Omnimaga
General Discussion => Art => Topic started by: Keoni29 on October 29, 2011, 02:01:34 pm
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My monochrome artwork. Everything fits on a TI calculator screen(I prefer 96*64). If you want me to make titlescreens or cutscenes: just ask :) I also make sprites
(http://www.omnimaga.org/index.php?action=dlattach;topic=11104.0;attach=10188;image) (http://www.omnimaga.org/index.php?action=dlattach;topic=11104.0;attach=10189;image)
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My monochrome artwork. Everything fits on a TI calculator screen(I prefer 96*64). If you want me to make titlescreens or cutscenes: just ask :) I also make sprites
(http://www.omnimaga.org/avs/avatar_1779.png)
(Ow I also work with grayscale sometimes)
I'll look you up ;) I have cutscenes planned for my game
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I might let you put cutscenes in my GTA game (if I decide to put in missions)
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I made some boss designs for herocore (link in my signature)
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Looks pretty neat. :)
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looks nice!
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Never ceases to amaze me how much people can fit into a 96 by 64 pixel screen.
Great job with those.
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Looks pretty neat. :)
looks nice!
Thank you, thank you.
Never ceases to amaze me how much people can fit into a 96 by 64 pixel screen.
Great job with those.
Ye I made the character just 8*8 so the bosses look very big :)
I will show you a bigger version of the character for a cutscene in my game
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Keoni29, can I put in a request for a cutscene? It comes in three parts for a total of about 30 seconds:
1. A robot (something out of this world) walks toward some army men holding bazookas, and the robot gets destroyed by the bazookas
2. A UFO flies in from off screen, firing at a tank, and an Earth AA gun shoots the UFO, which explodes in the air
3. A space ship similar to an airplane hovers over a city and gets hit over and over and finally falls to the ground
Basically, Earth is beating the bad guys ;D Cutscenes in the game are basically sprites displayed at different positions, something similar to Kirby's Adventure. If you can create .gifs, I can handle the rest
If you're interested in doing more after that, let me know, I have others planned!
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The robot might need some screenfilling slides. I'll see
Edit: Quick "sketch" I don't like it so I'll make screenfilling images :)
Edit2: Robot's head. I hope you like it :D
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Youre a pixel god. That just looks too epic.
I have a request: A 16x16 view-from-top factory (with chimney and things)
I dont really care about the details, you can fill them in yourself.
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I wish I had a dithering fillbucket and other dithering tools. It's a pain to do it all by hand:P
Edit: I made a smaller version of boss Tetron since the original is way too big for the screen.
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The robot might need some screenfilling slides. I'll see
Edit: Quick "sketch" I don't like it so I'll make screenfilling images :)
Edit2: Robot's head. I hope you like it :D
Wow, those are awesome! Although I'm not keen on the idea of screen-filling slides. I'm imagining 3 different scenes where all the action for each scene is in one camera view.
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The robot might need some screenfilling slides. I'll see
Edit: Quick "sketch" I don't like it so I'll make screenfilling images :)
Edit2: Robot's head. I hope you like it :D
Wow, those are awesome! Although I'm not keen on the idea of screen-filling slides. I'm imagining 3 different scenes where all the action for each scene is in one camera view.
How big are the characters supposed to be?? 8*8?
Youre a pixel god. That just looks too epic.
I have a request: A 16x16 view-from-top factory (with chimney and things)
I dont really care about the details, you can fill them in yourself.
Here you go:
Also I had an idea for an airhockey game. If anyone wants to code it I can provide you with graphics :)
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The robot might need some screenfilling slides. I'll see
Edit: Quick "sketch" I don't like it so I'll make screenfilling images :)
Edit2: Robot's head. I hope you like it :D
Wow, those are awesome! Although I'm not keen on the idea of screen-filling slides. I'm imagining 3 different scenes where all the action for each scene is in one camera view.
How big are the characters supposed to be?? 8*8?
Hmmm...32 high by 20 wide
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Animated robot sprite:
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Animated robot sprite:
Again, wonderful!
I'm sorry for not being clear, I was thinking of something like the ships from the new "War of the Worlds" for the robot--in other words, an animal robot rather than a humanoid robot. Also, can you eventually create the actual cutscenes rather than individual sprites?
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Can you help me make a title screen for my game in progress, RoboGun?
If you look at its current title screen in the gif, you'll see its really lame
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Animated robot sprite:
Again, wonderful!
I'm sorry for not being clear, I was thinking of something like the ships from the new "War of the Worlds" for the robot--in other words, an animal robot rather than a humanoid robot. Also, can you eventually create the actual cutscenes rather than individual sprites?
Something like this?
(http://i3.photobucket.com/albums/y95/armyyouhave/warworlds_correa.jpg)
Or more like this:
(http://moviesmedia.ign.com/movies/image/article/635/635991/war-of-the-worlds-20050722055104862_640w.jpg)
Geez the humans are gonna be small (about 1 pixel :P) Is it okay if I do the scene with the robot from behind the human reinforcements? Liek the human perspective but 3rd person. The robot will be big compared to buidings in the background but the only animation will be some guys shooting it and explosions on the robot.
