Author Topic: DrillMiner  (Read 13166 times)

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Offline epic7

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DrillMiner
« on: December 15, 2012, 10:59:38 pm »
So, this game is a clone of Motherload, mixed with a bit of minecraft. The minecraft aspect comes from the fact that it's a bit blockier than Motherload and I ripped the tile textures out of a 32x32 texture pack :P

Because in Motherload, you dig with a drill machine, and you use it to mine ores, the name is DrillMiner, because I'm just that creative
(name subject to change :P)

Most recent preview:
« Last Edit: January 19, 2013, 10:25:15 pm by epic7 »

Offline Sorunome

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Re: DrillMiner
« Reply #1 on: December 15, 2012, 11:03:02 pm »
wow, this is looking pretty good so far, the scrolling :D

THE GAME
Also, check out my website
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Offline joao9856

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Re: DrillMiner
« Reply #2 on: December 16, 2012, 09:39:02 am »
Thats an interesting game you got there!

Offline Spyro543

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Re: DrillMiner
« Reply #3 on: December 16, 2012, 09:45:42 am »
I see you're using a Minecraft texture pack....I just don't remember what it's called.....but I've been waiting for someone to port this and yay! I might be able to help with your level generator.

Offline TheNlightenedOne

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Re: Re: DrillMiner
« Reply #4 on: December 16, 2012, 10:03:15 am »
That looks awesome! I used to play Motherload all the time

Edit: will this be open-source?
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Offline epic7

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Re: DrillMiner
« Reply #5 on: December 16, 2012, 03:36:45 pm »
I kinda fixed my map system and now there's bedrock (actually it's obsidian :P) at the bottom.

And that also means pretty night sky and grass


I see you're using a Minecraft texture pack....I just don't remember what it's called.....but I've been waiting for someone to port this and yay! I might be able to help with your level generator.
I used this texture pack
I'm open to help for level generation... I don't really know what would be the best way to generate :P
That looks awesome! I used to play Motherload all the time

Edit: will this be open-source?
I suppose so. I'm gonna make the code a bit more pretty first, though :P

Offline lkj

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Re: DrillMiner
« Reply #6 on: December 16, 2012, 05:49:37 pm »
Cool, a new nspire game! And it's looking good so far.
At first I thought it was a computer project :P

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Re: DrillMiner
« Reply #7 on: December 16, 2012, 06:15:46 pm »
I love Motherload. Can't wait for this game :D




Offline epic7

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Re: DrillMiner
« Reply #8 on: December 16, 2012, 07:47:23 pm »

Huzzah! I made sprites and they actually look good! :P
* epic7 needs to attach a propeller

Offline TheNlightenedOne

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Re: Re: Re: DrillMiner
« Reply #9 on: December 17, 2012, 09:37:14 pm »

Huzzah! I made sprites and they actually look good! :P
* epic7 needs to attach a propeller
That looks awesome. It's nice to see another great Nspire program that makes use of the calc's full potential. I can't say enough how excited I am to see this when it's finished... Y'know, if you need a beta-tester, I can do it.
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Offline ElementCoder

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Re: DrillMiner
« Reply #10 on: December 18, 2012, 02:24:44 am »
Great to see another nspire game being developed. If you need any beta testing, I'm ready :D Love the fact that you can drill upwards too :P

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Offline XiiDraco

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Re: DrillMiner
« Reply #11 on: December 18, 2012, 03:28:35 am »
I would happily beta test this if you like.

Offline epic7

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Re: DrillMiner
« Reply #12 on: December 18, 2012, 04:20:44 pm »
Anyone can test; doesn't really matter to me :P
I put a link to my site in the first post which contains the files (not much point of it yet :P) and source code (but outdated and messy).

I might also fuse Motherload and Minecraft together a bit more than I planned. I might have some Minecraft elements such as smelting/crafting instead of buying items in the store.

Offline epic7

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Re: DrillMiner
« Reply #13 on: December 20, 2012, 09:45:27 pm »
I tried making nonlinear gravity and smooth movements... but i failed epicly
* epic7 facepalms

At least digging kinda works now, and I started making the flying sprite


But collision detection still hates me... I managed to hide most of the collision screwups in the screenshot, though... something i need to solve this christmas break.

Anybody know if any kind of pxl-test is possible in C? :P

On a more optimistic note, I kinda know what I might do for inventory/smelting/crafting.
Also custom texture packs won't be that hard to make :D

Offline epic7

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Re: DrillMiner
« Reply #14 on: December 22, 2012, 11:57:45 pm »
Triple post, but I have a huge amount of stuff to post :P
I've decided to change the texture pack, which would make it easier for me too use some more ores, since the old one only had 5.
So I've changed the texturepack to Faithful 32x32 and I also made my own platinum ore. Here's how it looks


And since the textures are stored externally, anybody could use modify the terrain file to make a custom texture pack.
The terrain file for the game looks like this so far:


I've also decided to do crafting instead of buying the upgrades
I don't know how fuel will work... maybe some kind of coal conversion or something
So here are the tentative crafting designs
Textures were taken from some site that had a bunch of Motherload pics
I'll probably change them since the values are kinda random :P

Ores:
Exchange rate:
Coal = --
Iron = 2 Coal (1:2)
Gold = 1.66 Iron (3:5)
Platinum =  2.5 Gold (2:5)
Sapphire = 3 Platinum (1:3)
Emerald = 2.66 Sapphire (3:8)
Ruby = 2.5 Emerald (2:5)
Diamond = 4 Ruby (1:4)

Drills:

Recipe:
O
OOO
OOOOO
OOO
O

Replace O with mineral

Stock drill = 100 frames per block of stone

Gold drill = 85 frames per block of stone


Platinum drill = 70 frames per block of stone

 
Sapphire drill = 55 frames per block of stone


Emerald drill = 40 frames per block of stone


Ruby drill = 30 frames per block of stone


Diamond drill = 15 frames per block of stone



Hulls:

Recipe:
OOOO
O    O
O    O
OOOO

Replace O with mineral

Stock hull- 10 HP

Gold hull- 17 HP


Platinum hull- 30 HP

 
Sapphire hull- 50 HP


Ruby hull- 80 HP


Emerald hull- 120 HP


Godlike hull – 256 HP

Special Recipe:
DERED
DD  DD
SR   RS
DD  DD
DERED


Fuel tanks:

Stock tank = 10 L

Medium tank = 15 L

IIIII
I   I
IIIII

Large tank = 25 L

IIIII
I   I
IIIII
I   I
IIIII

Huge tank = 40 L

GGGGG
G      G
GGGGG
G      G
GGGGG

Gigantic tank = 60 L

IRGRI
I     I
I     I
I     I
IRGRI

Titanic tank = 100 L

EEEEE
E     E
R     R
E     E
EEEEE

Multi-tank = 170 L

DDDDD
S  D S   
SSDSS
S  D  S
DDDDD