Author Topic: [sprite help]the greatest game of all time  (Read 2446 times)

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Offline shmibs

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[sprite help]the greatest game of all time
« on: September 29, 2010, 11:16:33 pm »
ok, i fiddled around with it myself for a while, but couldnt get anything that really did the original justice, so i was wondering...
would anyone be willing to make 12*12 mono's of the following sprites?

Offline Magic Banana

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Re: [sprite help]the greatest game of all time
« Reply #1 on: September 30, 2010, 02:14:56 am »
For Great Justice!
I do sprites and stuff, so yeah.

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Offline DJ Omnimaga

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Re: [sprite help]the greatest game of all time
« Reply #2 on: September 30, 2010, 02:25:15 am »
Wow you sprite fast O.O

How long did you spent on them? Nice job!
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Offline Magic Banana

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Re: [sprite help]the greatest game of all time
« Reply #3 on: September 30, 2010, 02:34:44 am »
Well, I got back home at around 10, ate dinner and wasted some time till about 10:30, then went on the internet, read up on some topics and got to this one. I'd probably say I finished them up in a little under 20 minutes, which is faster than I usually take on sprites, but being monochrome, I don't have to worry as much about getting the right amount of color in the right spots.

Plus, it's going to be the greatest game of all time, how could I not get excited about that? ;D
I do sprites and stuff, so yeah.

Quote from: yunhua98
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13

Offline DJ Omnimaga

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Re: [sprite help]the greatest game of all time
« Reply #4 on: September 30, 2010, 02:41:00 am »
Darn that's fast indeed. Unfortunately I have never heard of the game because I do not play Flash games nor follow the online games scene very much aside from a few games like SC2, so I am out of the loop. I searched Google for it and only found sites talking about the top 10-100 console games of all time or the like.
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Offline shmibs

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Re: [sprite help]the greatest game of all time
« Reply #5 on: September 30, 2010, 09:01:47 pm »
that's not the name, sillies.
the game is Blaster Master, and it was made for the nes.

it's often used(or was at one point, at least) as a benchmark for a gamers skill as it's VERY long and has no save function whatsoever. furthermore, it has both side-scrolling and overhead gameplay. go check it out!
i didnt want to make it sound like i'm definitely working on this as a new project, though, because im unsure if i can pull it off(i will try). Thanks a ton for the sprites! if i can get a basic jump/shoot engine for the tank with a couple of enemies that looks decent then i shall post.

Offline DJ Omnimaga

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Re: [sprite help]the greatest game of all time
« Reply #6 on: September 30, 2010, 09:14:12 pm »
Ok, but please no name calling. Thank you.

You could have been more clear, so people won't ask this question.
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Offline meishe91

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Re: [sprite help]the greatest game of all time
« Reply #7 on: September 30, 2010, 09:23:16 pm »
He wasn't being disrespectful or rude by saying "sillies." It's a hard expression to really explain but it's just a fun, friendly, saying that some people use.
« Last Edit: September 30, 2010, 09:25:26 pm by meishe91 »
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Offline DJ Omnimaga

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Re: [sprite help]the greatest game of all time
« Reply #8 on: September 30, 2010, 09:26:05 pm »
Ah ok because I saw it often used in a negative way.
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Offline meishe91

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Re: [sprite help]the greatest game of all time
« Reply #9 on: September 30, 2010, 09:28:14 pm »
Ah ok. Nah, in this case it is just a fun way of saying it. It's kinda hard to explain without hearing it in person though. But I do assure you it wasn't meant to be negative.
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Offline shmibs

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Re: [sprite help]the greatest game of all time
« Reply #10 on: September 30, 2010, 09:58:27 pm »
/\yes, that
it's something i say all the time with my friend's 3-year-old nephew when we're playing around and i just wasnt thinking that it might be taken as being rude.
i can avoid it in the future, if you want =D(and i probably should have posted the actual name. like i said, i just didnt want to get peoples hopes up before i actually had anything to show them)

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Re: [sprite help]the greatest game of all time
« Reply #11 on: September 30, 2010, 10:12:26 pm »
Ah ok I see. No hard feelings. Also yeah I tend to try to get some work done on my projects before showing them up, although in some cases, showing them is inevitable, such as when you need sprites or coding help.
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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Re: [sprite help]the greatest game of all time
« Reply #12 on: October 01, 2010, 05:46:56 pm »
The sprites and the game both look great.  I hope you can code a port. :)  Good luck. ;D

Offline yunhua98

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Re: [sprite help]the greatest game of all time
« Reply #13 on: October 01, 2010, 06:09:40 pm »
Nice!  I really like the sprites!

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Offline shmibs

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Re: [sprite help]the greatest game of all time
« Reply #14 on: October 02, 2010, 09:29:29 pm »
all right, i converted the sprites to hex and they are now on my calc. on to PHYSICS!
btw, i had to compress the tank-pointing-up sprite to fit in a 12*16(i hope you dont mind)

in the meantime, here are sprites for jason(both tiny, sidescrolling-outside the tank, and large, overhead-view)