Omnimaga

General Discussion => Art => Topic started by: necro on November 18, 2008, 03:08:17 am

Title: other other stuff
Post by: necro on November 18, 2008, 03:08:17 am
eh...just sprite concepts...forest bg isn't mine though
(http://img.photobucket.com/albums/v491/bbensonpck/rpg0000.png) (http://img.photobucket.com/albums/v491/bbensonpck/8BitShooter0001.png)

(http://img.photobucket.com/albums/v491/bbensonpck/ngs_005.jpg)

Title: Re: other other stuff
Post by: DJ Omnimaga on November 18, 2008, 05:07:05 am
O.O I love these tiles at the bottom, nice work on them. Nice bg too you found, it reminds me FF6
Title: Re: other other stuff
Post by: metagross111 on November 18, 2008, 08:29:59 am
hey necro, thing i could compell you to do a favor for me? nothing big, just see if you can make me a substitute sprite for pokemon. it looks like a baby kangaskahn or rhydon
Title: Re: other other stuff
Post by: necro on November 18, 2008, 02:55:57 pm
Its from fire emblem and I will make my own bg if i decide to do anything more with this.  The base tiles need sprucing up as the original size I made them was far to small and simply scaling them up doesn't do them much justice.  Further, the two crystals seen are just a few of the neat little pieces of sprite work I have made, mostly for lorn, that would work well in other games to.
Title: Re: other other stuff
Post by: metagross111 on November 18, 2008, 05:03:05 pm
>_> *is ignored*

lol
Title: Re: other other stuff
Post by: DJ Omnimaga on November 18, 2008, 11:59:38 pm
Well pixel art requests may be better in the actual pixel art sub forum. Altough it might take a while to get an awnser (due to lack of pixel artists here) it will still have less chances of being ignored since it won't be burried among posts of another topic :P
Title: Re: other other stuff
Post by: metagross111 on November 19, 2008, 12:13:33 am
that is true. speaking of which, omni, do you intend to archive every topic here? will they get moved to another section mayhaps after a year of inactivity or something?
Title: Re: other other stuff
Post by: necro on November 19, 2008, 12:48:59 am
@metagross: I might be able to make one here shortly, but only if my karma is at least 3... ::)
Title: Re: other other stuff
Post by: DJ Omnimaga on November 19, 2008, 01:39:13 am
if specific projects here goes inactive for that long I usually move them in the general project section, but i won't lock old topics
Title: Re: other other stuff
Post by: metagross111 on November 19, 2008, 08:47:01 am
im just being a patsy, i dont like crowded forums.
Title: Re: other other stuff
Post by: DJ Omnimaga on November 19, 2008, 04:10:54 pm
You will have to get used to it the day the old board files are backed up (if a merge works) O.O... there were 55000 posts there. Actually old topics may spark some interest at one point.
Title: Re: other other stuff
Post by: metagross111 on November 19, 2008, 09:58:41 pm
i figure, but id still like them in maybe an "archive" category not mixed in with the others. an archived topic can be refered to.
Title: Re: other other stuff
Post by: DJ Omnimaga on November 19, 2008, 10:38:05 pm
nope, it's gonna stay this way, as it is on all other TI forums :P. That, of course, excludes all posts made from May 05 to Dec 07 if they get backed up and a merge doesn't work. I personally think all help topics should remain in help section, projects and ideas in projects and idea, news in news, etc. You're gonna have to get used to it as it is almost like this everywhere on the internet and you're the first to whine about this :P
Title: Re: other other stuff
Post by: metagross111 on November 19, 2008, 11:27:29 pm
kkk, :(
Title: Re: other other stuff
Post by: TIfanx1999 on November 20, 2008, 06:50:56 pm
Nice concept screen, I like the grayscale one one the right. It has an interesting look (kinda looks like some weird scifi game. Also... please try to stay on topic in threads. Let's not stray to much or thread hijack anyone. :)
Title: Re: other other stuff
Post by: metagross111 on November 20, 2008, 07:00:49 pm
in that grayscale pic, whats that etchy pattern in the back?
Title: Re: other other stuff
Post by: metagross111 on November 21, 2008, 08:40:12 pm
http://www.spriters-resource.com/nintendo/pokemon/pkmnrbgy/display.php?file=pkmnrbyattack.png

