View full version: Axe
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  1. Trig in Axe
  2. nib{} question
  3. Simple Axe Questions
  4. Perspective?
  5. Frayed Strings
  6. Axe music question
  7. Trig Challenge....
  8. Bitmap( Clipping
  9. Moving Platforms
  10. The Ultimate Guide to Handling Axe
  11. What's the best way to store data?
  12. Mismade
  13. Sound loudness?
  14. Data Transmission question
  15. Shutdown command/asm line
  16. Program DRM?
  17. Mirage safe zones
  18. How to make stuff do by pressing some buttons in quick order
  19. Arrays and misc. Axe help
  20. Key Timers
  21. getKey question
  22. Music using Freq(
  23. Subroutines, arrays, and screen manipulation - oh my!
  24. application question
  25. Establish Link Connection
  26. Checking location in Tilemap and changing GDB value.
  27. Gear Algorithm
  28. Program-making programs
  29. Basic or Assembly?
  30. Axe: How to Execute BASIC Programs
  31. Memkit help: dim()rr
  32. What am I doing wrong here?
  33. RLE compression
  34. Way to determine if an Assembly program was created from Axe source?
  35. Referencing Text() Coordinates
  36. Image Compression Help
  37. Axe - The 'Fix ' Command
  38. GreyScale Splash Screen
  39. Smoothscrolling tilemapper
  40. Bit issues
  41. Full-Byte Tilemapping
  42. Calculating Slopes
  43. Lookup table
  44. GetKey Issues
  45. A Question Of Data(
  46. Greyscale Pictures
  47. More accurate positioning
  48. Storing Levels into an Appvar
  49. [help] Mouse in axe
  50. Interrupts