Omnimaga
General Discussion => Art => Topic started by: nemo on November 29, 2010, 05:28:41 pm
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i was messing around with the program below, and out popped this picture. it looked kinda cool, so i thought i'd post it here. best part? the tracks are 8 pixels tall (:
ClrDraw
[FFFFFFFFFFFFFFFF]->Pic1
0->D->F
Repeat getKey(15)
If F:D+1->D
Else:D-1->D:End
If D=0 or (D=-88)
F xor 1->F:End
C+4->C
Pt-Change(88+D,sin(C)//6+30,Pic1
DispGraph
End
edit: will upload a PNG of it soon
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i was messing around with the program below, and out popped this picture. it looked kinda cool, so i thought i'd post it here. best part? the tracks are 8 pixels tall (:
ClrDraw
[FFFFFFFFFFFFFFFF]->Pic1
0->D->F
Repeat getKey(15)
If F:D+1->D
Else:D-1->D:End
If D=0 or (D=-88)
F xor 1->F:End
C+4->C
Pt-Change(88+D,sin(C)//6+30,Pic1
DispGraph
End
The .8Xi worked on Ti-connect and it looks quite cool, can you make a loop and make it go right infinetely?
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it'd take a little work, but yes you could
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it'd take a little work, but yes you could
I once made a game maker file, not really a game, that was a racetrack going right when you pressed the right key, and it went faster, the longer the keypress was. it had a limit of speed, though.
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Nice, so you made a program but it unintentionally created the picture above? I like when that happens. ;D
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Nice. ;)
When I pick up Blur again, I may use this.