actually, now that i found it, i think its already small enough to fit. but if you can make a better sprite, then go ahead.
Title: Re: other other stuff
Post by: necro on November 22, 2008, 05:06:23 pm
well, work continues on 8bit shooter, not much else other than I came up with another velvet engine game concept that I'll put up info for when I have something more substantial.
Title: Re: other other stuff
Post by: DJ Omnimaga on November 22, 2008, 06:33:28 pm
cool, glad you're continuing the shooter. Are you planning to keep it all grayscale or will you add colors to it later? Also I assume the music will be NES style, right? Nitacku might have a music program that might help for that (or maybe if the program has wav samples you could use them in FL Studio)
Title: Re: other other stuff
Post by: metagross111 on November 22, 2008, 06:56:45 pm
necro, your sig needs fixing :P
Title: Re: other other stuff
Post by: DJ Omnimaga on November 22, 2008, 08:28:49 pm
lol it was an insanely huge sig saying "I wonder how long my sig can be" about 200 times and it took the entire page height so I took it down and replaced his sig with a warning, which he never edited then he requested rep points but still hasn't removed it. I'll go eat him...er... not... I prefer nethams
Title: Re: other other stuff
Post by: metagross111 on November 22, 2008, 08:42:13 pm
nethams? is that anything like cookies?
Title: Re: other other stuff
Post by: TIfanx1999 on November 22, 2008, 08:46:08 pm
No, It's more like this;
http://www.youtube.com/watch?v=TswTenrEwwM&feature=dir (http://www.youtube.com/watch?v=TswTenrEwwM&feature=dir)
On topic though, I don't remember anything about a shooter. Details plox? What style is it gonna be, Like gradius, glaxian ect?
Title: Re: other other stuff
Post by: DJ Omnimaga on November 22, 2008, 09:06:32 pm
;.;


(oh and yeah it's the first time I think I saw this because you didn't posted about it on the old board)
Title: Re: other other stuff
Post by: necro on November 22, 2008, 10:57:35 pm
I’ve decided to cut down on some of the original features so as to make it faster to program, so all of the metal parts of the colony seen in the screen shot won't be in the game anymore (at least not in normal levels, might use them in some sort of boss levels).  I had originally planned to make the game much like a vertical Gradius with levels scrolling by and a mix of stationary enemy turrets and ships, but I decided making levels that way would be much more complex both to code and to make.  If my velvet engine editor was remotely close to being able to handle tiles and large levels and such, it wouldn’t be such a big deal but eh, the game should still be fun.

The way I think levels could work is as follows
1. set timer variable to 0, set length variable for level section in 30ths of a second (30 frames per second)
2. create an array of events to occur at certain times, such as adding an enemy to the level
3. have a conditional statement for what happens when the timer runs out.  For instance, should the level not end until all enemies are dead (boss level for instance)
4. at the begining of each step, timer increments and the array is checked for events that should be triggered
5. the timer is then checked against the level "length" to see if the conditional should be checked
Title: Re: other other stuff
Post by: DJ Omnimaga on November 23, 2008, 11:45:51 am
sounds cool, keep up the good work :)
Title: Re: other other stuff
Post by: metagross111 on November 24, 2008, 11:50:59 pm
No, It's more like this;
http://www.youtube.com/watch?v=TswTenrEwwM&feature=dir (http://www.youtube.com/watch?v=TswTenrEwwM&feature=dir)
On topic though, I don't remember anything about a shooter. Details plox? What style is it gonna be, Like gradius, glaxian ect?