Can you help me make a title screen for my game in progress, RoboGun?
If you look at its current title screen in the gif, you'll see its really lame
Okay I'll see what I can do for you :) You want a certain fade-in/out effect or animation?
Edit:I made a turtle like robot destroying the city
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Wow, looks like people are really taking advantage of you Keoni :P
Great work!
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Keoni, you are champion at pixel art.
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Keoni, you are champion at pixel art.
No truer words spoken
Keoni, the robot should actually be about as big as humans. So 32 x 20 like the humans are :) The idea is humans are not having too hard of a time winning the battle. I was also imagining robot movement by walking rather than hovering.
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something similar to Kirby's Adventure.
Did somebody said Kirby? ;D
(http://img.removedfromgame.com/imgs/Kirby_2.gif)
(http://img.removedfromgame.com/imgs/Kirby_walking.gif)
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Can you help me make a title screen for my game in progress, RoboGun?
If you look at its current title screen in the gif, you'll see its really lame
Okay I'll see what I can do for you :) You want a certain fade-in/out effect or animation?
:D
I was thinking of having something that includes a gun in the title screen... Maybe one of those alien dudes too.
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Hey, Keoni, I have a request:
Can you make a title screen for Lights Off? It can be 4-shade grey, and have the options "Level select," "Load," "Stats," "Achievements," and "Quit."
Any help would be great. Thanks in advance ^^
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I wish I had a dithering fillbucket and other dithering tools. It's a pain to do it all by hand:P
There's ways to do that in some programs...with Paint.NET there's something built in and in GIMP it's possible to make textures..
So you do it all manually? Amazing O.O
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something similar to Kirby's Adventure.
Did somebody said Kirby? ;D
(http://img.removedfromgame.com/imgs/Kirby_2.gif)
(http://img.removedfromgame.com/imgs/Kirby_walking.gif)
DANG^^^ THAT IS AMAZING!
*Drops dead
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Don't die D:
It is the screenshot of the axe Kirby that I used to work on for axe contest
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Hey, Keoni, I have a request:
Can you make a title screen for Lights Off? It can be 4-shade grey, and have the options "Level select," "Load," "Stats," "Achievements," and "Quit."
Any help would be great. Thanks in advance ^^
If leafiness is going to Keoni for graphics help, you know that Keoni's gotta be really good.
And Yeong, whatever happened to that project? Is it still being worked on?
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Not atm.
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While the Kirby game sprites look nice, and while we're probably sad to see Kirby not being worked on, let's keep this topic related to Keoni and his sprites/sprite requests.
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While the Kirby game sprites look nice, and while we're probably sad to see Kirby not being worked on, let's keep this topic related to Keoni and his sprites/sprite requests.
Thats right
Can you help me make a title screen for my game in progress, RoboGun?
If you look at its current title screen in the gif, you'll see its really lame
Okay I'll see what I can do for you :) You want a certain fade-in/out effect or animation?
:D
I was thinking of having something that includes a gun in the title screen... Maybe one of those alien dudes too.
Hmm I'm not very good at guns :( I'll do my best!
Keoni, you are champion at pixel art.
No truer words spoken
Keoni, the robot should actually be about as big as humans. So 32 x 20 like the humans are :) The idea is humans are not having too hard of a time winning the battle. I was also imagining robot movement by walking rather than hovering.
Then use the humanoid robot sprite for the humans (in sci-fi armor :3)
So the aliens should be as tall as humans, but not humanoids. That's very hard you know since all standing creatures that walk on 2 legs are humanoids :P
I wish I had a dithering fillbucket and other dithering tools. It's a pain to do it all by hand:P
There's ways to do that in some programs...with Paint.NET there's something built in and in GIMP it's possible to make textures..
So you do it all manually? Amazing O.O
Yes all by hand. I know that photoshop has pattern support too, but I like to work with paint. Maybe I should work with photoshop more often.
Hey, Keoni, I have a request:
Can you make a title screen for Lights Off? It can be 4-shade grey, and have the options "Level select," "Load," "Stats," "Achievements," and "Quit."
Any help would be great. Thanks in advance ^^
4 shade gray. Wow that is gonna be awesome. You want a scrolling background with a texture?
People that's enough requests for this weekend XD
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Keoni, you are champion at pixel art.
No truer words spoken
Keoni, the robot should actually be about as big as humans. So 32 x 20 like the humans are :) The idea is humans are not having too hard of a time winning the battle. I was also imagining robot movement by walking rather than hovering.
Then use the humanoid robot sprite for the humans (in sci-fi armor :3)
So the aliens should be as tall as humans, but not humanoids. That's very hard you know since all standing creatures that walk on 2 legs are humanoids :P
Lol, okay. Let me try again :) Try a Starcraft II Colossus shrunk down to the size of a human. Then it walks on 4 legs, is not humanoid, and is robotic. Although give it some special touches so that it's not an exact duplicate of a colossus :D
Thank you so much, Keoni!
