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[Z80 ASM] scaled masked sprites
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necro:
i was wondering if anyone had any idea how one might make a scaled b/w sprites, perferably 16X16 base texture...if it can't be done, oh well
Jon:
scaled from 16x16 to what? I could definitely make a routine to enlarge a sprite, and with a bit of work, make it smaller as well.
Liazon:
probably would be a useful addition to xlib. ya it's possible but you'll need ot specify how much /little
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