Author Topic: TAO: Main menu screenshot contest!  (Read 19640 times)

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Offline Munchor

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Re: TAO: Main menu screenshot contest!
« Reply #15 on: February 13, 2011, 03:02:10 pm »
Something like this:

I think it is supposed to be something like peaceful (balance, etc), so the fire... hum... But grphmastur is the coder, so he knows :P

Offline Builderboy

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Re: TAO: Main menu screenshot contest!
« Reply #16 on: February 13, 2011, 03:03:13 pm »
The idea is "beasts" unleashed.

peaceful eh? ;)

Offline Munchor

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Re: TAO: Main menu screenshot contest!
« Reply #17 on: February 13, 2011, 03:05:19 pm »
The idea is "beasts" unleashed.

peaceful eh? ;)

looool, yeah you're right then, but TAO once told me it was about this:


Offline Builderboy

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Re: TAO: Main menu screenshot contest!
« Reply #18 on: February 13, 2011, 03:08:45 pm »
well we shall just have to see how he likes it :)

Offline shmibs

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Re: TAO: Main menu screenshot contest!
« Reply #19 on: February 13, 2011, 03:16:27 pm »
icwutudidthar, builder XD
it looks very nice, but the bottom half of the screen being static with so much noise up above is a little odd...
i can think of two things that may help: swapping the top and bottom halves (flipping the PEC section to hang from the top of the screen instead of sticking up from the bottom), or maybe make black "flames" drip from the top of the screen instead of white moving up(although the lettering would have to be black, then, which may not work that well).

Offline Munchor

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Re: TAO: Main menu screenshot contest!
« Reply #20 on: February 13, 2011, 03:18:18 pm »
icwutudidthar, builder XD
it looks very nice, but the bottom half of the screen being static with so much noise up above is a little odd...
i can think of two things that may help: swapping the top and bottom halves (flipping the PEC section to hang from the top of the screen instead of sticking up from the bottom), or maybe make black "flames" drip from the top of the screen instead of white moving up(although the lettering would have to be black, then, which may not work that well).

I disagree, though, I like it that only one part is flaming :P

Offline jnesselr

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Re: TAO: Main menu screenshot contest!
« Reply #21 on: February 13, 2011, 04:17:51 pm »
I like it flaming, and I think the bottom is kinda stagnant.  How about outlining the letters in black, making the fire (And I hope you'll show me how to code that in asm) go from the bottom up.  Or do something else for the bottom.  The two basic things I see now are:
1) The TAO needs to be readable well enough.  It may be more readable on calc, who knows. ;-)
2) I don't like the beast being there after all, I think that'll be more of a spoiler anyway, so let's not do that.

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Re: TAO: Main menu screenshot contest!
« Reply #22 on: February 13, 2011, 04:21:43 pm »
Wow, that's ridiculous.  Mad props Builderboy! ;D

Offline Builderboy

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Re: TAO: Main menu screenshot contest!
« Reply #23 on: February 13, 2011, 04:23:49 pm »
Hah alright, lemme work on something new.  As for the fire, the code is actually very simple.  I'll give the Axe source right here:

Basically it takes each byte in the upper portion of the screen, OR's a bit onto it, AND's the Title from it, and then puts it back one row up :)


Offline jnesselr

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Re: TAO: Main menu screenshot contest!
« Reply #24 on: February 13, 2011, 04:35:23 pm »
Oh, that shouldn't be too hard to do.  I'm looking forward to what you try next.

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Re: TAO: Main menu screenshot contest!
« Reply #25 on: February 13, 2011, 10:57:42 pm »
Bump
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline jnesselr

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Re: TAO: Main menu screenshot contest!
« Reply #26 on: February 13, 2011, 11:03:15 pm »
Thanks qwerty.  Okay, so I understand your method from the axe source code, but is there any way to do it using the SafeCopy routine found here.  I'm using this in an app, and so the image it's displaying is only located inside the app, and is therefore not editable, and I don't have two buffers.  Any ideas?  I also, removed the little kyuubi because I didn't fully like it, and I tested it in the app.  Here is the result:


Add flames, and that would be very good.  Maybe do something with unleashed. I like the font for it, btw.

