Author Topic: Calculator Large Sprite Request  (Read 6818 times)

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Offline nemo

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Calculator Large Sprite Request
« on: October 08, 2010, 07:20:07 pm »
i'm looking for a monochrome sprite of a ti-84+ SE calculator. here's the kicker: the sprite size is massive. i'm not going to limit its size. i'd like it 96 pixels wide with some whitespace on each side (like 3-4 pixels worth), and however high you can make it, really. i'm looking for something larger than 90 pixels tall. but no more than, eh, 180 pixels.
so to recap:
-sprite of ti 84+ SE calc.
-monochrome
-96 pixels wide by 90 to 180 pixels tall.


Offline meishe91

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Re: Calculator Large Sprite Request
« Reply #1 on: October 08, 2010, 08:07:24 pm »
So I take it this is going to be like a scrolling sprite?
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Offline nemo

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Re: Calculator Large Sprite Request
« Reply #2 on: October 08, 2010, 08:10:36 pm »
yes (: i have a pretty cool effect planned for this.. and a working example so i know it wont look bad


Offline yunhua98

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Re: Calculator Large Sprite Request
« Reply #3 on: October 08, 2010, 08:18:17 pm »
this is going to take awhile...

;)

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Offline tloz128

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Re: Calculator Large Sprite Request
« Reply #4 on: October 08, 2010, 08:24:55 pm »
How is this?
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Offline Runer112

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Re: Calculator Large Sprite Request
« Reply #5 on: October 08, 2010, 09:32:57 pm »
You have no idea how long this took ;D If you squint a bit, it looks like the real thing!

EDIT: See this post for my vastly improved second attempt.
« Last Edit: October 09, 2010, 02:32:50 am by Runer112 »

Offline DJ Omnimaga

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Re: Calculator Large Sprite Request
« Reply #6 on: October 08, 2010, 10:10:58 pm »
* DJ Omnimaga is wondering what Nemo will use this in...

Offline shmibs

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Re: Calculator Large Sprite Request
« Reply #7 on: October 08, 2010, 10:19:01 pm »
i respect that thar pic, runer. dithering takes forever...

Offline Empyreal

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Re: Calculator Large Sprite Request
« Reply #8 on: October 09, 2010, 12:52:59 am »
Blast!  Too slow! ;D
Oh well, here's my rough attempt anyway.  I keep seeing problems, but it's getting late so for now I'm calling it done! :)  Anyway, I'll fix it if anyone's interested...


Unfortunately, I realized that I was working with a 203 pixel height too late into the process.  But if you can scroll 180 rows, you can scroll 203, and it's only 276 more bytes.  Now if it was wider than 96 pixels THAT would be a problem! ;D
Unless you're really tight on memory... In which case the height still is a problem.
« Last Edit: October 09, 2010, 12:54:26 am by Empyreal »

Offline DJ Omnimaga

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Re: Calculator Large Sprite Request
« Reply #9 on: October 09, 2010, 01:14:01 am »
Wow those looks pretty cool ;D

Offline Runer112

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Re: Calculator Large Sprite Request
« Reply #10 on: October 09, 2010, 02:31:32 am »
Looking back at mine, I didn't like how the shading/buttons came out. So I tried it again, and got a much better result!

By the way, I used 192 pixels for the height because that's exactly 3 screens high. Tell me if you need the height to be decreased, I can do that.


EDIT: Just noticed how jagged the top of the calculator was! So I promptly fixed that. And a little hole in the right side of the calculator.

EDIT 2: Just a funny little note: you can tell that I used a more superior image editor to save the first image and just Microsoft Paint to save the second by looking at the terrible job Paint did of compressing the .png :P

EDIT 3: I attached another picture with enhanced (readable) single-symbol buttons and arrow keys. Although it's less photo-realistic, you may want to use it.
« Last Edit: October 09, 2010, 01:30:56 pm by Runer112 »

Offline DJ Omnimaga

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Re: Calculator Large Sprite Request
« Reply #11 on: October 09, 2010, 02:33:18 am »
Oh nice, I like it better now :D

Offline yunhua98

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Re: Calculator Large Sprite Request
« Reply #12 on: October 09, 2010, 09:40:51 am »
wow, that's AMAZING.  how long did that take you?

btw, does anyone know how to make TI-Connect Dither for you?

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Offline Deep Toaster

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Re: Calculator Large Sprite Request
« Reply #13 on: October 09, 2010, 11:16:44 am »
Those look amazing! What'd you use to make that?