19 on: September 13, 2014, 02:46:26 am »
Btw any progress on figuring out the issue that prevents the game from playing on my Nexus 5 in particular (even the update did not work even after rebooting/reinstall)? Is it simply dependent on Cyanogenmod or conflicting with any other apps I installed? Also does it require rooting (assuming Nexus devices aren't rooted by default)?

Or could you have uploaded a new version that lacks the fix by mistake?

Offline Juju

  • Incredibly sexy mare
  • Coder Of Tomorrow
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 5730
  • Rating: +500/-19
  • Weird programmer
    • View Profile
    • juju2143's shed
Re: Supersonic Ball now up on Google Play
« Reply #20 on: September 13, 2014, 11:45:22 am »
Or could you have uploaded a new version that lacks the fix by mistake?
Turns out that yes, I probably forgot to recompile the C++ parts of the app. Another version should come soon.

Edit: It's uploaded! With new icons! So yeah I pretty much accidentally released the same version and I had a hard time figuring out what my mistake was. Which was the fact I thought the parts written in C (which is most of it, the Java parts are just pretty much a wrapper) recompiled when I told the Java parts to recompile but it didn't.

Now ogle the swell new icon I made.


Edit2: Anyone have an OUYA?
« Last Edit: September 13, 2014, 03:04:00 pm by Juju »

Remember the day the walrus started to fly...

I finally cleared my sig after 4 years you're happy now?
THEGAME
This signature is ridiculously large you've been warned.

The cute mare that used to be in my avatar is Yuki Kagayaki, you can follow her on Facebook and Tumblr.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55941
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Supersonic Ball now up on Google Play
« Reply #21 on: September 13, 2014, 11:26:48 pm »
IMHO the icon should probably have the title as minature or perhaps just be an icon showing the title background with the text as miniature on it and the ball, but I guess that can do as well.


And nope I don't have an OUYA, but AssemblyBandit does. Maybe you could PM him to ask if he could try this in it to see if it runs well?

Also in Google Play the logo looks weird on a gray/green background. :P Maybe you could add the pink background thing behind so it's not transparent?



EDIT: Btw the new version works and looks nice, but I have some suggestions because it seems kinda unpolished/rushed in general IMHO for a paid/donation-ware game:

-Make sure the max possible game resolution is 480p, so that it increases the frame rate (although if it requires stretching, I assume it won't help, right?). Even on my Nexus 5 I get about 12-16 FPS max and the calculator game ran at 20. Also, the fact it adjusts depending of the phone screen makes it unfair for people who play with lower resolutions, because you see the floor/ceiling pattern coming earlier, making it easier to dodge obstacles and thus, getting better highscores.

-Unlike in the calculator game, the cloud background in level 3 isn't scrolling by itself. Normally, in the calc version that background scrolls to the left. There's a similar stage later in the game where the background scrolls in the opposite direction.

-You should add icons on each side of the screen to make controls more intuitive.

-Perhaps animate the title screen logo like in the original and HP Prime versions?

« Last Edit: September 15, 2014, 01:33:47 am by DJ Omnimaga »