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Re: TAO: Main menu screenshot contest!
« Reply #27 on: February 14, 2011, 12:55:07 am »
What do you mean with the safecopy routine?  Axe uses Safecopy, and I use only a single buffer without modifying the original picture data

Offline aeTIos

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Re: TAO: Main menu screenshot contest!
« Reply #28 on: February 14, 2011, 06:33:02 am »
I made one too, but i cant upload it... dont have a link cable... D:
Wait, copying it in tokenide, up in 30 minutes (i hope so :P)
EDIT:
Is it okay if i type the hex in?
If so, here it is:
Code: [Select]
3f60fffffffffff8000004440000fffffffffff80000044440e00fffffffffff80001c7fc0000fffffffffff8000004446000
fffffffffff8000064440000fffffffffff8000007fc3c00fffffffffff8001c4440003fe0000000000040044400883fe
000000000044007fc00903fe7ffe3ffc00200084200003feffff7ffe000f0104101e03fefc3f7ffe0010ffffffe10
3fefc3f781e00260000000c83feffff781e002faaaeaabeb3feffff781e03af555f555e83feffff7ffe002600000
00c83fefc3f7ffe0010ffffffe103fefc3f3ffc004f0104101e0000000000000080008420000000000000000000
008420088fffffffffffffffffd420084fffffffffffffffffb4210207417c10417410ffff95a084075d7df75f75f77ffea4a
048075d7cf04104777ffca52084075d7df77d75f77ff8b42108075d7df77d75f77ff0852210005d0417417417
4107fe0a4a1200fffffffffffffffc09520900fffffffffffffff8084a1200000000000000000009422400ffffffffffffe00
00b4a480000000000007fc000085284007bef7be000df80080b5a420040894880019f078489422478788f78
80031e00024b5a480008895080079c000128429000788948800fd800024b4248f0000000001ff001c48b522
400ffffffffffe00008495s427c000000007fc00010285a810043dee000ff800008ab42420042529001ff001f048
852247c425e9003fe000002495a480042529007fc0001c12a4290007bd2f00ff8000002484249f00000001ff0
000004885a2400ffffffffe00000084b5a42000000007fc00000102b46811e7a57c0ff80000008496642004a51
01ff00000fc488da247e4a5103fe00000002496a4800525107fc0001fc01265493e06bd10ff80000000212490
80000001ff00000000421508400ffffffe0000000081ce70200ffffffc00000000002480000ffffff8000000000031
80000ffffff000000000005140000fffffe000000000001b00000fffffc000000000002480000000000000000000
0004000000000000000000000000000000
phew... its done. i hope there are no mistakes :)
NOTE: That 3f60 at the start is for Bitmap( in axe, if you dont use that, delete it!

Edit2: added a program with the bitmap( routine just compile and run :)



« Last Edit: February 14, 2011, 07:40:00 am by aeTIos »
I'm not a nerd but I pretend:

Offline jnesselr

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Re: TAO: Main menu screenshot contest!
« Reply #29 on: February 14, 2011, 07:18:49 am »
I made one too, but i cant upload it... dont have a link cable... D:
Wait, copying it in tokenide, up in 30 minutes (i hope so :P)
EDIT:
Is it okay if i type the hex in?
If so, here it is:
Code: [Select]
3f60fffffffffff8000004440000fffffffffff80000044440e00fffffffffff80001c7fc0000fffffffffff8000004446000fffffffffff8000064440000fffffffffff8000007fc3c00fffffffffff8001c4440003fe0000000000040044400883fe000000000044007fc00903fe7ffe3ffc00200084200003feffff7ffe000f0104101e03fefc3f7ffe0010ffffffe103fefc3f781e00260000000c83feffff781e002faaaeaabeb3feffff781
Sure, that's okay.  I'll just write a program to convert it.  Although that doesn't look like a full-screen.  That's only 349 characters.

What do you mean with the safecopy routine?  Axe uses Safecopy, and I use only a single buffer without modifying the original picture data
Can you help me do the asm version, then?