Author Topic: Bloxorz  (Read 571 times)

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Offline Nick

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Bloxorz
« on: December 05, 2011, 09:56:45 pm »
Bloxorz



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=757

My version of Bloxorz, originally made by Damien Clarke, ported to the nspire
can be played on the nspire (cx might be very usefull to distinguish the colors of the types of tiles..


Offline aeTIos

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Re: Bloxorz
« Reply #1 on: December 06, 2011, 05:51:37 am »
Wow! this looks freaking epic!
Correct me if I'm wrong.


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Offline Stefan Bauwens

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Re: Bloxorz
« Reply #2 on: December 06, 2011, 05:52:31 am »
Congrats with finishing it. It looks fun!






 
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Offline Yeong

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Re: Bloxorz
« Reply #3 on: December 06, 2011, 07:37:10 am »
Wow O.O
You always make that crazy and awesome games in Lua :D
Project Redemption....

My project progresses:HERE
My Pastebin stuffs:HERE
Check your rate: HERE
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Spoiler For Images :D:

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Offline Nick

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Re: Bloxorz
« Reply #4 on: December 06, 2011, 11:10:46 am »
thanks, but i found a bug in it, i just forgot to make it stop if you hit level 16, because that's the last one, so if you reach 17, it will give an error..
i'll update the files asap

Offline DJ Omnimaga

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Re: Bloxorz
« Reply #5 on: December 06, 2011, 03:10:16 pm »
Wow I gotta try this. Let us know when the files are updated and I'll post an news article (or someone can move this)

Also I like that transition between level selection :D
« Last Edit: December 06, 2011, 03:10:34 pm by DJ_O »
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Offline Jim Bauwens

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Re: Bloxorz
« Reply #6 on: December 06, 2011, 03:12:05 pm »
Looks very nice!
The transition looks very cool :)

Offline Nick

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Re: Bloxorz
« Reply #7 on: December 07, 2011, 01:23:37 pm »
thanks, now the file has been updated (not approved yet)... bug fixed!