*chokes on nethams*
Title: Re: other other stuff
Post by: necro on January 28, 2009, 02:41:31 am
Well, I have been quite busy with schoolwork so far this quarter.  I haven't done much from some music work, a bit of spriting and implementing object dragging in the lorn editor.  Maybe I'll get a chance to get ahead on coursework some time, but till then Im afraid things will be very slow for me.
Title: Re: other other stuff
Post by: DJ Omnimaga on January 28, 2009, 03:13:48 am
I hope you get less work towards the end because with exams it can be quite hard x.x
Title: Re: other other stuff
Post by: necro on January 28, 2009, 03:21:13 am
Actualy, two of my classes are all based on homework...
also, some tiles...
(http://img.photobucket.com/albums/v491/bbensonpck/tileDemo_AAA000.png)
Title: Re: other other stuff
Post by: DJ Omnimaga on January 28, 2009, 03:26:48 am
do you mean you just do homework or you only get scores on homework and no exams? College is a bit like that over here

And nice tiles :D
Title: Re: other other stuff
Post by: necro on January 28, 2009, 03:32:22 am
It completely depends on the class, of which those in the multimedia department are strange...
Programming, math, humanities, soc, etc are all tested.
Title: Re: other other stuff
Post by: DJ Omnimaga on January 28, 2009, 03:35:47 am
aah ok, kinda like here, altough multimedia classes were mostly projects. And if you had no computer at home with the softwares they have at college then your studies were doomed to failure from the start
Title: Re: other other stuff
Post by: Galandros on January 28, 2009, 10:36:08 am
I don't know what is the equivalent course to mine but is like a general Science/Math/Technologies  course.

I don't have time for code except some math classes to do a quick math program. And playing is out of question.

But I have plenty free time sometimes...

Those images are good but many of the tiles remember certain games...
Title: Re: other other stuff
Post by: necro on January 28, 2009, 02:37:28 pm
? I made all of the tiles there
Title: Re: other other stuff
Post by: DJ Omnimaga on January 28, 2009, 06:22:14 pm
he did them. It's probably because it's inspired from some games and the fact that it's hard to make textured grass and earth in 16x16 and limited colors when there's about 2000 grass/earth tiles alerady in games and online. Heck, even Super Star Hero grass looks similar to every other grass tiles
Title: Re: other other stuff
Post by: kalan_vod on January 29, 2009, 05:11:05 pm
Nice tiles, the grass looks really nice!

Yeah college gets in the way of my programming time >.<
Title: Re: other other stuff
Post by: simplethinker on January 29, 2009, 08:11:47 pm
The tiles look great.  For me, boring lectures in my programming and English classes have given me a reason to learn to compile Asm by hand :D
Title: Re: other other stuff
Post by: necro on February 26, 2009, 11:35:04 pm
(http://img.photobucket.com/albums/v491/bbensonpck/8BitDungeons_00.png)
...I think this may be the first slime hentai dating sim...
j/k
Title: Re: other other stuff
Post by: kalan_vod on February 27, 2009, 12:10:02 am
Wow, great tiles! You going to just tease us over and over? XD
Title: Re: other other stuff
Post by: necro on February 27, 2009, 12:15:37 am
maybe
Title: Re: other other stuff
Post by: josephmarin on February 27, 2009, 11:11:12 am
Slime...hentai...dating sim? Dear god.

Nice work here. You always impress me with the quality of your work. Keep it up =D
Title: Re: other other stuff
Post by: simplethinker on February 27, 2009, 01:03:52 pm
The tiles look great ;D and I just made the new forum's 5000th post :P

(http://img25.imageshack.us/img25/6499/proofc.png) (http://img25.imageshack.us/my.php?image=proofc.png)
Title: Re: other other stuff
Post by: necro on February 27, 2009, 02:41:42 pm
why not a slime hentai dating sim...the passion, the romance, the intrigue...

