Omnimaga
General Discussion => Art => Topic started by: kindermoumoute on October 13, 2010, 07:45:24 am
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Hello,
I have a program slot (quickly). Only at the display of the machine, I thought of a main inteface (which takes the whole screen) with 8*8 small tiles on parade (very quickly) until you press the stop button.
(http://ruedesjoueuses.com/files/2009/09/machine-a-sous.jpg)
So I ask cherries, number 7, a beer and a small ax (style Axe Parser) in 8*8.
And if you could give ideas on the interface screen for a 96 * 64.
PS: Please put 3 grayscale (no more) for tile 8*8.
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Here you go! I'm sorry, the Axe is not very good :(
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Not bad, i'll try it!
No idea for interface 96*64?
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here's an interface, you can use the blank boxes on the left however you want. ;)
EDIT: you might want to add an border around the picture
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That looks nice :D
I wonder if it would be better if a shadow was added?
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here's an interface, you can use the blank boxes on the left however you want. ;)
EDIT: you might want to add an border around the picture
Ok, i'll try it.
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Those look cool :) It'd be cool if you could animate the arm on the slot machine to go up and down when it starts spinning :D
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That's what i think too :D
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Look nice :
(http://img100.imageshack.us/img100/5931/avancementmas.gif)
I'll post when i finish game.
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O.O
Woah that looks impressive. Only thing I would change is making the text at the top so it blinks slower so we can see it easier.
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here's it with the lever down
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Thank, I think i'll put lever in 2 tiles 8*8 if I can (more easy).
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Wow, that looks very nice ! :)
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Thank, I think i'll put lever in 2 tiles 8*8 if I can (more easy).
That might be a good idea, otherwise using like an entire pic for the second slot machine state would waste a lot of space.