Hello, I'm wandering if someone can help me. I'm planning on writing the first side-scroller for the Casio fx-9860. Here's what I have:
* My levels are drawn using tiles (8x8 pixels) and the screen resolution is 128x64. The levels are stored within matrices, ex: mat_a[y]
* Since level data are stored within a matrix, how would I keep track of the player's position? Also, how do I "scroll" along a level? Would it be if the player's character reaches halfway across the screen would I increment the x-position?
* Last, how would I draw the level, which is stored using matrices, when scrolling? This is really complicated for me, as I want to scroll pixel-by-pixel instead of block-by-block.