Omnimaga
Calculator Community => TI Calculators => Axe => Topic started by: Streetwalrus on June 04, 2013, 03:43:31 pm
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Hi !
As you may know, I'm working on an Illusiat 11 remake in Axe. I'm currently trying to figure out how to compress the maps (which are 96*63 bitmaps).
With RLE, I can theoretically reach an average of 25% compression, but are there any more efficient algorithms that are both fast to decompress and easy to implement ?
Note that I have no problem mixing in some ASM (for optimization).
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Could you provide example maps? Different approaches could perform better on different data.
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Here you go. :)
Also since these are TI-OS pics, compressing on-calc would be nice but is not necessary.
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Hmm, those look tough to compress. If you're already getting 25% size savings, you're probably doing pretty well for those images. But I'll try to think of other approaches.