Author Topic: Sprite Request: Basketball Hoop  (Read 6323 times)

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Offline Darl181

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Sprite Request: Basketball Hoop
« on: June 25, 2011, 01:38:27 am »
Preferably 8*8, any type of grayscale (b/w, 3 grays or 4 grays) I'll make do with.  TIA ;D
When I tried making it it looked like some malformed blob... x.x

I've started (actually, pretty far through atm) a little side project for when i get coder's block while writing DS.
Hmm... when you finished this, once August 1st hits you should release the source in public so someone can make a basket ball game or something using the object manipulation stuff O.O
I have the object physics separate actually, as a OBJPHYS.8xp...
Tho it's kind of specialized atm regarding detection and such, but I can edit a few things and release it ;)

EDIT: there's an idea..."Axketball" or something

^
I still plan on releasing the library at some point btw.
« Last Edit: June 25, 2011, 01:42:22 am by Darl181 »
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Offline ZippyDee

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Re: Sprite Request: Basketball Hoop
« Reply #1 on: June 25, 2011, 01:53:43 am »
The whole hoop or just the basket or the basket and backboard?
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Offline Darl181

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Re: Sprite Request: Basketball Hoop
« Reply #2 on: June 25, 2011, 01:56:31 am »
For now I'm looking for just the net.
(I should be able to sprite a flat board and pole in profile on my own...at least hopefully)
« Last Edit: June 25, 2011, 01:56:38 am by Darl181 »
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Offline ZippyDee

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Re: Sprite Request: Basketball Hoop
« Reply #3 on: June 25, 2011, 02:08:19 am »
unfortunately, I don't have a good pixel editor on this computer, but I'd say for a 3 level you could do something like

Code: [Select]
22222222
21010102
02101020
02010120
00201200
00210200
00222200
00000000
where 2 is black, 1 is gray and 0 is white/clear (clear would probably be better)
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Offline Darl181

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Re: Sprite Request: Basketball Hoop
« Reply #4 on: June 25, 2011, 02:45:48 am »
* Darl181 shows a Zippy a Asprite (made by aichi)

anyway...
████████████████
██▒▒  ▒▒  ▒▒  ██
  ██▒▒  ▒▒  ██
    ██▒▒  ██
    ██  ▒▒██
    ████████
looks good ;)
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Offline ZippyDee

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Re: Sprite Request: Basketball Hoop
« Reply #5 on: June 25, 2011, 12:35:01 pm »
oh yeah...forgot about that >.> I'll use that next time. Anyway, hope it works out for you. Alternatively you could just do all b/w and it should still look alright.
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Offline Darl181

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Re: Sprite Request: Basketball Hoop
« Reply #6 on: June 25, 2011, 01:42:29 pm »
Got it to work pretty well on-calc.  Thanks ;D
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Offline leafy

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Re: Sprite Request: Basketball Hoop
« Reply #7 on: June 25, 2011, 01:43:06 pm »
Those isolated greyscale pixels might have a bit of a flickering problem, though ><
In-progress: Graviter (...)

Offline Darl181

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Re: Sprite Request: Basketball Hoop
« Reply #8 on: June 25, 2011, 01:47:36 pm »
Possible, but I have yet to run into any problems with that.

Worst case scenario i could just fill it in solid, and let DispGraphr do the crosshatching for me :P
« Last Edit: June 25, 2011, 01:47:55 pm by Darl181 »
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Offline DJ Omnimaga

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Re: Sprite Request: Basketball Hoop
« Reply #9 on: June 25, 2011, 02:10:30 pm »
Hmm I see you picked up my idea ;D