Omnimaga

General Discussion => Art => Topic started by: Raylin on December 05, 2010, 12:46:15 pm

Title: 64xXX Humanoid Sprite
Post by: Raylin on December 05, 2010, 12:46:15 pm
I'm not gonna use it or anything, but show me your best 64 pixel high humanoid sprite!
GO!
Title: Re: 64xXX Humanoid Sprite
Post by: Ashbad on December 05, 2010, 12:48:22 pm
/me start spriting

EDIT: /me can't do that large of a sprite for humans...
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 12:50:17 pm
I'm not gonna use it or anything, but show me your best 64 pixel high humanoid sprite!
GO!

Black and White? Grayscale? Colour?

Humanoid means human?
Title: Re: 64xXX Humanoid Sprite
Post by: JosJuice on December 05, 2010, 12:53:12 pm
Humanoid means that it can be either human or something that looks similar to a human (for example elves).
Title: Re: 64xXX Humanoid Sprite
Post by: Ashbad on December 05, 2010, 12:53:59 pm
it means anything with two legs and two arms and one head, but it didn't say it had to have a face...

so a robot works I guess too, and so do zombies.

DAMMIT NINJA'D within half a second by josjuice  :hyper:
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 12:58:10 pm
Humanoid means that it can be either human or something that looks similar to a human (for example elves).

Oh great, gonna do it!
Title: Re: 64xXX Humanoid Sprite
Post by: Ashbad on December 05, 2010, 12:59:26 pm
I would, but I suck at sprites that large that aren't in color.  Maybe after I see a few, I'll join the party too.
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 01:00:13 pm
I need to know if it is for calculator, though
Title: Re: 64xXX Humanoid Sprite
Post by: Ashbad on December 05, 2010, 01:01:22 pm
Well, I guess we should be making it like it were for calculator.  Then, we can make a program that shows them all off ^-^
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 01:22:47 pm
(http://img574.imageshack.us/img574/2193/humanoid01.png)

For now it is mine, I will convert it to calculator if you wish, but I am the one who does so.

If you like it, tell me and I will allow anybody to use it.
Title: Re: 64xXX Humanoid Sprite
Post by: Ashbad on December 05, 2010, 01:33:24 pm
Mine:

he is an OMEGA SHAMAN, but that's not very creative of a name.  So I call him, OMEGA SHAMAN!
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 01:34:23 pm
(http://www.omnimaga.org/index.php?action=dlattach;topic=5585.0;attach=4797;image)

(http://img574.imageshack.us/img574/2193/humanoid01.png)

/me loses the contest
Title: Re: 64xXX Humanoid Sprite
Post by: Ashbad on December 05, 2010, 01:35:46 pm
/me lost the game  :hyper:
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 01:39:43 pm
/me lost the game  :hyper:

I meant yours is much much better!
Title: Re: 64xXX Humanoid Sprite
Post by: Happybobjr on December 05, 2010, 01:48:18 pm
nice sprites.
Title: Re: 64xXX Humanoid Sprite
Post by: jnesselr on December 05, 2010, 01:49:12 pm
Yeah, I have to say, that Ashbad would win that round. I might try this later.
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 01:51:36 pm
(http://i52.tinypic.com/s3d75k.png)
Humanoid 0.2
Title: Re: 64xXX Humanoid Sprite
Post by: jnesselr on December 05, 2010, 01:53:23 pm
(http://i52.tinypic.com/s3d75k.png)
Humanoid 0.2
I'm liking the beard, but I think his hat needs to be a fedora. If you can pull a fedora off, then that would be amazing.
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 02:01:39 pm
(http://i51.tinypic.com/vhuv6.png)

(http://i51.tinypic.com/vhuv6.png)

Not the best fedora, but still a fedora. Minor edits made in the body too.
Title: Re: 64xXX Humanoid Sprite
Post by: jnesselr on December 05, 2010, 02:05:24 pm
(http://i51.tinypic.com/vhuv6.png)

(http://i51.tinypic.com/vhuv6.png)

Not the best fedora, but still a fedora. Minor edits made in the body too.
I think he needs to smile a little. He's wearing a fedora, he should be happy! Can anyone tell I like fedoras?
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 02:22:07 pm
(http://img413.imageshack.us/img413/9410/humanoid04.png)

(http://img413.imageshack.us/img413/9410/humanoid04.png)

(http://img340.imageshack.us/img340/8738/humanoid04right.png)

(http://img340.imageshack.us/img340/8738/humanoid04right.png)

Like it?
Title: Re: 64xXX Humanoid Sprite
Post by: willrandship on December 05, 2010, 02:26:37 pm
Isn't it cool how much difference one pixel can make?
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 05, 2010, 02:28:48 pm
Isn't it cool how much difference one pixel can make?

