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Axe
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Multiplayer Tutorial
Data() and appvars
Game Design help- Shootemup?
RAM addresses
Bitmaps
Function
Mirage OS usage
4 bit sound samples request
Two questions about Axe Parser
Basic Variables
text thingy for RPG
Scaling Vectors Help
scrolling map
External variables in axe parser
Gettime command
Never got around to asking :P
... someone please explain what went wrong.
Axe Tutorial: Interrupts
Large size font to buffer
Bullet code bug?
Odd screen blinking and contrast change
More TileMap ?
MOVED: AxeLand (land your space ship)
Correction Code
Fire Emblem style enemy AI help
Odd Text Issues
Real Time Clock
256=0?
For some reason i am getting a blank
3D in Axe - Isometric Projection
IO Port
Random glitching?
Using tokens and strings together
Arrays in Axe (SOLVED)
Line( not working for me? (SOLVED)
Arrays in Axe (Enemy/Bullet Code Tutorial)
Menu( command in Axe? (SOLVED)
Help with freq( command
Help with lists
Isn't the 'input' function rather useless?
input in axe?
16x16 tilemap smoothscrolling
My first axe picture
Use Getcalc() and hacked variables
Getkey Values
Axe Pictures
bitmap masking
Pixel perfect collision testing
Filling the Lines
Need help with horribly coded platform engine