0 Members and 1 Guest are viewing this topic.
I'm in the process of porting this same exact game and was going to finish it in a few days.
Looks nice. What language is this done in?
I'm trying to work on drawing the text, because nSDL_DrawString doesn't support multiline textAnd I'm using ifdefs for it, because the font engine built in to Tile World makes it crash for some reason.EDIT: No need to use NSPIRE_BUILD, _TINSPIRE is built in to nspire-gcc Also, my version gives an error message if you don't have a certain file (using show_msgbox in libndls)
((creature**)creaturepoolend) = cr;
Server load over the past 5, 10 and 15 minutes respectively: 0.65, 0.61, 0.64
Page created in 0.741 seconds with 61 queries.