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Poll: Which Reuben color text border do you prefer?

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DJ Omnimaga:


So I was doing mockups of Reuben CSE text window when you talk to an NPC and I was wondering how you would prefer text to be spaced out and what margin around the window? If you look at the picture above, the first 8 shows exactly the same amount of text on the screen at once as the original game and the Axe remake, meaning 3 rows of 16 characters (the mockup text is 14 characters large, so when it's 16 it's centered). The last two mockups fills the screen with the box, but since they allow 19 characters per line, this would require changing the entire text layout in the game data.


Which one do you prefer?

Sorunome:
For me definetley the first one :)

Hayleia:
I voted for middle-center because I don't like when text is stuck to vertical borders. I could have voted middle-right too but this one wastes a bit too much space.
I could also have voted for one where the textbox fits the screen in width but where the text doesn't fit the box in width, but you don't have such mockup.

rw24:
I voted for bottom left, I like the spacing.
If it is at all possible you could make it an option.

DJ Omnimaga:
Thanks for voting. By the way, because of how xLIBC tilemappy works, only mid-left, mid-right, bottom-center and bottom-right would be feasible using tilemaps, because xLIBC tilemaps can only be placed at multiple of 8 offsets. The other ones would have to be generated using standard sprites or DrawShape commands (I might go with the DrawShape option regardless, though, since this would free up 9 sprites and be easier to use).

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