Author Topic: Charas/Charas.EX: Nice tool to create characters sprites  (Read 1956 times)

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Offline DJ Omnimaga

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Charas/Charas.EX: Nice tool to create characters sprites
« on: April 23, 2010, 09:40:37 pm »
http://www.charas-project.net/

I thought this may be helpful to some people. There is an offline version called Charas.EX on the site too, but it's not updated anymore (altough still has  a lot of choice). It allows you to make character sprites without having to draw them pixel by pixel. You select an head, body, items and clothers and can change various color parameters for every image chunks. I used it in my RPG Maker games and could even recreate sprite versions of MCOG characters (and even the parrot). You can even create monsters too.

It was designed for RPG Maker 2000/2003 usage, but the PNG files content can be used at many other places (and edited, for example, for calc usage)
« Last Edit: April 23, 2010, 09:41:01 pm by DJ Omnimaga »
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Offline holmes221b

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Re: Charas/Charas.EX: Nice tool to create characters sprites
« Reply #1 on: June 16, 2010, 12:12:06 pm »
This is really neat, I'm probably going to be getting a lot of use out of it.
Thanks for sharing the link!

Drawing stuff pixel by pixel takes a LOT of work, time, and patience, things I don't always have, so having an option available to me that gets around that issue is great.

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can we keep this on topic? The topic is about what the big thing might be, NOT SEX

Offline DJ Omnimaga

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Re: Charas/Charas.EX: Nice tool to create characters sprites
« Reply #2 on: June 16, 2010, 12:40:12 pm »
Yeah it does. Some people are really good at it, though. I myself used to be good at 8x8 stuff but not at 16x16, especially grayscale. Now even in 8x8 I got some trouble too since I did not practice a lot over the years. The last real sprite work I did all myself was ROL3 in late 2003 (8x8), then Reuben Quest. In Reuben Quest there are both 8x8 and 16x16 sprites. Most 16x16 ones are rips from video games converted to 3 level grayscale. In Metroid II, the 8x8 sprites are mostly modified sprites from my old stuff
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


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