That is true, one pixel makes it all

(http://profile.ak.fbcdn.net/v222/514/69/n1682051871_2061.jpg)
Nice Avatar by the way
Title: Re: 64xXX Humanoid Sprite
Post by: DJ Omnimaga on December 05, 2010, 08:25:03 pm
I like those sprites so far. And I agree one pixel can make a huge difference. It's easy to turn any guy sprite into porn.
Title: Re: 64xXX Humanoid Sprite
Post by: yunhua98 on December 05, 2010, 08:27:54 pm
lol, DJ

but yeah, I still like ASHBAD's more.  ;)
er... I mean Ashbad  XD
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 06, 2010, 07:45:53 am
lol, DJ

but yeah, I still like ASHBAD's more.  ;)
er... I mean Ashbad  XD

(http://img340.imageshack.us/img340/8738/humanoid04right.png)

Maybe I'll make mine 4 level grayscaled
Title: Re: 64xXX Humanoid Sprite
Post by: DJ Omnimaga on December 06, 2010, 12:25:06 pm
Is it the same sprite as in one of your previous post?
Title: Re: 64xXX Humanoid Sprite
Post by: squidgetx on December 06, 2010, 06:39:02 pm
made in about 10 minutes in paint :P
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 06, 2010, 06:41:10 pm
made in about 10 minutes in paint :P

Really good, congratulations!
Title: Re: 64xXX Humanoid Sprite
Post by: Builderboy on December 06, 2010, 06:51:55 pm
I cheated :P
Title: Re: 64xXX Humanoid Sprite
Post by: DJ Omnimaga on December 06, 2010, 07:23:27 pm
Nice Squidgetx :D

Builderboy do you mean you used a converter or something?
Title: Re: 64xXX Humanoid Sprite
Post by: Builderboy on December 06, 2010, 07:29:45 pm
haha i just took an image off the internet and scaled it :P He said nothing about the color scheme to convert it to :P
Title: Re: 64xXX Humanoid Sprite
Post by: DJ Omnimaga on December 07, 2010, 01:50:53 am
Ah, right, I see. :P
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 07, 2010, 03:44:24 pm
haha i just took an image off the internet and scaled it :P He said nothing about the color scheme to convert it to :P

Cheating in sprites is very bad, since they're hard to make and are unique (due to the pixel thing).

However, I believe that the same thing doesn't happen with coding.
Title: Re: 64xXX Humanoid Sprite
Post by: Yeong on December 07, 2010, 05:55:29 pm
... I think mine fails
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 07, 2010, 05:56:52 pm
... I think mine fails

It's the funniest one :D
Title: Re: 64xXX Humanoid Sprite
Post by: JosJuice on December 08, 2010, 01:32:03 am
Oh no, a jpeg D:
/me runs
Title: Re: 64xXX Humanoid Sprite
Post by: DJ Omnimaga on December 08, 2010, 04:03:37 am
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
haha i just took an image off the internet and scaled it :P He said nothing about the color scheme to convert it to :P

Cheating in sprites is very bad, since they're hard to make and are unique (due to the pixel thing).

However, I believe that the same thing doesn't happen with coding.
I think he was joking. He was not seriously telling to use it. :P
Title: Re: 64xXX Humanoid Sprite
Post by: JosJuice on December 08, 2010, 09:22:08 am
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
Yeah, that picture is almost like 52353462 levels of gray now... :P
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 08, 2010, 11:56:23 am
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
Yeah, that picture is almost like 52353462 levels of gray now... :P

Yes, .jpg addes images 999999*10^9 grayscale levels
Title: Re: 64xXX Humanoid Sprite
Post by: DJ Omnimaga on December 08, 2010, 03:42:14 pm
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
Yeah, that picture is almost like 52353462 levels of gray now... :P
OVER 9000???? That's impossible!!! ::P

Yes, .jpg addes images 999999*10^9 grayscale levels
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 10, 2010, 10:12:16 am
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
Yeah, that picture is almost like 52353462 levels of gray now... :P
OVER 9000???? That's impossible!!! ::P

Yes, .jpg addes images 999999*10^9 grayscale levels

What's that? Your post was a quote?
Title: Re: 64xXX Humanoid Sprite
Post by: JosJuice on December 10, 2010, 10:19:48 am
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
Yeah, that picture is almost like 52353462 levels of gray now... :P
OVER 9000???? That's impossible!!! ::P

Yes, .jpg addes images 999999*10^9 grayscale levels

What's that? Your post was a quote?
It looks like he accidentally his text inside your quote.
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 10, 2010, 10:21:25 am
Quote
OVER 9000? That's impossible!!! :P

So, this is what he said xP

Yes, we were exaggerating
Title: Re: 64xXX Humanoid Sprite
Post by: DJ Omnimaga on December 11, 2010, 12:35:19 am
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
Yeah, that picture is almost like 52353462 levels of gray now... :P
OVER 9000???? That's impossible!!! ::P

Yes, .jpg addes images 999999*10^9 grayscale levels

What's that? Your post was a quote?
It looks like he accidentally his text inside your quote.
This, that tends to happen with quick reply because the text area is small. X.x
Title: Re: 64xXX Humanoid Sprite
Post by: Munchor on December 11, 2010, 07:36:42 am
I still use them from time to time when I post a large image that ends up too large in PNG format but looks terrible in GIF format. For pixel art it's not recommended, though, because of the lossy compression.
Yeah, that picture is almost like 52353462 levels of gray now... :P
OVER 9000???? That's impossible!!! ::P

Yes, .jpg addes images 999999*10^9 grayscale levels

What's that? Your post was a quote?
It looks like he accidentally his text inside your quote.
This, that tends to happen with quick reply because the text area is small. X.x

Then have you considered making it a few px larger?

I would say 20px larger would be cool enough :)
Title: Re: 64xXX Humanoid Sprite
Post by: DJ Omnimaga on December 12, 2010, 04:32:36 am
I don't know how to do that but I might be able to do so via CSS. Not now, though.