Author Topic: Pokemon Sprites  (Read 6978 times)

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SirCmpwn

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Pokemon Sprites
« on: September 30, 2010, 05:26:11 pm »
Hello!
I'm looking for some Pokemon sprites, just a few random Pokemon (pick your favorites).  I need them in monochrome, and they should fit on about 1/4 of the TI-83+ screen.  Don't worry, I'm not making a game, I'm just doing a demo.  If it's not too much trouble, a program with the sprites in Axe bitmap form would be great!

Offline meishe91

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Re: Pokemon Sprites
« Reply #1 on: September 30, 2010, 05:58:38 pm »
I believe there is a thread over at UTI of all of JoeYoung's sprites. I'll look real fast.
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SirCmpwn

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Re: Pokemon Sprites
« Reply #2 on: September 30, 2010, 05:59:50 pm »
The most important thing is the Axe hex, because I can't do that myself at the moment.

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Re: Pokemon Sprites
« Reply #3 on: September 30, 2010, 06:01:01 pm »
Hello!
I'm looking for some Pokemon sprites, just a few random Pokemon (pick your favorites).  I need them in monochrome, and they should fit on about 1/4 of the TI-83+ screen.  Don't worry, I'm not making a game, I'm just doing a demo.  If it's not too much trouble, a program with the sprites in Axe bitmap form would be great!
Glad to hear it is just a demo x.x. You would do a very good job at such game too, but the reality is that there are so many Pokemon clones in the works already. A growing lack of originality in the community could cause people who are looking for new projects to lose interest due to everything being done being the same.
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Offline meishe91

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Re: Pokemon Sprites
« Reply #4 on: September 30, 2010, 06:01:49 pm »
Well here is the post of what he has. If you tell me which ones, if any, of those you would like I can probably get the hex for you.
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SirCmpwn

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Re: Pokemon Sprites
« Reply #5 on: September 30, 2010, 06:03:14 pm »
Charmander and Bulbasaur?

Offline meishe91

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Re: Pokemon Sprites
« Reply #6 on: September 30, 2010, 06:05:10 pm »
Which frame do you want? Each of those Pokemon have three frames for animation.
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SirCmpwn

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Re: Pokemon Sprites
« Reply #7 on: September 30, 2010, 06:05:39 pm »
Just the first is fine :)

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Re: Pokemon Sprites
« Reply #8 on: September 30, 2010, 06:06:55 pm »
Ok, I shall work on those real fast.

Edit:
Here is the hex for Bulbasaur. The sprite isn't actually 32*32 (it's actually 30*28) but the hex is in the format for 32*32. If that's an issue, just tell me. By the way, it's in the form of a string (Str1).

I take that back, it is now in a program with quotes because apparently the string extension isn't supported, which I thought it was.

Edit:
And here is Charmander.
« Last Edit: September 30, 2010, 06:45:10 pm by meishe91 »
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SirCmpwn

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Re: Pokemon Sprites
« Reply #9 on: September 30, 2010, 11:51:57 pm »
Thank you very much!

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Re: Pokemon Sprites
« Reply #10 on: October 01, 2010, 12:21:37 am »
No problem. Anymore?
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SirCmpwn

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Re: Pokemon Sprites
« Reply #11 on: October 01, 2010, 08:37:28 am »
Yeah, could you re-do Bulbasaur?  The program is empty :P

SirCmpwn

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Re: Pokemon Sprites
« Reply #12 on: October 05, 2010, 11:49:56 pm »
*bump*

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Re: Pokemon Sprites
« Reply #13 on: October 06, 2010, 12:09:52 am »
Oh, sorry, I did't see that. Sorry. I shall try to get it.

Edit:
Grrr...Wabbit isn't exporting the program correctly :(

Edit:
Ok, here is a .zip with the string in it. If you need the program form though I'll get it for you but until you say I am just going to post this. It should be Str1.
« Last Edit: October 06, 2010, 12:14:19 am by meishe91 »
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SirCmpwn

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Re: Pokemon Sprites
« Reply #14 on: October 06, 2010, 08:54:18 am »
Thanks!