Omnimaga

Calculator Community => TI Calculators => Axe => Topic started by: zeldaking on September 25, 2011, 07:30:15 pm

Title: Axe- raycaster
Post by: zeldaking on September 25, 2011, 07:30:15 pm
I have been trying to learn, how to program a raycaster, but it has evaded me. If you know a good tutorial, or you know how to program one, Please post back. I would appreciate it if you did. Thanks.
Title: Re: Axe- raycaster
Post by: Runer112 on September 25, 2011, 07:38:09 pm
I learned from this tutorial (http://www.permadi.com/tutorial/raycast/index.html) when I made YAAR (Yet Another Axe Raycaster) (http://ourl.ca/8272). Both could be useful resourses to learn how raycasting works. The source code for YAAR is the last file attached to the first post if you want to peek at it.
Title: Re: Axe- raycaster
Post by: boot2490 on September 25, 2011, 07:39:39 pm
I remember when I was trying to make one. It felt like I was the first one trying to invent it because I didn't have any resources.
Title: Re: Axe- raycaster
Post by: DJ Omnimaga on September 26, 2011, 06:13:23 pm
I wonder if the Lua one Chokosta used could be useful too or if the fact it's in Lua could cause issues? Not sure where is it anymore, though.

Also welcome back Zeldaking, I thought you left us completely or something.
Title: Re: Axe- raycaster
Post by: zeldaking on September 26, 2011, 06:19:08 pm
Well, that is true I haven't been on for a while. Thanks for those resources, if I figure this out I will get a screenshot.
Title: Re: Axe- raycaster
Post by: boot2490 on September 26, 2011, 07:58:28 pm
Hey, once I am done with my current projects I plan to make a 3d racing game. I have a really thrifty Idea for the engine - where should I post it?