Omnimaga

Calculator Community => TI Calculators => Axe => Topic started by: Snake X on September 10, 2010, 04:35:51 pm

Title: help for project snake x sprite design
Post by: Snake X on September 10, 2010, 04:35:51 pm
I need some opinions of what my snake character should look like. Any idea's? I though of going with a block design, but more detailed.. and im not sure if I should do a block design, a snake design, or a rectangular design for the snake. One I get some options and opinions, then I can start planning the design.
Title: Re: help for project snake x sprite design
Post by: nemo on September 10, 2010, 07:13:50 pm
well, what size are you thinking each block of the snake should be? also, will you have an HUD displaying lives or anything, or will you utilize the whole screen?
Title: Re: help for project snake x sprite design
Post by: Jonius7 on September 11, 2010, 01:30:06 am
Block shiny design if that's possible, nice and square but each block having rounded corners.
Title: Re: help for project snake x sprite design
Post by: Snake X on September 11, 2010, 11:04:50 am
Right. Also, yes I would be using the whole screen. No, there won't be any lives. Maybe as an update, but now now. The size.. 12x12 maybe? I'll see what's appropriate
Title: Re: help for project snake x sprite design
Post by: nemo on September 11, 2010, 11:27:44 am
if you're using the entire screen, your possible sizes are 4x4 and 8x8. personally, i'd go with 6x6 and have a 4 pixel progress bar at the bottom of the screen. this makes a 16 wide by 10 tall playing field, or 160 possible squares a snake place could be. depending upon how fast the snake moves, grayscale could be ugly.. so you *may* want to keep it monochrome.

edit: and 12x12 would give you an 8 by 5 playing field, 40 possible squares, with a 4 pixel white space on the bottom
Title: Re: help for project snake x sprite design
Post by: DJ Omnimaga on September 11, 2010, 02:39:29 pm
5x5 might also be a good size. As for grayscale I would stick to Monochrome for now, unless you really feel comfortable with grayscale.
Title: Re: help for project snake x sprite design
Post by: Builderboy on September 11, 2010, 03:08:43 pm
Note that if you chose a size *other* than a multiple of 2, slowdowns are possible with more complicated gameplay.  So thats just a thought if your gameplay ends up being uber complicated.

That being said i would recommend 4x4 :) Gives a nice large playing field and nice to work with numbers