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If youre worse at drawing them than me, (which is absoslutely terrible) I dont mind having something else that somewhat relates to the game.
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What do you use for the art? Emulator on computer? Or directly on the calculator?
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wow that is great art
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This was a fail-menu I created a while ago :P
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I use paint :3
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Ok good I have Gimp
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Weird photoshop bug. The patterns are not transparent :(
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Keoni: where did you learn to make pixel art like this? Cause I would love to make art like this.
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Keoni: where did you learn to make pixel art like this? Cause I would love to make art like this.
Just build a monster! Start with the most important feature. In my case the huge eye. When you want it to have a tail or tentacles with a reptilish look pixel individual joints. Claws? Pencil tool and drag the mouse while pressing the left mouse button. Spikes look great on monsters. A few dots can indicate spikes. Eyes dont have to be dots or circles. Use a line or dont draw them when working with this resolution.
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Why does this bring up flashbacks to some of Magic Banana's stuff... O.O
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Keoni, MSPaint, or Paint.NET?
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Keoni, MSPaint, or Paint.NET?
It really doesnt matter :P Just ms paint is fine!
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lucky you I draw all of my drawings on calc D:
Yes, even Silence 1 (except for like 5 pictures) and Silence 2 (Pure on-calc pics)
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Why? Dont you have a linkcable?
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I do. But I mostly work on-calc because I don't have computer access most of the time.
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Is there a paint app with doors?
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I don't know.
I usually do my drawing with only Line(), Pt-On(), and Pt-Off()
Sounds painful, isn't it?
I do have my own painting program but I don't use it XD
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Yeah there are multiple drawing programs out there. In any case Pen and Pt-Change() work for me :)
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Any of them using a usb mouse?
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Nope since thats a very tiny userbase.
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I don't know.
I usually do my drawing with only Line(), Pt-On(), and Pt-Off()
Sounds painful, isn't it?
I do have my own painting program but I don't use it XD
Do you make a program to do that for you? Otherwise it IS a lot of work.
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I don't know.
I usually do my drawing with only Line(), Pt-On(), and Pt-Off()
Sounds painful, isn't it?
I do have my own painting program but I don't use it XD
Do you make a program to do that for you? Otherwise it IS a lot of work.
Mostly, I just use draw command only. D:
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I would try to make my own drawing program and let that save it as a program. :)
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I once made one and tried to use it, but I realized that I was too used into using Draw commands.
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I once made one and tried to use it, but I realized that I was too used into using Draw commands.
Can't you make a program that makes a program with the drawing commands in it? Or are you really unable to draw normally? :P
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Actually, I was waiting for Buttsfredkin's PaintPad D:
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Actually, I was waiting for Buttsfredkin's PaintPad D:
Oh, I don't know a bout that. :)
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Wait, so you draw using paint, but how does that get transferred as a calc pic?
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you can either use TI-Connect or use the sourcecoder in cemetech :D
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I know that, but I mean, how are the paint files converted into calc pics?
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I believe you have to send it as b/w bmp file and ti-connect will automatically convert it
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Okay I will try that, any size specifications?
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it have to be 96x64, I believe
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Okay, will try. Thanks (I don't ever use paint).
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Actually, I was waiting for Buttsfredkin's PaintPad D:
Sigh...I'm getting around to it. Flood fill is the number one reason progress is so slow. I'll most likely just not include flood fill, but if you wait a couple of weeks, PaintPad will be ready. As soon as Portal X public release comes out, PaintPad starts getting actively worked on, and...yeah. Should be fairly easy to finish.
Anyways, back on topic...
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Ti Calc is smart enough that even if you give it color pictures, it will dither the black and white pictures such that it looks better than if you just used a threshold convert :D
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I thought the screen dimentions were 94 by 62
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Nope, 96 by 64 ^^
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I thought the screen dimentions were 94 by 62
It's 0~94 in x coor and 0~62 in y coor in TI-BASIC pic, but it still makes 95x63. ;)
Assembly program like axe can access full screen, which is 96x64
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I thought the screen dimentions were 94 by 62
It is easy to remember: both are dividable by 8 (does "dividable" exist ?)
8*12 = 96
8*8 = 64
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(does "dividable" exist ?)
yep, its called divisible ;)
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Ontopic please :( Use pm for this or look it up.
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Seems like some of those sprites on the first page could be used for a Metroid or Mega Man type game or clone. Looks nice O.O
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Seems like some of those sprites on the first page could be used for a Metroid or Mega Man type game or clone. Looks nice O.O
They are for my HeroCore clone :)
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No rush but... How's progress XD
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No rush but... How's progress XD
Busy. Really busy.
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(http://media.tumblr.com/tumblr_lugtrnZIOv1qks3sq.jpg)
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Just dropping in on your thread to say nice work here! You've got some really nice pixel art here! =)