Author Topic: Sprite help for Axe game  (Read 19284 times)

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Offline jnesselr

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Re: Sprite help for Axe game
« Reply #30 on: June 09, 2010, 07:54:13 pm »
I was thinking kinda like the kyuubi, except with one tail, instead of 9, and white instead of red.

Kinda like this, except 1 tail, facing to the right, and without Minato (The guy in front) in it.  (Sorry it's big.  Is there a way to adjust the size of it?)


Usually the whole fox is red, that's why I chose this picture.  The whole red around his eyes and tale isn't necessary.  Thank you for the wizard Deep Thought.

The character idea actually came from the kyuubi....  That's all the spoilers you get for now!

Offline DJ Omnimaga

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Re: Sprite help for Axe game
« Reply #31 on: June 09, 2010, 11:36:13 pm »
Is there a way to adjust the size of it?
Code: [Select]
[img width=48 height=48]http://somesite/image.gif[/img]Avoid using to increase an image size, though. It looks terrible in Opera 10 or later.
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Offline Ti-newb

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Re: Sprite help for Axe game
« Reply #32 on: June 09, 2010, 11:48:06 pm »
LOL. i hope ur game works out, cause il play it - assuming u get the fox and the other characters... if u know what i mean =D.

Offline Deep Toaster

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Re: Sprite help for Axe game
« Reply #33 on: June 10, 2010, 10:12:31 am »
I don't really know what the legs look like (they're just about blocked in the image), but here's my attempt (once again, I did not use the top portion well):




Offline jnesselr

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Re: Sprite help for Axe game
« Reply #34 on: June 10, 2010, 01:06:50 pm »
For the bottom one, the tail was done well, but can you do the legs better? I also think that the sprite should be facing forward now. (sorry, change of storyline).  The ears and face are nice too.

Offline nemo

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Re: Sprite help for Axe game
« Reply #35 on: June 10, 2010, 01:17:01 pm »
so 16x16 pixels? and you want the face to be facing the user of the calculator? monochrome?


Offline jnesselr

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Re: Sprite help for Axe game
« Reply #36 on: June 10, 2010, 01:43:30 pm »
16x16 in all four directions. 32x32 facing the user. Monochrome, btw.
« Last Edit: June 10, 2010, 01:44:48 pm by graphmastur »

Offline nemo

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Re: Sprite help for Axe game
« Reply #37 on: June 10, 2010, 03:04:40 pm »
side sprites 16x16. there are two sets, one of them has more detailed legs at the cost of a nice tail, and the other has a more voluminous (i won't say better because i couldn't get it to look how i wanted it to) tail with less detailed legs.


Offline Ti-newb

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Re: Sprite help for Axe game
« Reply #38 on: June 10, 2010, 06:44:50 pm »
So will you need this?

Offline jnesselr

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Re: Sprite help for Axe game
« Reply #39 on: June 10, 2010, 07:13:55 pm »
Sorry, but can you put that in .bmp format?  I can't read .8xi files.

Offline DJ Omnimaga

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Re: Sprite help for Axe game
« Reply #40 on: June 10, 2010, 07:17:15 pm »
those looks nice, altough the last two by Nemo seems a bit skinny. I like TI-Newb one in particular, altough I would remove those two dots at the bottom to the left and right.
« Last Edit: June 10, 2010, 07:18:10 pm by DJ Omnimaga »
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Offline meishe91

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Re: Sprite help for Axe game
« Reply #41 on: June 10, 2010, 10:38:36 pm »
Ya, the two dots are a bit random. I do like it though, just wish it didn't look quite so 2D (no idea if that makes sense to anyone else besides me :P).

Sorry, but can you put that in .bmp format?  I can't read .8xi files.

Ya you can. .8xi is the picture format for calculators. So either pull up an emulator or put it on your calculator and just recall Pic6.
« Last Edit: June 10, 2010, 10:38:57 pm by meishe91 »
Spoiler For Spoiler:



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Offline DJ Omnimaga

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Re: Sprite help for Axe game
« Reply #42 on: June 10, 2010, 10:40:08 pm »
I think he uses Mac, though (from one of his post)
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Offline meishe91

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Re: Sprite help for Axe game
« Reply #43 on: June 10, 2010, 10:56:36 pm »
Oh. Well nevermind then. Wouldn't it still transfer to the calculator correctly though?
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Offline jnesselr

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Re: Sprite help for Axe game
« Reply #44 on: June 10, 2010, 11:03:10 pm »
I do, and that's the problem.  However, I transferred it, and it looks great.  The only problem is, that it needs to be more or less a white fox.  The sprite does look absolutely amazing.

Hmmm...  What's something that could be considered more "royal" than the fox.  Maybe a lion.  If you can do something like that, with an overall white color scheme, I can use the fox for the other character.  Can you do that Ti-Newb.  Granted I know you had some inspiration for the 1 tailed, but it still looks amazing.  Would you like to help me with all of the sprites?  You seem to be really good at them.

Thanks!