Author Topic: Vectorial Math  (Read 10789 times)

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Offline Sorunome

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Vectorial Math
« on: December 21, 2014, 08:04:35 pm »
Ever dreamed about being able to do vectorial math on your z80 calculator? Well, I started making an app for that!
So far it only features the scalar (dot) product, lol. You can switch between the different product types by hitting the multiply key multiple times.


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Offline chickendude

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Re: Vectorial Math
« Reply #1 on: December 21, 2014, 11:04:04 pm »
So that's what this all was for :D I really have no clue what vectorial math is, though.

Btw, should this be in the asm subforum or the z80 projects forum?

Offline DJ Omnimaga

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Re: Vectorial Math
« Reply #2 on: December 22, 2014, 12:18:13 am »
Interesting. Although at first I thought this would draw vectors lol :P

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Re: Vectorial Math
« Reply #3 on: December 22, 2014, 02:28:26 am »
Nice, just what I needed back then in my vectorial math courses.

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Offline Sorunome

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Re: Vectorial Math
« Reply #4 on: December 23, 2014, 07:58:21 am »
re-wrote how tokens are handled and added the cross product ^.^

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Offline pimathbrainiac

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Re: Vectorial Math
« Reply #5 on: December 23, 2014, 10:35:54 am »
Screenies or it didn't happen :P

Nice job! I hope to see more out of this in the near future (because vectors and Physics)!
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Offline aeTIos

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Re: Vectorial Math
« Reply #6 on: December 23, 2014, 10:44:11 am »
Is this a parser hook?
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Re: Vectorial Math
« Reply #7 on: December 23, 2014, 10:44:55 am »
Is this a parser hook?
yes and a key hook so taht if you hit the times key multiple times you get the new token

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Offline TIfanx1999

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Re: Vectorial Math
« Reply #8 on: December 23, 2014, 11:11:01 am »
So vectorial math alternates between multiplication and addition? (I've never heard of it either). Anyhow, it's always nice to see new math programs. :)

Offline Sorunome

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Re: Vectorial Math
« Reply #9 on: December 23, 2014, 11:12:25 am »
So vectorial math alternates between multiplication and addition? (I've never heard of it either). Anyhow, it's always nice to see new math programs. :)
Lol, there's the dot product and the cross product as 'main' things, i guess.
I already added both, then I also added getting the length of a vector and 'normalizing' a vector, so scaling it down to the length of 1

Right now I'm trying around on making a custom menu when hitting STAT twice

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Re: Vectorial Math
« Reply #10 on: December 24, 2014, 01:30:57 am »
So vectorial math alternates between multiplication and addition? (I've never heard of it either). Anyhow, it's always nice to see new math programs. :)
Lol, there's the dot product and the cross product as 'main' things, i guess.
I already added both, then I also added getting the length of a vector and 'normalizing' a vector, so scaling it down to the length of 1

Right now I'm trying around on making a custom menu when hitting STAT twice

Could you make another alpha-F? menu also/instead?
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Offline Sorunome

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Re: Vectorial Math
« Reply #11 on: December 24, 2014, 05:17:29 am »
Yeah I thought about making also such input fields on MP calcs. Depending on how complex it'll be

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Offline Digital

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Re: Vectorial Math
« Reply #12 on: January 05, 2015, 06:49:37 pm »
is this project dead? i woud be glad to use this app;)
I'm sorry if i might make some mistakes, I'm German so English isn't my first language. Please correct me :)

Offline Sorunome

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Re: Vectorial Math
« Reply #13 on: January 06, 2015, 03:56:34 am »
No, it isn't dead, but it is currently on-hold as I need to figure stuff out.... http://www.cemetech.net/forum/viewtopic.php?p=228847#228847

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Offline Sorunome

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Re: Vectorial Math
« Reply #14 on: January 11, 2015, 07:07:39 am »
Soooo I got a little issue with pasting characters - inside of the TIOS text edtior.
well, the result is looking like this:


My insert token routine is this:
Code: [Select]
insertTok:
; hl - tok
; bc - len (bytes)
   push bc
      ld de,appBackUpScreen
      ldir
   pop bc
   ld hl,appBackUpScreen
   ld (rclQueue),hl
   add hl,bc
   ld (rclQueueEnd),hl
   set 7, (iy+0Eh)
   set 2, (iy+33h)
   ret
Any help would be awesome ^.^

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