Omnimaga

General Discussion => Art => Topic started by: Jon on January 17, 2007, 05:30:00 pm

Title: Go Fish
Post by: Jon on January 17, 2007, 05:30:00 pm
Me 'n Papersnowman 'n Netham45 are currently making Go Fish, the classical card game, for Ion on the 83(+)(se)/84+(se). The programming has become a real monster thanks to me, for deciding we should do it in asm.  . However, we do have beginning animation that will be of fishies swimming, we just need the fishies. So anyone who can make a 16x16 sprite of a fish, as well as its matching sprite (so when you flip between the two it appears to be swimming), it would be greatly appreciated. Thx  XDsmiley.gif
Title: Go Fish
Post by: christop on January 17, 2007, 08:12:00 pm
Here's a quick-and-dirty animation I made of a fishy:

user posted image

Here's each frame (all 2 of them!) separated but in the same image:

user posted image

Is that along the lines of what you want?
Title: Go Fish
Post by: Jon on January 18, 2007, 03:19:00 pm
Yeah that looks awesome.  THX for helping out.  Post the hex (or bin), and you will find your name on the Go Fish Credits ;)wink.gif.  

PS:  We still need one more pair of sprites, so hurry on over and make some fishies!!
Title: Go Fish
Post by: trevmeister66 on January 18, 2007, 03:41:00 pm
heh u should have a bigger fish eating the other fish.

Just a thought.  :)smile.gif
Title: Go Fish
Post by: christop on January 18, 2007, 07:59:00 pm
c1-->
CODE
ec1fish0: ; tail out
 
Title: Go Fish
Post by: Netham45 on January 20, 2007, 05:45:00 pm
dude.... those are awesome.
Title: Go Fish
Post by: christop on January 22, 2007, 06:03:00 am
QuoteBegin-Netham45+20 Jan, 2007, 21:45-->
QUOTE (Netham45 @ 20 Jan, 2007, 21:45)
dude.... those are awesome.

Really? 'Cus I drew them in only 5 minutes or so, and I think they look pretty cheesy. user posted image
Title: Go Fish
Post by: Netham45 on January 22, 2007, 08:01:00 am
they work for what were doing.