Author Topic: The Z-adress and contrast glitches  (Read 7185 times)

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Offline DJ Omnimaga

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The Z-adress and contrast glitches
« on: June 11, 2011, 12:16:37 am »
By the way, the Z-adress (screen shifting) and contrast change glitches are still present in the newest versions of Wabbitemu.

Look at what I mean in the screenshot below. Only the run indicator Y position changes. In some occasions, like when the final boss dies, during the earthquake effect there, stuff displayed with Output gets displayed at the right position, which implies that WabbitEmu's Z-adress emulation doesn't refresh the screen content, but displays new stuff at the right locations.

Another example of the z-adress bug is at
(when the power flickers constantly in the underground shelter, the screen is supposed to shake).

Also I made a screenshot of the contrast glitch in Camstudio then converted it to GIF. Past 7 it gets lighter.
« Last Edit: June 11, 2011, 12:21:01 am by DJ_O »

Offline BuckeyeDude

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Re: The Z-adress and contrast glitches
« Reply #1 on: June 20, 2011, 11:28:28 pm »
Fixed

Offline DJ Omnimaga

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Re: The Z-adress and contrast glitches
« Reply #2 on: June 20, 2011, 11:46:58 pm »
O.O
* DJ_O is glad to hear, as he will hopefully finally be able to do cool videos of his games  :P