Omnimaga
Calculator Community => TI Calculators => ASM => Topic started by: necro on January 22, 2007, 07:31:00 pm
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i was wondering if anyone had any idea how one might make a scaled b/w sprites, perferably 16X16 base texture...if it can't be done, oh well
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scaled from 16x16 to what? I could definitely make a routine to enlarge a sprite, and with a bit of work, make it smaller as well.
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probably would be a useful addition to xlib. ya it's possible but you'll need ot specify how much /little