View full version: Axe
« 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 »
  1. Send( and Get Command
  2. Graphics Help?
  3. Slow Down a Program
  4. [Axe] Plane deformations are fun
  5. Axe String to Ti-Float Parser issues
  6. How to rename an appvar (without copying into new and deleting old)
  7. How Do I Search the VAT For an Appvar Specified With "input" Without an Axiom?
  8. cos(, tan( and sin( return strange values
  9. Support Request - How Does One Rotate a Tilemap?
  10. Fast scroll to bottom of code editor
  11. On Calc Axe IDE
  12. Lights Out help?
  13. Help Request - ERROR INVALID TOKEN
  14. Help Request - ERROR INVALID TOKEN
  15. Request - sine and cosine functions that outputs an 8.8 fixed point number
  16. Approximating inverse trigonometric functions
  17. Reading the symbol table/ VAT?
  18. New Tilemapping Tutorial With Example
  19. AlphaCS Project
  20. Tilemap dynamic lighting (fog of war) help
  21. Program Icons
  22. Bullet trig questions
  23. 8 Directional movement help
  24. Write the fastest 3D cube
  25. Axe source questions
  26. #axecmd(
  27. GDB's
  28. Check Calc ID
  29. MOVED: Terminal 4.4.1
  30. can someone help me with my physics code?
  31. Sort by alphabetical order
  32. Alphabetical Shell Helper
  33. Ulimate Axe Shell
  34. help with my Axiom
  35. Stubborn Code!
  36. Animated Sprites
  37. Basic in Axe
  38. Sprite Overwriting
  39. Sprites
  40. Input Command
  41. how to make a tutorial
  42. Grayscale
  43. Pic Variable
  44. Problem with shooter code
  45. break
  46. How do I make a variable selection menu?
  47. Map Data Storage
  48. Axe Language
  49. Axe Programming
  50. Px1-test in Axe usage help