General Discussion > Art

Zelda Sprites Request 2.0

(1/2) > >>

ACagliano:
So, I'm rebooting my Legend of Zelda game and am, once again looking for kind souls to assist with sprites while I work on as much of the game as I can. Whoever would be interested in helping can comment this post and I'll inbox you the link to the repo on Bitbucket, where the sprite list is located.

Streetwalrus:
Well, I suck at spriting but I'm sure there are pixel artists out there ready to help out. It'd be really awesome if you bring this to a completed state.

ACagliano:

--- Quote from: Streetwalrus on June 06, 2014, 12:47:14 pm ---Well, I suck at spriting but I'm sure there are pixel artists out there ready to help out. It'd be really awesome if you bring this to a completed state.

--- End quote ---

I have a lot of good ideas for this game. While I could complete it alone, it would take a long time, especially since I'd need to learn graphics rendering, AI, bullet code, and how to do that anti-aliasing stuff. If I can get spriters (and even a mapper, if I'm lucky), that eliminates that. Then I may have a look at the code for another RPG's rendering system to get some ideas...

ACagliano:
bump...

Runer112:
I'm assuming that you're using 8x8, Link's Awakening-style graphics. If not, disregard this post entirely.

I would suggest grabbing as much as you can from this thread, or any similar threads you can find, and filling in anything left with placeholder graphics. That should allow you to get pretty far in development before needing to come back and spend more time on the graphics.

Navigation

[0] Message Index

[#] Next page

Go to full version