Omnimaga
Calculator Community => TI Calculators => ASM => Topic started by: SolusIpse on June 24, 2009, 07:43:51 am
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ya, as the topic suggests, I don't know a thing about how to get sound on the ti's. How do you get a range of sounds with only high/low lines? Do you just set it high/low at different frequencies and durations? If so, is there a sound converter of some sort so I can get whatever raw data I need to make in-game music?
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Yeah, you just set high and low at different frequencies. Like 440Hz would be "A". For in-game music, it's kind of hard to do this without using the crystal timers built-in to the 83+SE, 84+ and 84+SE, though. A standalone music program would be easier, since you have the whole CPU time to focus on delays and stuff.
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doesn't omnicalc allow you do make music?
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Omnicalc is for BASIC though. I know for BASIC there's PLAYWAV too, which produce real sounds and execute them from archive, but takes a lot of memory. In any case, in BASIC it can make games very slow, though, because nothing else can be executed for the entire duration of the sound.
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ah yeah...only good for intro's and such then
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another solution is to make each sounds short and put one between every few commands, but then it's like beeping and beeping so it doesn't sound good
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yeah...:/
of course it could sound good if that is how it is suppose to sound...