Oh yeah, it's a Unicode text file because it uses some special characters like → and ►. I thought stuff like that was saved in a file header or something, but I guess not. Is there a certain way to open a text file in Unicode format that I should tell people about?
Good question, why isn't it?
why isn't this stickied?
Also Runer, I was wondering, can I make a html version of it?
Lbl DG
Normal
DispGraph
Full
Return
6MHz | 15MHz | |
Before (http://img.removedfromgame.com/imgs/DispGraph_Problem_Before.png) | Before (http://img.removedfromgame.com/imgs/DispGraph_Problem_Before.png) | |
After (http://img.removedfromgame.com/imgs/DispGraph_Problem_After_6MHz.png) | After (http://img.removedfromgame.com/imgs/DispGraph_Problem_After_15MHz.png) |
But what causes it to not be usable at 15MHz?
The screen needs a delay of about 10microseconds between inputs, otherwise it shows garbage (not the band, sadly). @6MHz the processor is slow enough that this isn't a problem, but @ the higher speed it's faster than that.
I am very much not up to date with Axe .__.This list isn't too. :/
EDIT: Maybe I should make a general Axe optimization help thread...
If you have any questions about the speed/size of specific routines or blocks of code, feel free to ask.I note that. :devil:
EDIT: Maybe I should make a general Axe optimization help thread...Yes, that's could be usefull ! :o