anyways, its was an attempt at making autotiles and while it works you can't do anything other than walk around right now and collide into walls.
Title: Re: other other stuff
Post by: simplethinker on February 27, 2009, 03:08:52 pm
What's an autotile?
Title: Re: other other stuff
Post by: necro on February 27, 2009, 03:51:10 pm
An autotile is an object that change its tile image based on whats around it.  All of the walls use the same autotile, which show diffrent tiles based on adjacent tiles.
Title: Re: other other stuff
Post by: DJ Omnimaga on March 03, 2009, 01:20:15 pm
RPG Maker has autotile feature, they can be very handy and save you time, however sometimes they can cause trouble. it depend of where you want to use them and how they are implemented
Title: Re: other other stuff
Post by: necro on March 03, 2009, 11:12:40 pm
Well. so far the character and the slimes move and you can go to diffrent rooms.
Title: Re: other other stuff
Post by: DJ Omnimaga on March 05, 2009, 01:23:15 am
nice :)
Title: Re: other other stuff
Post by: DJ Omnimaga on March 11, 2009, 09:26:09 am
they look nice, pretty futuristic style :)
Title: Re: other other stuff
Post by: kalan_vod on March 11, 2009, 07:58:55 pm
Looking pretty snazzy! Good luck next week!
Title: Re: other other stuff
Post by: DJ Omnimaga on March 18, 2009, 12:39:02 pm
wow awesome, I wonder if this could be resized down to fit on calc, some tiles look like it could be awesome as a calc game if smaller
Title: Re: other other stuff
Post by: simplethinker on March 18, 2009, 02:38:25 pm
Nice tiles ;D Though why are they in grayscale?
Title: Re: other other stuff
Post by: necro on March 18, 2009, 03:25:19 pm
cause the game will be all grayscale
Title: Re: other other stuff
Post by: necro on March 18, 2009, 08:10:38 pm
(http://img.photobucket.com/albums/v491/bbensonpck/8BitDungeons_03.png)
Title: Re: other other stuff
Post by: DJ Omnimaga on March 19, 2009, 12:02:36 am
wow awesome again, keep up the good work, necro :)

I do hope to see some progress on your games too like Lorn :)
Title: Re: other other stuff
Post by: necro on March 20, 2009, 05:01:45 am
(http://img.photobucket.com/albums/v491/bbensonpck/8BitDungeons_04.gif)
timing is off, but imagine the water moving slower.
Title: Re: other other stuff
Post by: kalan_vod on March 20, 2009, 01:06:04 pm
WOW, that is just stunning! I love it, and man this is just awesome!
Title: Re: other other stuff
Post by: DJ Omnimaga on March 20, 2009, 06:41:49 pm
wow i love those trees, i wonder how easy that stuff would be to convert to color, it might be useful for a rpg maker game or something
Title: Re: other other stuff
Post by: necro on March 25, 2009, 10:54:00 pm
(http://img.photobucket.com/albums/v491/bbensonpck/8BitDungeons_05.png)
the rain and ripples in the water are realy hard to see without animation, but I added depth sorting so objects can be in front of eachother now properly
Title: Re: other other stuff
Post by: DJ Omnimaga on March 26, 2009, 02:49:57 am
interesting, I am curious how it woudl turn out in a game :)
Title: Re: other other stuff
Post by: necro on March 29, 2009, 02:22:19 am
Well, regarding my project, Necro's GUI Library, I've made some further progress in adding code to clean up the engine so that when you close the engine, it will remove all engine objects and clear out all engine resources.  I need to handle a null refrence error that will occur if you try to close the engine twice, as the engine only currently creates certain resources when they aren't found to already exist, and gml doesn't allow these partiular variables to be deleted so I will need to set them to a null values.  I was thinking  that when I put up a new demo for nguil that I might include some other project demos in it, thought that may be a bit from now still.
Title: Re: other other stuff
Post by: DJ Omnimaga on March 29, 2009, 02:42:19 am
cool to see new progress ^^
Title: Re: other other stuff
Post by: kalan_vod on March 31, 2009, 12:20:20 am
Nice, I definitely love your GUIs. Show this would be a breath of fresh air ;)
Title: Re: other other stuff
Post by: necro on April 06, 2009, 03:52:05 am
Well, I am working on a parsing script to let multi-lined text input be done, and so far it works somewhat though the last line or so...well, it doesn't work there yet.  Hopefully, progress will be fast on this component as I still need to transfer and clean up a number of older components and add surfaces to a number of them now that I have scroller bars and such.
Title: Re: other other stuff
Post by: DJ Omnimaga on April 06, 2009, 01:55:05 pm
nice to see new progress. Btw don't forget to do backups on a jumpdrive or something in case x.x
Title: Re: other other stuff
Post by: necro on April 13, 2009, 03:05:33 am
Well, I got a new snazzier slider bar routine and the text parser seems to work (though bugs may lurk in that routine somewhere).  other than that, I am still working on hw...
Title: Re: other other stuff
Post by: DJ Omnimaga on April 13, 2009, 07:30:27 am
screeniez ^.^
Title: Re: other other stuff
Post by: TIfanx1999 on April 13, 2009, 04:56:00 pm
(http://img.photobucket.com/albums/v491/bbensonpck/8BitDungeons_00.png)
...I think this may be the first slime hentai dating sim...
j/k
Oooh would there be tentacles involved to? O_o LoL. Seriously though, those tiles look really great. I could definetly seem something like this being used in a calc game as well.
Title: Re: other other stuff
Post by: necro on April 26, 2009, 04:28:50 pm
(http://img.photobucket.com/albums/v491/bbensonpck/ballGame00.png)
I think this game is looking good
Title: Re: other other stuff
Post by: DJ Omnimaga on April 26, 2009, 04:30:43 pm
nice, the tiles looks quite small on this one though O.O, altough it's not a bad thing really
Title: Re: other other stuff
Post by: simplethinker on April 26, 2009, 04:35:14 pm
Nice necro :)  I see you added some color too.
Title: Re: other other stuff
Post by: necro on April 26, 2009, 04:42:06 pm
16X16 tiles aren't that small.  Moreover, when all of the effects can be seen with all of their motion its pretty spiffy, though those auto tile still need some work.
Title: Re: other other stuff
Post by: DJ Omnimaga on April 27, 2009, 02:54:58 am
yeah true, the only place where it would be small is for people using 15 inch monitors with a 1280x1024 resolution :P

