Author Topic: asm resource page  (Read 9845 times)

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Offline tifreak

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« on: November 18, 2005, 05:21:00 pm »
This is to help them aspiring new asm programers. :)smile.gif

http://tifreakware.calcgames.org/asmresc.htm

If you have a link to a tutorial or compiler that is not listed, let me know so it can be added. :Dbiggrin.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #1 on: November 19, 2005, 04:10:00 am »
did you checked one of the pinned topics at MaxCoderz programming help section? One contained lot of tutorials in the first post :)smile.gif
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline tifreak

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« Reply #2 on: November 19, 2005, 10:16:00 am »
I saw it, but I haven't taken anything from it yet...

Found this nice page...

http://dmoz.org/Computers/Hardware/Calculators/TI_Graphing_Calculators/Programming/

Elfprince13 gave me a link for a C to z80 asm compiler...


28 links now available...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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« Reply #3 on: November 21, 2005, 09:44:00 am »
Added a new section for emulators/debuggers.

Anything else I should put on there? I don't have a lot of stuff on C, so if you guys want to provide anything I don't have, please let me know.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Ranman

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« Reply #4 on: November 21, 2005, 11:20:00 am »
QuoteBegin-tifreak8x+21 November 2005, 15:44-->
QUOTE (tifreak8x @ 21 November 2005, 15:44)
Anything else I should put on there? I don't have a lot of stuff on C, so if you guys want to provide anything I don't have, please let me know.

Here is an excellent online resource for the C language.

http://publications.gbdirect.co.uk/c_book/
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Offline DJ Omnimaga

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« Reply #5 on: November 21, 2005, 01:23:00 pm »
sound pretty nice, I hope the new C compiler for 83+ gets documented asap, since the syntax might be different than computer C (to fit z80 need/limitations)
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline tifreak

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« Reply #6 on: November 22, 2005, 04:19:00 am »
QuoteBegin-Ranman+21 November 2005, 17:2-->
QUOTE (Ranman @ 21 November 2005, 17:20)
QuoteBegin-tifreak8x+21 November 2005, 15:44-->
QUOTE (tifreak8x @ 21 November 2005, 15:44)
Anything else I should put on there? I don't have a lot of stuff on C, so if you guys want to provide anything I don't have, please let me know.

Here is an excellent online resource for the C language.

http://publications.gbdirect.co.uk/c_book/  

 Should I place that under "General C:"?? Or is C the same for calcs as it is pcs...?
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Ranman

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« Reply #7 on: November 22, 2005, 04:57:00 am »
QuoteBegin-tifreak8x+22 November 2005, 10:19-->
QUOTE (tifreak8x @ 22 November 2005, 10:19)
Should I place that under "General C:"?? Or is C the same for calcs as it is pcs...?  

 I would probably place it under General C.

In general, C is the same for calcs as it is for PCs, however, some functionality may be missing to accomodate the limited platform.
Ranman
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Offline tifreak

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« Reply #8 on: November 22, 2005, 05:01:00 am »
Thanks, it has been added. :Dbiggrin.gif

Also added Editors/IDEs section...

Edit:

hosting and adding Appguru, link to TI-Flash Debugger Added.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Ranman

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« Reply #9 on: November 22, 2005, 05:17:00 am »
Hey... that Z88DK C compiler looks pretty cool.

Maybe it is time I break out my old Sinclair ZX-81 (aka Timex Sinclair 1000). ;)wink.gif
Ranman
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Offline tifreak

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« Reply #10 on: November 22, 2005, 05:36:00 am »
lol.

Added section for Include Files, found 4 for the 86, 1 for the 83+, and one for the 73.

The page is starting to get a lot of info on it... :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #11 on: November 22, 2005, 05:45:00 am »
do you link to online tutorials? if so http://guide.ticalc.org
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline tifreak

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« Reply #12 on: November 22, 2005, 05:53:00 am »
The Guide and ASM Corner has already been added. They were the first to be placed in the list.
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #13 on: November 23, 2005, 03:05:00 am »
sound quite complete for me :)smile.gif

Are you going to add ETP studio as well? Since you added C  
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF



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Offline tifreak

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« Reply #14 on: November 23, 2005, 06:14:00 am »
Is it on ticalc.org? If not, do you have a link?

Added:

:New catagory:
Compiler Linkers/Components
:New Items:
Obj83
Bin2Var 1.1
Bin2Var2
sto2ticalc
Bin2Var 1.20
:New Tutorials:
Ion Guru
:New Emulators:
VTI


I am thinking this is news worthy now, don't you? :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%