Plus you can add more tiles in one screen ^^
Title: Re: other other stuff
Post by: necro on April 27, 2009, 10:18:43 pm
well, I can always just have an option to scale them up 1.5 or 2 times
Title: Re: other other stuff
Post by: kalan_vod on April 28, 2009, 01:46:52 pm
Beautiful, but small. Hope you add the option to scale it ;P
Title: Re: other other stuff
Post by: necro on August 27, 2009, 05:10:02 am
(http://img.photobucket.com/albums/v491/bbensonpck/techDemo00Aug2709.png)
just a little toying around
Title: Re: other other stuff
Post by: DJ Omnimaga on August 27, 2009, 09:40:26 am
nice, that makes me want to see a new freeware RTS game
Title: Re: other other stuff
Post by: necro on August 29, 2009, 05:06:11 am
(http://img.photobucket.com/albums/v491/bbensonpck/techDemo01Aug2909.png)
Title: Re: other other stuff
Post by: DJ Omnimaga on August 29, 2009, 09:36:12 am
Nice this is better :)

You should really try making a strategy game or something :)

as long as if you do so, you finish Lorn/Combat Ball (which I've been waiting for 4 years -.-) first, tho :P
Title: Re: other other stuff
Post by: Eeems on August 29, 2009, 12:42:37 pm
wow that is looking good, good job necro
Title: Re: other other stuff
Post by: necro on August 29, 2009, 02:58:44 pm
all of these effects are transferable
Title: Re: other other stuff
Post by: DJ Omnimaga on August 30, 2009, 12:59:31 am
that still looks kinda cool, tho
Title: Re: other other stuff
Post by: necro on October 02, 2009, 01:42:11 am
Well, it looks like my capstone class will be eating into my time quite a bit this quarter...hopefully I'll be able to finish a few things at school like the zelda 8X8 example.
Title: Re: other other stuff
Post by: DJ Omnimaga on October 02, 2009, 02:00:11 am
I hope you stick around x.x and still get some time from time to time x.x
Title: Re: other other stuff
Post by: necro on October 15, 2009, 04:46:39 am
Well, I am still working on my class stuff a lot...we were basically put into groups and assigned a system to build for a fictional company.  Since I am doing the app portion of the assignment, I've plugging away both designing and programming all of the forms, objects, etc from scratch in vb 2008.  The class is neat since I've learned a lot, but it is very time consuming.

So if anyone wanted help with some scripts or such in vb, now would be the time to ask since thats what I working on a lot right now.
Title: Re: other other stuff
Post by: DJ Omnimaga on October 15, 2009, 05:26:02 am
I would probably be able to help if it wasn't for the fact I only programmed VB6 and last time I did (I only used some rudimentary stuff, as it was only an intro class) It was 6 years ago

I am confused though. Do you mean you are currently converting your Game Maker stuff to VB or are you just talking about school work?
Title: Re: other other stuff
Post by: necro on October 15, 2009, 07:52:55 pm
Just my school work, though I'll probably be converting from game maker to .net/XNA at some point since its better for this sort of stuff.  Gamemaker just lacks a lot like collections, fully overloading functions, etc.
Title: Re: other other stuff
Post by: DJ Omnimaga on October 15, 2009, 11:56:01 pm
Yeah it would be nice, plus I think you can sell your stuff on Xbox 360 too, altough what sucks is that it costs like $100 to subscribe to XNA on Xbox live, while developping for PC is free
Title: Re: other other stuff
Post by: necro on November 06, 2009, 09:56:17 pm
Well, the quarter has a few weeks left but I hope to back to working on various projects soon.
Title: Re: other other stuff
Post by: DJ Omnimaga on November 07, 2009, 12:40:09 am
I can't wait for more updates :P
Title: Re: other other stuff
Post by: Galandros on November 13, 2009, 05:48:34 pm
I can't wait for more updates :P
Waiting for updates of necro. :P
Title: Re: other other stuff
Post by: necro on November 14, 2009, 05:56:49 am
(http://img.photobucket.com/albums/v491/bbensonpck/rotatinggrenade.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingclip.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingknife.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingkey.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingoxygentank.gif)
(http://img.photobucket.com/albums/v491/bbensonpck/rotatingmagazine.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingpistol.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingfuel.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingtorch.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingarmor.gif)
to bad these old weapon sprites of mine never got used...
Title: Re: other other stuff
Post by: Galandros on November 14, 2009, 09:22:45 am
(http://img.photobucket.com/albums/v491/bbensonpck/rotatinggrenade.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingclip.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingknife.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingkey.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingoxygentank.gif)
(http://img.photobucket.com/albums/v491/bbensonpck/rotatingmagazine.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingpistol.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingfuel.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingtorch.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingarmor.gif)
to bad these old weapon sprites of mine never got used...
They seem irresistible to include in some RPG. It will be fun to add animation...

One of the things, I want to do is weapons sprites to put on characters during battles.
Title: Re: other other stuff
Post by: DJ Omnimaga on November 14, 2009, 10:11:31 am
these looks great ^^
Title: Re: other other stuff
Post by: necro on November 14, 2009, 06:09:13 pm
They were for space station theta way back when three fingered guy was working on that remake, but it never happened.  Then he decided to become a jerk.  I think they would look nice in a desolate 2, but meh.  If anyone wants to use em in a game, I just request credit.
Title: Re: other other stuff
Post by: DJ Omnimaga on November 14, 2009, 06:37:45 pm
Yeah I remember, I hate when people change for the worst x.x, plus I kinda wish SSP2 came out
Title: Re: other other stuff
Post by: ztrumpet on November 14, 2009, 08:45:24 pm
Those look really, really nice.
Title: Re: other other stuff
Post by: megajake03 on November 17, 2009, 09:29:54 am
(http://img.photobucket.com/albums/v491/bbensonpck/rotatinggrenade.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingclip.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingknife.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingkey.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingoxygentank.gif)
(http://img.photobucket.com/albums/v491/bbensonpck/rotatingmagazine.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingpistol.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingfuel.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingtorch.gif)(http://img.photobucket.com/albums/v491/bbensonpck/rotatingarmor.gif)
to bad these old weapon sprites of mine never got used...
they look amazing how can you possibly resist i would create a new game just for those weapons if i could